The Free To Play Business Model

For some context, take a look at this video: Basically, when OB51 arrived in Paladins, a lot of complains had rose from Reddit and YouTube about the painfully large amounts of grind that everyone faced, with the only way out being sinking money to buy Founder’s Packs and boosters. And when I said “grind”, I don’t mean grinding for cosmetics. The grind is for loadout cards which players need to play the game well. The customizable loadout card system is one of the unique selling points of Paladins. And this marks the second time Paladin’s business model’s under fire, with… [Continue Reading]

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Paladins Update OB44 Disappoints Playerbase

Last year I reviewed Paladins: Champions of the Realm for our YouTube channel, and while my review was overall positive, I noted that many players were wary of immersing themselves in the new IP because the developers have a bad habit of ruining their older titles in the name of making a cheap buck. Well, as far as I’ve heard from my friends who took the plunge anyway, that day had sadly come. For those who don’t know anything about Paladins, it’s a hero-based shooter with gameplay very reminiscent of Overwatch. Everyone selects a hero and then both teams fight over… [Continue Reading]

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