elan.school

A quick note before I start: This article is a bit more emotional and might be distressing to some readers. I don’t normally write articles like this, but sometimes you just need to talk about some things. I’ve been having nightmares the last few days. I don’t normally have nightmares and rarely are they ever recurring ones. A thread on r/askreddit changed that, when I stumbled into a post about ‘disruptive’ children being ‘sent off’. I knew that sending kids away to ‘private schools’ and ‘wilderness clubs’ and things like that were a thing, after all I remember adverts for… [Continue Reading]

Read more

aabicus at College: A Conclusion

About a year ago, I wrote an article discussing my first quarter of my Master’s Program. I’d ended that article saying that first quarter was expected to be the busiest, but honestly each one had more work than the last. Not a complaint, mind you, but it turns out it’s not easy cramming two years of work into a single year. That article ended with me becoming Creative Director for a healing-based puzzle shooter called Medical Necessity, and that project took up the lion’s share of the following (winter) quarter. You can read about the progress we made by checking out… [Continue Reading]

Read more

My First Pokemon GO raid

I was supposed to go out for coffee with my mum and my bro, but after joining a local Pokemon GO Facebook group, plans changed slightly. There was a 5 star raid going on, only ten minutes away. The cafe we went to had jo diet drinks apart from black coffee, so mum wasn’t too annoyed with the two of us buggering off to do a raid. We got the messages, six other people were going to the raid, so two more sets of six Pokemon to throw at this raid would have been helpful. It was just down the… [Continue Reading]

Read more

Major League Magic Attends The Mix and Sammy’s Showcase 2018!

This was an eventful summer for Major League Magic! We were able to secure sponsorship from UC Santa Cruz to attend two exciting gaming events. The first, The Media Indie Exchange, is a big expo dedicated to indie games, where a select group of indie game enthusiasts and industry professionals review and select the features games from a large list of applicants. The event took place in Los Angeles, on the roof of the elegant 1010 Wilshire Apartment Complex, and we were lucky enough to get the only air-conditioned room since our game needed an internet connection! All sorts of… [Continue Reading]

Read more

Forzebreak Tournament Results!

Thank you to everybody who joined in watching the first ever Forzebreak tournament! Everybody had a lot of fun, and we totally plan on having more tournaments down the line. The Forzebreak team learned a lot of valuable feedback that’ll help them refine their game going forward (they especially liked AlexMakesGames’s suggestions from the Twitch feed), and Team Ahmet loves their new boxing gloves! Joey was actually the winner of last month’s Major League Magic tournament, meaning he’s currently undefeated in any game we’ve run a tournament for. I had a blast shoutcasting, and special thanks to Juan for co-casting with… [Continue Reading]

Read more

The Amazing Art of a Madwoman

Anyone can be an artist if they try hard enough. Sure, having parents who are good at art can help, but art itself is something you spend a long time on, practicing and trying over and over again, working towards some form of perfection. Then again, arty parents can sometimes not help at all, there’s natural talent but even that needs to be refined and taught over time. Most importantly, there needs to be a passion for art. Artistic talent is something that runs in my family. My mum’s side of the family has always been artistic. It passed down… [Continue Reading]

Read more

I went to GDC 2018!

The Game Developer’s convention is a yearly expo where professionals in the games industry all meet up to swap stories, listen to lectures focused on the developer’s perspective, and give each other business cards in the hopes of forming connections and (for some of us) getting hired. This year I was lucky enough to attend! Due to my new position as lead marketer for Major League Magic, I prioritizing attending marketing lectures, which turned out to be a blessing in disguise because I never had trouble attending any lecture I wanted. Most of my fellow students reported their favorite lectures… [Continue Reading]

Read more

I Attended IEM Oakland!

Hi everybody! I’ve been a bit silent on the blog recently, mostly been working on my first quarter of schoolwork at the UCSC Games & Playable Media Master’s program. It’s a lot of work, but it’s very rewarding, and I’ll be updating you all as soon as the quarter ends and I can catch my breath. One of my favorite parts of the program are the other students; they’re all  driven game developers who look out for each other, and love to play board/video games together! Several of them are frequent Counter-Strike: Global Offensive players, and recently we got the exciting… [Continue Reading]

Read more

Dev Diary #1 – Introducing Medical Necessity!

Hi everybody! Last month I first mentioned my upcoming video game, Medical Necessity, and our team has been working hard on it since the new quarter started! I also mentioned that I’d be writing weekly articles chronicling the experiences I’ve had making a game as part of a group. For this first one, I’d like to introduce my teammates! Carry is our Development Director. With years of programming experience under his belt, he’s our primary Unity programmer and the brains behind many of the breakthroughs that have setup the foundations for our game. Carry worked for a Chinese game company… [Continue Reading]

Read more

aabicus at College: An Update

Hi everyone! I’ve been almost completely silent on both the forums and this blog, and I apologize for that, but as I mentioned in this video, I’ve been attending a Master’s program in Game Design, and it’s been loads of work. Luckily it’s been amazing and enjoyable work, and I’ve just wrapped up my first (and supposedly the busiest) quarter. It has been so great getting to explore so many different elements of game design in an academic setting! This article is basically a compilation of what I’ve been doing the last four months, and a bit of discussion on… [Continue Reading]

Read more