Christmas Present Gifting Tips – 2016

I’ll be honest, I am feeling very Bah Humbug this year. I’m in no mood to spend money on people, and most people aren’t really fans of getting shitty art as gifts unless they’re Davjo and it’s a picture of a Snivy. I know it’s the ought that counts but my art isn’t really of gift-giving quality. That being said, I’m doing my best to be Christmassy, so here’s some nice gift-giving tips for this year! Why this year, you ask? Well, since the last time I did an article like this, things have changed. For example, gift wrap over… [Continue Reading]

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Grapple Goodness

There’s one complaint I hear more than any other: “Man, I wish there was a game where you could play a gooey space blob, that flies around the stars by latching itself onto magical floating platforms and also sticks to them in order to reach a black hole at the end.” Well… As oddly specific as that wish is, today I’d like to show you a game that FINALLY caters to you poor space-blobless souls! Grapple, a 3D puzzle platformer where you swing around a lot. Like Spiderman, minus the brooding and angst. The goal is simple, reach the black… [Continue Reading]

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Deleted Scenes

What a strange beast Counter-Strike: Condition Zero Deleted Scenes is… A single player game shaped from the success of an exclusively multiplayer phenomenon, trying to walk in the original Call of Duty’s footsteps. Bungled from Valve, to Ritual Entertainment, to Gearbox and finally a mix of the three resulted in Counter-Strike’s single player debut. The world unanimously came together, and after much thought, finally came to an unprecedented agreement amongst both gamers and critics, that it was completely and utterly~! Mediocre… As well as being automatically outdated by other titles upon release as it was finally kicked out the door… [Continue Reading]

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Toybox Tinker!

I didn’t grow up with the N64… I remember briefly playing GoldenEye 007 and Pokemon Snap on it for about 10 minutes each one time. That’s pretty much the extent of my time with it. So when I was older, I felt annoyed I’d missed out on the golden age of 3D platformers that Banjo-Kazooie had led the charge with. I’d dabbled in a lot of 3D platformers from the PS1/2 but rarely finished them as the games (and the system I played them on) didn’t belong to me and would often be sold or traded before I could. But… [Continue Reading]

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Titania’s Peril

Yes, this is a story. Yes, I wrote a bit of Warframe fan-fiction. Yes, I am aware of the events on Lua, and of the existence of super powerful teenagers. Yes, I also choose to ignore that because, while it’s cool, it sounds far less fun in a game-play sense. Although it does explain why a person’s Warframes don’t seem to die, they just… respawn back on their ship. Anyway, let’s get on with this. Titania’s Peril Burning smoke would have filled their lungs, if they had any to speak of. Eruptions of electronics, broken equipment and exploding gases blew… [Continue Reading]

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The Best Skyrim Mod Ever

… In my opinion at least… But really, with Skyrim, there’s mods for nearly everything. You can make combat super hard, you can wear awesome armours, you can turn into different animals, improve nearly any aspect of gameplay or, even can turn the game into some sort of weird sex simulator if you so desire, you can do nearly anything with it. But there are some mods you simply cannot live without. Rather than link every single mod I mention, I recommend going to Nexus Mods and choosing yourself. Modding is a personal quest, not something you should copy because… [Continue Reading]

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A Shout-out to the Warframe Community

I bet regular readers of the Daily SPUF are sick and tired with the flurry of Warframe articles I’ve written lately, but after a game I played the other day, I feel a shoutout is required, to the Warframe Community, which, for a video game with both PVE and PVP experiences, is pretty unique. The game in question was a mission on Venus. In Warframe, you get regular alerts offering various rewards, from rare components to mod-upgrading Endo to large amounts of credits, on top of quests and missions you do normally. They’d all have standard names, like Survival or… [Continue Reading]

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Poem Day

According to the billion posts on my Facebook feed from Tearaway Magazine, it’s national poetry day or something. Probably in New Zealand. Really, the only reason I’m linking that is because our former SPUFer and ferocious catsnake Dekky (the guy behind the Phlogisticast and some of the Bionicle articles here) is a writer for Tearaway and he’s a damn good writer himself. Oh and he’s a friend. Anyway, I should probably do some poems or something. But I’m lazy and I generally dislike poetry, so I’m finding poems posted on SPUF about TF2 and are posting them here. Small problem… [Continue Reading]

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History of Healing

I mentioned in my previous article that TF2 was the first multiplayer game that introduced me to the concept of playing the team medic. That got me thinking of where that intrigue lead me to in games to come. Well, spoilers, it lead me to bullets, explosions, dodging and dragging my teammates out of whatever hell they had fallen into. Thankless work, usually, but someone’s gotta do it! On the plus side, playing the role of Medic in chaotic shooters is an adrenaline rush of its own. But if that isn’t enough, resting on the knowledge that you’re making every… [Continue Reading]

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Why I Play Medic

With so many of the classes having such firepower and influence on the field, I can understand how Medic can be an easy class to ignore. But the beauty of the Medic is his ability through the wonders of medical science to unlock and maximise the potential of his patient, and by extension, his team. The first time I played Team Fortress 2, Medic was the first class I selected, being drawn to the weird and wonderful concept of being purely supportive to the team. A gun that was only capable of helping others both baffled and fascinated me. I’ve… [Continue Reading]

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