My First Sortie

So, after much tension, Davjo dragged me, kicking and screaming, through my first Sortie in Warframe… “OH GOD MEDIC STOP WITH THE DAMN WARFRAME ARTICLES I AM SO SICK OF WARFRAME ARTICLES!” Oh come on, don’t be like that. There’s over 1000 articles on this blog. Most of them are about Team Fortress 2, but nothing interesting has happened as of late. I’d do PAYDAY articles but aabicus has that covered. And no one likes it when I do Skyrim or Minecraft articles. Warframe is my game of the month and I want to talk about it. Anyway, a Sortie… [Continue Reading]

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Things I don’t like about Warframe

For the sake of equality, after the Things I don’t like about Overwatch article, I’ve decided to do a few more of these. It is unfair for me to bitch about Overwatch, when other games have faults. I was going to do a Team Fortress one first but I need to refresh myself. Until I do, let’s go over things I dislike in Warframe. Crafting Times As well as space ninjas, Warframe is known for its need to farm. Warfarm after all needs you to get components to build everything. Pretty much everything important requires a handful of rare resources… [Continue Reading]

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5 Basic Tips Every Payday the Heist Player Should Know

Payday the Heist remains among my top 3 favorite games of all time, even if I almost never see players in my lobbies with double-digit playtimes. Overkill puts the game on sale constantly, which I’m grateful for because it ensures there are always a few lobbies open for me to jump into, but there are some very important little details that far too many players overlook. If you’re considering playing Payday the Heist, following these four steps will instantly graduate you from a beginning player to an intermediate player who’s far more of a benefit to this team. (Note: This guide… [Continue Reading]

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MeeMs Thoughts on Space Jump Story Simulator

(FTL) I LOVE this game. And when I say love, I got the game on the 20th: And, by the 23rd, this is what the steam page looked like: Now I don’t know about you, but I might have a problem… and too much free time. And for those of you that don’t see why, I’m averaging 6.3Hrs/day! That’s more than a quarter of a day, every day, for three days! For those of you who don’t know, the basic premise of the game is that you’re a captain seeing your ship from a top down perspective, you have the ability to… [Continue Reading]

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Payday the Heist: Bugs that Make a Difference

Every game comes with bugs, and the Payday franchise has some pretty memorable ones. While most of the funniest are in the sequel, the really useful ones survive in the first game because the devs don’t update it anymore, meaning that a number of strats have entered the high-level playbook despite being slightly different from what the developers intended. 1. Reviving people through walls. This is the most famous bug, and even low-level players should know this one. You can interact with objectives, equipment, and players through almost anything, the only requirement is that you’re in range. This lets you take cover in… [Continue Reading]

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New Humble Clickteam Fusion Bundle is an Amazing Deal

If you’ve ever wanted to make video games, even a little, then you should get the current Humble Bundle. Even if you’ve never made a game in your life, Clickteam Fusion 2.5 is the industry standard for code-free game makers, and the whole damn thing is available for $15 for the next 11 days. I’ve been making games in Clickteam Fusion ever since it was called Multimedia Fusion and I was in high school. It’s an extremely easy and very versatile game making platform that lets you make any 2D game you can imagine. As mentioned, you do not need to know how to code… [Continue Reading]

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The Second Dream

So I recently completed a certain quest in Warframe. The Second Dream. It’s an unusual quest and the latest in the Warframe story, which is insane to say the least. Then again, it’s to be expected. This is a game with space ninjas and guns and stuff. A note, this article contains spoilers on the Second Dream quest, so proceed with caution. Quests in Warframe are kinda weird though, they’re almost like optional side missions. Unlike the normal day to day activity, you just get quests by, well, uh, doing stuff. Apart from the first quest, which is partially a… [Continue Reading]

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On Demoman in General

Some articles sit empty for months or even years, never getting finished. Most of my articles don’t, but this one about Demomen has been ignored. When I wrote the title, I’d played TF2 and played Demoman and my mind was full of thoughts that quickly vanished. Some of those thoughts later appeared as a rant about Demoknights but normal Demomen just sat here. So let’s talk about Demomen! Except… I don’t know what to say. But I do know what I used to say. Demoman was the power house of the game. As much as Medic, if not more than… [Continue Reading]

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ctf_Hellfire

Hellfire is a Mannpower map added during the Scream Fortress 2015 event. I may be writing this article on Hellfire, but I refuse to even play it because I find Mannpower stupid. For all I know it could be a great map for Mannpower, but that’s like saying “I bet nail clippers are the least painful way to snap your teeth“. I just genuinely cannot get into Mannpower in any way, shape, or form, and since Hellfire is the only map in the game that’s Mannpower-exclusive (the other maps all being remakes of pre-existing TF2 maps) it’s the one map in… [Continue Reading]

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Poor Righteous Bison!

Out of all the Dr Grordbort weapons, I think it’s safe to say that the Righteous Bison was considered the most balanced and the most loved. Of course, the Dr Grordbort weapons have always been notorious for being unbalanced messes with tons of unneeded particles and all sorts of nastiness, but you can’t deny it, the Righteous Bison is an unbelievably cool weapon. The odd thing about the Bison is the fact that it has an unusual role among Soldiers. While a Shotgun is more of a close ranged self-defense mechanism and a close range Medic-protector, the Gunboats are designed… [Continue Reading]

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