SMITE – My Hunters

Hunters are who you go to if you want to spit out as much damage as possible consistently. They may not have the biggest burst damage but they will blow you up late game and grow stronger than any other class the longer the match rolls on. Get a good enough lead early on and you can single-handedly pubstomp an entire enemy team. Granted, it doesn’t happen often, but when it does it’s hilarious. Provided you’re the one doing the stomping, otherwise it’s a exercise in the futility of using voice commands to tell your team to fall back and… [Continue Reading]

Read more

Customizability: Article #4 – Finale

After talking about the gameplay customization systems in three games I quite enjoy, I suppose it is time to talk about my thoughts on the subject in general. Firstly, it struck me that all of them feature a system which requires you to unlock new weapons/cards/parts/whatever. I personally don’t think it is entirely because of microtransactions, although I am pretty sure that contributes to it. Why I say that is because of this: Even in Alien Swarm and its fan-made expansion Alien Swarm: Reactive Drop features such a mechanic, and those games are completely free with no microtransactions at all. But then,… [Continue Reading]

Read more

Customizability: Article #3 – Loadout

… what? Can’t do a bunch of articles about customizing playstyles without mentioning a game that lets you build your own guns. For those severely out of the loop about this game, Loadout is a game where you build your own guns. Aside from that, it features nudity, extreme amounts of gore, crass schoolboy humour, and nudity. It is also completely dead on PC and can only be played on PS4 although it first launched on PC. And I will forever remember the day where the PC servers are shut down with plenty of tears. And bitterness. My own feelings… [Continue Reading]

Read more

Customizability: Article #2 – Paladins

Paladins, aside from its champion roster, also has a rather good customization system. A two-tiered one, in fact. Aside from a card system where you build your loadout deck before the start of the round, there’s also a item system where you buy items you need while playing. We’ll start with the former, as it is the main customization option available in the game. Paladins uses a point-based system along with its cards. You don’t directly alter the champions’ kits, but you can pick cards that enhance the skills or add additional attributes to it. Each champion has sixteen cards,… [Continue Reading]

Read more

Customizability: Article #1 – Team Fortress 2

When I play multiplayer FPSes, one thing that I really look out for is player customization, both in terms of cosmetics and playstyle. I have a feeling this is because TF2 is my first ever multiplayer game, and the first one I ever sank more than a hundred hours into. Between cosmetic and gameplay customization, the one that matters most is gameplay customization. I enjoy the greater amount of control the devs give for us to pick the playstyle we really like, by letting us design one that fits us. Hence, the ability to tailor a character’s kit to my… [Continue Reading]

Read more

Oddworld: Abe’s Oddysee free on GOG.com

There’s a free game currently available in GOG’s big sale. There have been a few games for free lately and you should probably go have a look. But today’s free game, available until the end of the 21st, is an odd one. Oddworld: Abe’s Oddysee is the free game, and it brings back weird memories. It’s also available on Steam and as a Steam key on Humble Bundle but not DRM free. The story involves an unlikely and rather hideous being who overhears his boss talking about grinding up the Mudoken, his entire species and turning them into the next… [Continue Reading]

Read more

Are you well, Team Fortress 2?

The time for a Team Fortress 2 summer update has been and gone. There was nothing. While the TF2 blog has been somewhat alive, with a post every few weeks (as opposed to the massive news droughts we’ve had in the past) there has been almost nothing in regards to updates. The Meet your Match update was the last big update we had, and that happened over a year ago, back in July 2016. It’s now September 2017 and since then all we have seen is the odd crate, a 2016 rehash of 2015’s Scream Fortress and a mediocre Smissmas… [Continue Reading]

Read more

The Day We Missed

Today is the 19th of September 2017. On the 19th of September 2013, we missed a day. aabicus dutifully explained why in his article on the 20th, informing the few readers that we had that the Daily SPUF was moving to blog.spuf.info, the Daily SPUF website that exploded then miraculously came back to life. The site we had before we ended up here on SPUF.org. I don’t think aabicus thought we would still be going in 2017. I should point out that this is four years later, and we’re still pumping out articles and we’re slowly making our way to… [Continue Reading]

Read more

Filling in the blanks in FTL

I was playing FTL: Faster Than Light the other day, and I decided to have a bit of fun with the names. I named my Kestrel The Bar, and my starting crew members as Bartender, Bouncer and Waiter. The backstory was, they were a bar-on-a-spaceship that serves people across the galaxy while flying around. One day, the bartender overheard two Rebel agents discussing some rather sensitive intel and the Rebel’s plans to hold their home planet hostage. Once they left, the three of them closed their bar, readied their arms (space pirates want space rum but doesn’t like to pay),… [Continue Reading]

Read more

SMITE – My Assassins

Ah, my adorable little killing machines… How I love you so. Assassin was the first role I played in SMITE and it remains my most played according to the stats. I’ve always been a fan of the glass cannon play style in any game. There’s something about the stakes of having low health but huge damage and mobility that just ticks all the right boxes for me. Perfecting the art of seizing opportunity and judging when to execute your plan on the fly is as much fun as the elimination and getaway itself. So I decided to inform you all… [Continue Reading]

Read more