Of Ponies and Mercs: The Magical Mercenary

The Magical Mercenary. It seems a shame that I’m adopting this article after so damn long after the hat’s effectiveness has worn off, but it’s something worth discussing. Something different that doesn’t match with the game at all, while at the same time somehow fitting in no problem and being regarded as pointless for most of the year. But that’s what Full Moon restricted hats are for, right? The Magical Mercenary is clearly a parody of everyone’s favourite cartoon horse show. A pink pony hat. That’s paintable, so you can pretend to be the human mass murderer version of your… [Continue Reading]

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(Blog Posts about Strange Parts: 2)

Smissmas is coming. *badum tss* And if you don’t remember the previous Strange Parts Post, clickity. I’m a Strange Item fanatic. I love showing off how many kills I’ve got with this weapon or that one. Or recently, how many points I have with this and that class (“InstaCakes is credit to team!”) and in general (Strange Speks!). So I was thinking: Some weapons aren’t Strange yet. Some are Strange Festive, but not plain Strange (Buff Banner! Sandvich!). Some are Strange and deserve to be Festive (I WANT A STRANGE FESTIVE SHOTGUN!). And then there are cool ideas for Strange… [Continue Reading]

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Why the CnD deserves some love

Howdy! First post on the SPUF blog here, and since I noticed a certain lack of Spy posts, here’s one about possibly the most unloved (and probably least mentioned!) weapon in TF2: The Cloak ‘n’ Dagger. At first, it seems like a straight upgrade, but when moving it actually drains cloak faster than you’d think, certainly faster than the Invis Watch, and it refuses to collect ammo. Most people just craft it off or let it be as a keepsake or a Spy weapon to collect, but it’s actually damn useful at times. Here’s why. Related posts: In Defense of… [Continue Reading]

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