Mann Up Mode – A Very Fun Scam

Mann Up mode for Mann VS Machine is a scam. There, I said it. It’s a scam. A pretty expensive one, although not as expensive a scam as keys are. Particularly for early crates with just weapons and hats in, those crates were the scammiest of scams unless you got an unusual hat. But anyway, yes, Mann Up is not good, if you want to win some fun prizes. The first problem is simple. You have to complete a tour of anywhere between 3 and 6 missions to be able to have a chance at winning a good prize, like… [Continue Reading]

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On Buying Warframes with Platinum

The other day, I checked my Warframe profile and was amazed to see that Ivara has sneaked her way into being my third most played Warframe, after Volt and Volt Prime. Wasn’t really that much of a surprise because Ivara is insanely useful in Spy missions, but she also comes in very handy for a large number of smaller tasks, such as quick alert missions, looking for and scanning enemies with her larger Enemy Sense, completing Riven mods and general roaming the plains. In fact, after Volt, Ivara is a really good Warframe on the Plains of Eidolon, as she… [Continue Reading]

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Retvik’s Ridiculous Guide to Rolling and Selling Rivens

Riven mods. All the potential in the world to make your favourite weapons amazing, locked away behind a wall of randomness and horrible Kuva. They’re also locked away behind a limited amount of space, with a base amount of 15 Riven Mod slots, with more riven slots costing you 60 platinum for a measly 3 slots. They’re expensive and annoying and disappointing and if you want to make use of them, not end up with an inventory of crap or make some platinum, you need to learn how and when to get rid of them. Let’s make things clear right… [Continue Reading]

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Trading in Warframe

If you want to get anywhere in Warframe, you need to learn how to trade. The only thing required to progress in Warframe that requires the premium currency of Platinum is the slot. Weapon slots and Warframe slots mainly. The other slots, for Archwings, Archwing Weapons, Sentinels, Pets and Riven Mods, they’re not compulsory but needed if you want to get everything. Things like Orokin Reactors and Catalysts, or Exilus Adapters, they can be obtained during events, given as rewards during sorties or are featured in Alert missions. It’s just Weapon slots (at 12 platinum for 2 slots) and Warframe… [Continue Reading]

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Hats aren’t scary any more…

The other day, TMNWG mentioned an idea for an article, about how hats and strange weapons can intimidate people. Of course, a strange weapon like a Hale’s Own Sniper Rifle is pretty impressive and slightly intimidating if the person using it is genuinely skilled (rather than some idiot farming it in achievement_idle_noglass) but hats… I don’t know, I really don’t think they’re as intimidating as they should be. Hats used to be advertised as the be all and end all of TF2. You were a loser, poor and Irish, if you didn’t have something on your bonce. Hats have always… [Continue Reading]

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I guess it’s campaigns forever now…

The Smissmas update is not exactly that Smissmas-y. Yes, Miss Pauling is supposedly on holiday. Yes we’ve got the noise makers and the stockings. Yes there’s a festive crate wandering around. But there’s no spirit or anything going around. Once everyone’s dumped their Giftapults and Secret Saxtons, that’s kinda it. Previous years weren’t much better, but they did bring new weapons for people to use. Just a few generally, but enough. This year we’ve received not new weapons, but weapon reworks and not always in a good way. It’s not really a rework if a weapon is made pretty much… [Continue Reading]

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Gift Tips

It’s that time of year where a bunch of people go out and buy each other gifts to celebrate a gigantic mishmash of religious traditions all rolled up into one and loosely related to the birth of some kid 2000 years ago. Of course, as people get older and technology gets better, the circle of people we end up getting gifts for has gotten larger and larger. Looking at you, all you online friends! So, here’s a bunch of ideas to make people happy. Why am I doing this early? Well, you’re going to want to get this stuff ready… [Continue Reading]

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Trade Restrictions

I recently got a new debit card. This isn’t an uncommon occurrence, everyone’s debit and credit cards expire every two to three years, so they need to be replaced. Like Paypal, I’ll have to re-verify my card. Having online banking makes sorting out Paypal easy (although you couldn’t tell, considering some of my clients!) and that’s sorted out nice and fast. Steam is a bit slower. Since it doesn’t have a card verification system like Paypal, you have to wait a couple of days to be able to trade. I can somewhat understand this, it’s a new payment method, something… [Continue Reading]

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Skins, Skins, Skins!

I told you about the crates, bro, I told you.  It just keeps happening.  Now, its even oozing into non-Valve games.  As you may know, Payday has recently implemented a crate system, full of colorful (and gaudy) gun skins, and Killing Floor 2 now has cases to open as well.  Although those only have hats, how unfortunate.  Let’s take a look. Counter Strike: Global Offensive was the first game to implement these gun skins.  These skins serve as the only thing to find in the crates, indeed they are the only way to personalize your particular character, unlike TF2 and… [Continue Reading]

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The Benefits of Sharking

Sharking is an old but solid technique that shows up a lot in Valve games. Anyone can do it, and it can really give you a legup in some unprofitable situations. Originating from the original GoldSrc engine and surviving even to today, ‘sharking’ involves keeping the jump button (probably space bar) held down while landing in or entering deep water. The character will ‘surf’ along the top of the water maintaining their momentum, instead of sinking and blimping along underwater. Great for avoiding the dreaded slowdown of swimming. As an avid sticky-jumper I love sharking, its one of my favorite mechanics… [Continue Reading]

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