Overwatch and Killing Floor 2 Updates: Both Games Got a Machine Gun!

March 21st brought big updates for Killing Floor 2 and Overwatch! Most of you probably already know about the new Overwatch hero, so let’s get that oneĀ out of the way first. Orisa is the newest addition to the Overwatch roster and the first post-releaseĀ tank, intended to fill the role of ‘primary tank’ that currently only Reinhardt really succeeds at. While the forums can’t agree on whether she succeeds in this regard, I can say in practice that she is very powerful and I often felt quite safe hiding behind her and her disposable barriers. However, due to being a mid-long… [Continue Reading]

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MeeMs Thoughts on What He Loves (Specifically About Portal)

After the release of Portal 2 I continually found myself to be more and more critical of the maps held within games, through no fault of their own. An odd realisation had come to me when I realised that the maps in Portal and the sequel have two very important core properties which I feel greatly improved my experience playing them, as well as introducing an intriguing set of rules. Beyond the simple colour scheme of the original Portal lies one key factor that is simply that the white and black zones that make up the walls are the one… [Continue Reading]

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I Hate ctf_doublecross

Sometimes the worse a map is designed, the more gratifying it feels to win. It makes it tolerable. Perhaps even fun despite the flaws. But this is not one of those maps. The only words I can think of to concisely explain my feelings for this map are: even when you win, you lose. I can be ahead by a mile on this map and I’m still scowling the entire time. Capture the flag is already irritating enough, but then you throw this in the mix and it becomes torture. I find everything in this map to feel so lackluster.… [Continue Reading]

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