The current state of Destiny 2 – Content Removal Edition

As you might have heard through multiple news sources, Destiny 2 is getting a massive rework on November. One concerning fact is that 4 locations are becoming inaccessible after Beyond Light. Before we get into why is this happening we got to take a look at the bigger picture regarding how many barriers are set up for new players and how much relevant content you can play currently. A quick recap on the story: To address the elephant in the room, those monolithic Pyramids were part of the main plot on the Shadowkeep expansion. One derelict was found buried under… [Continue Reading]

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Differentiating Maps Through Gameplay, part 2

Previously I used Left 4 Dead 2 to showcase “thematic gameplay“, a development philosophy whereby each map in the game gets a subtle tweak to the core gameplay loop to make it feel different from the rest the game has to offer. Payday the Heist is actually another masterclass in this philosophy, so to reinforce my point I thought I’d discuss how a second title used thematic gameplay to create very memorable and distinguishable heists. 1. First World Bank First World Bank doesn’t really have any gimmicks, as it’s setting the baseline for the rest of the game. One after… [Continue Reading]

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Payday 2: On Perk Decks

I wanted to write a quick article about perk decks in Payday 2, because I find them pretty fascinating as a concept. Not the fact that they exist (they’re identical in function to the level-up trees from Payday the Heist) but that they exist in conjunction to the standard character classes, each of which has a ton of random abilities and playstyles with different weapons, equippables, armors, and concealment levels. As someone who loves game design, I’ve spent way more time than I should trying to figure out what criteria Overkill put into deciding when an ability is worthy of a… [Continue Reading]

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An Odd Interaction Between TF2 Weapon Sheens and Decorations

I noticed something unusual (pardon the pun) after I added a violet killstreak sheen to my Totally Boned Scotsman’s Skullcutter. And before we continue, I shamelessly admit this is one of the most minor observations I’ve probably ever made in TF2. It’s not quite on the level of 500 characters on the wind you can only notice during a single taunt, but it would fit comfortably into that list of nitpick articles in the final paragraph. Anyway, after a couple different times visiting my Demoman loadout page, I realized the Skullcutter’s inventory icon was occasionally showcasing the purple sheen. It’d… [Continue Reading]

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Trying EverQuest in 2020

Despite not considering myself an MMO kind of guy, I’ve somehow put in hundreds of hours in both World of Warcraft and Final Fantasy 14, mostly because they’re great games to play while plowing through my TV backlog on the second monitor. Both of them were highly influential games for their generation of MMOs, cornering the market by setting the standards many of their competitors would try and (for the most part, fail to) surpass. But they’re only two parts of the triumvirate. There’s a third game, one that first put 3D MMOs on the map. Most of the earlier… [Continue Reading]

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On the new Destiny 2 expansion – There is actually stuff to do!

So it’s been a while since I talked about the Destiny franchise. Almost a half year ago I bashed the new installment pretty hard on the downsides that featured, because there were… many. Truth be told, ever since a shiny refurbished exotic weapon quest was re-introduced on Destiny 2 back in July, the gameplay aspects gradually got better by the time the Forsaken expansion dropped. For this article I’ll be little more biased towards the positive side. Even though the game still has flaws here and there, I’ll save my long angry rant on the topic of duplicate exotics giving… [Continue Reading]

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5 Versatile Perk Decks in Payday 2

João Carriço and MisterCaaaarl have both asked for a video covering the Top 5 perk decks, and while it’s hard to call any the “best” since they all bring their own playstyles to the table, there are certainly several perk decks that are extremely versatile and considered solid choices no matter the difficulty or type of heists you play. When choosing your first perk decks, it’s hard to go wrong with these! Here are 5 Versatile Perk Decks Every Player Should Try: Starting with #1, Yakuza and Burglar share this spot because they’re the only two perk decks that give… [Continue Reading]

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The 5 Best Joker Cops in Payday 2

Joker is my second-favorite skill in the game, behind Inspire. There are a lot of cops to choose from, but you only get to convert one or two, so it’s important you pick the best convertible cop available. So today, we’re covering The 5 Best Joker Cops in Payday 2! Starting with #1, the basic rule of thumb is to prioritize any cop carrying a shotgun. Shotguns are incredibly powerful in this game, there’s a reason Bulldozers carry them. The exception is #2) If you’re playing a heist with a lot of open area, like Heat Street or Armored Transport… [Continue Reading]

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Destiny 2 – The Good, The Bad and The Ugly

Years after the TF2 blog stopped being constantly updated, I decided to personally consider “The Daily SPUF” as my new official TF2 blog. However, it wasn’t long until the lack of content in TF2 made The Daily SPUF writers to place other games in the spotlight. I personally wouldn’t have gotten myself addicted to Warframe otherwise. Almost half a year ago when I first started writing this article, I was extremely excited about Destiny 2 coming to PC, even though I didn’t have a clue on how exactly should I approach new players. My initial aim was to introduce and… [Continue Reading]

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Payday The Heist: AI Bots Explained

The bots in Payday: The Heist are designed to fill the role of an average if unremarkable teammate. They’ve got a number of behavioral quirks and coded advantages over humans, but that’s just to compensate for all the really basic stuff they can’t do at all. This guide will cover every possible difference I’ve found between the Payday: The Heist bots and their human counterparts. Statistics AI bots have 75 hitpoints that are constantly regenerating, turning them into pretty impressive bullet sponges so long as they aren’t standing out in the open taking suppressing fire from three different directions. When… [Continue Reading]

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