2013-2023: 10 Years of Daily SPUF

Phovos’ Nightwave critique yesterday clocked out 10 years of articles on The Daily SPUF! That’s right, on August 18 2013 we published our first article, a rant about Team Fortress 2’s Half-Zatoichi. Over the past decade since, we have published a new article every day without fail (except once), covering a huge swathe of games and topics from all across the Steamosphere and beyond, and we couldn’t have done it without each and every one of you who read, commented on, or submitted articles over the past 3,652 days. In order to commemorate the occasion, I wanted to write another… [Continue Reading]

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Boyfriend Fajitas

Fajita is the sort of meal that gets wildly stretched and distorted, depending on who and where you are. This version is what me and my boyfriend cook together. It’s almost certainly not traditional but it is very tasty. Our fajitas are made to cover multiple meals and the boyfriend eats a lot, so if it’s just you, half all the quantities. Ingredients: 2 peppers, one red and one yellow or orange, chopped 1 kilo of mince, preferably pork 1 large onion, chopped 1 tin of chopped tomatoes, or pasata, or tomato puree with some water Spices – Paprika (sweet… [Continue Reading]

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Happy 9th Birthday to the Daily SPUF!

As you may have guessed from the title of this article, today is the Daily SPUF’s birthday! Normally, we don’t actually celebrate the Daily SPUF’s age. Instead we generally write about milestones, like the 3000th article. But since this website is now nine years old, we thought we’d celebrate today as well. After all, you can only turn nine years old once. On August 18th, 2013, aabicus posted his first article about the Half-Zatoichi. In it, he explained why he hated this weapon for Soldier and Demoman. Little did aabicus know that he had started sometime great. Over a month… [Continue Reading]

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A Brief History of the Daily SPUF

Wow, we’ve hit 3,000 articles! I’m honestly blown away by how many people have decided to join us on what began as a simple repository for memorable SPUF threads. At this point, most of our readers have never even visited the original Steam Powered User Forums, which is a crazy thing to think. So since the majority of our readerbase wasn’t there for the early days, I thought I could join the congo-line of celebratory articles by chronicling the many iterations and events that the SPUFblog has experienced through the years. This blog was originally born due to a discussion… [Continue Reading]

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On Keeping The Daily SPUF Free

Recently, I’ve had a surge of people emailing me, looking to send us “sponsored articles”. The idea is simple. We publish an article that is basically an advert, with a link to whatever the hell it is they’re selling. And they’d pay us money to do so. Now, we don’t get that many reviews, but clearly we are doing something that is making people want to get in touch. However, so far, I’ve turned down every single offer. Why? Because, well, several reasons. Firstly, let’s actually look at the costs. Ever since we moved to SPUF.org, I’ve been paying for… [Continue Reading]

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In Which Medic Writes Articles

This article wraps up aabicus week! Hope everybody enjoyed me chewing through my old backlog, I’m certainly happy to finally have gotten a few of these out in the open. I’m wrapping the week up with a long overdue article, a sequel to the two-part series highlighting some of the best submissions from our most prolific writers. And nobody is more prolific than Chief Editor Medic herself, who at this point I suspect has written more content than the rest of us combined not to mention done a ton of website design, server hosting and image creation). While it’s tough… [Continue Reading]

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In Which SilverWolf Writes Articles

A while back I wrote a piece showcasing some of my favorite articles MedicinalWarlock has contributed to the blog. I originally accidentally included the dm_duel article in that list before noticing that SilverWolf had written it! Just like Warlock, SilverWolf is one of our most frequent contributors, and he’s written enough articles that left a lasting impression on me that I wanted to take the time to pay them some lip service. Like I mentioned in the comments section when this article was first released, dm_duel holds a special place in my heart as well. Back in the early days, when… [Continue Reading]

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In Which Medicinal Warlock Writes Articles

For our 1600th post, Medicinal Warlock looked back at some of his favorite articles on our blog. It was a great little compilation of articles, but he didn’t include any of his own. Since he’s one of our most prolific contributors, I thought I’d highlight–in no particular order–some of my personal favorites of the many articles he’s submitted to the Daily SPUF! This is my favorite of the articles Warlock has written about the TF2 cosmetics because it covers a lot of interesting ground about the cosmetic’s real-life counterpart and ties the hat into the history of Team Fortress 2. I… [Continue Reading]

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One Thousand and Six Hundred Posts – A Look Back

Happy 1600 articles! As a long-time lurker, I have been reading The Daily SPUF for at least three years by now. Now that we’re at a milestone, I thought it will be nice to look back and talk about some of the articles I enjoyed. And no, I’m not going to go over all 1593 articles because there is no way I can write a kilometer-long article by the time the 1599th article get published. And now, in no particular order: Posts about unused game content are always fascinating to read, because it shows the different directions the game devs explored,… [Continue Reading]

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A Particularly Bittersweet Departure

(and, A Particularly Hopeful Prelude) Final Chapter: Farewell, Nostalgic Yesterday@save_clear(restart) A small voice with ever so slight electronic distortion could be heard throughout the room. “It looks like this is finally it, huh?” At the same time, a small group of individuals stared down at the ultra resolution tablet screen. The specs for handheld device cameras had improved significantly in recent times, as had stereoscopic 3D technology. With such a high level of detail, it was difficult to differentiate the images displayed on the screen from a view through a physical window of some sort. In fact, if it weren’t… [Continue Reading]

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