Customizability: Article #2 – Paladins

Paladins, aside from its champion roster, also has a rather good customization system. A two-tiered one, in fact. Aside from a card system where you build your loadout deck before the start of the round, there’s also a item system where you buy items you need while playing. We’ll start with the former, as it is the main customization option available in the game. Paladins uses a point-based system along with its cards. You don’t directly alter the champions’ kits, but you can pick cards that enhance the skills or add additional attributes to it. Each champion has sixteen cards,… [Continue Reading]

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The (somewhat) Curious Case of Paladins’ Support Classes

Most of the time, in a class-based game, healers or other support classes do rather pitiful damage relative to their more combat-oriented colleagues. I mean, if you have a guy who only does damage, and another guy who does the same amount of damage but also heals and is similar in terms of bulk and speed, the first guy will really need some kind of very interesting or effective gimmick for him to even be used at all. Aside for that, you will run into a scenario where the support class player went off to do anything but supporting the… [Continue Reading]

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So, about Pip…

I can say with more than a fair share of certainty that Pip is a major source of contention within the Paladins community. A Support champion having more in common with the Flanker champions really ruffles some people’s feathers. He’s also got an extra stigma attached to him, to give those who dislike him more fuel to add to the fire. Thanks to Pip being (currently) the ONLY free Support champion, he’s jumped on by any and every new player leading to the image that every Pip player is completely oblivious to the plight of their team as newer players… [Continue Reading]

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The Free To Play Business Model

For some context, take a look at this video: Basically, when OB51 arrived in Paladins, a lot of complains had rose from Reddit and YouTube about the painfully large amounts of grind that everyone faced, with the only way out being sinking money to buy Founder’s Packs and boosters. And when I said “grind”, I don’t mean grinding for cosmetics. The grind is for loadout cards which players need to play the game well. The customizable loadout card system is one of the unique selling points of Paladins. And this marks the second time Paladin’s business model’s under fire, with… [Continue Reading]

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Paladins Update OB44 Disappoints Playerbase

Last year I reviewed Paladins: Champions of the Realm for our YouTube channel, and while my review was overall positive, I noted that many players were wary of immersing themselves in the new IP because the developers have a bad habit of ruining their older titles in the name of making a cheap buck. Well, as far as I’ve heard from my friends who took the plunge anyway, that day had sadly come. For those who don’t know anything about Paladins, it’s a hero-based shooter with gameplay very reminiscent of Overwatch. Everyone selects a hero and then both teams fight over… [Continue Reading]

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