The After-Mission Railjack Farm

If there’s one thing I’ve noticed about Railjack and Empyrean missions, aside from the fact that it’s basically the same isolated mission over and over, it’s that everyone hates flying around gathering loot. Aside from maybe the first few missions I did with clan mates back when Empyrean came out and resource costs were impossibly high compared to the resources you received, no one ever stuck around after a mission. Most of the time, we fly out and catch any glowing gold or orange things that we can obviously see at the end of the mission while the timer ticks… [Continue Reading]

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Empyrean and the Lack of Any Actual Missions

I’m going to be honest, after a little bit of playing normal Warframe on and off, mostly to farm for Ivara Prime and try and get to Mastery Rank 28 (the title of Master), I’ve gone back to Empyrean and it’s all kinda… eh… Now, don’t take this the wrong way, flying a ship through space is pretty fucking cool, especially in a game where you are normally a bouncy space ninja with a gun. But there’s something wrong with Empyrean. I mean, there’s something wrong with Empyrean aside from the horrible resource economy… There’s only one mission type. Skirmish.… [Continue Reading]

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Unpopular Opinion: I have no issue with Riven Mods

With the current debacle about how RNG is ruining Warframe and how the randomness and difficulty of obtaining good loot with both Kuva Lich weapons and ephemeras and the randomized stats on dropped Empyrean stuff, Riven mods often get referred to as even more bad RNG that started all this randomized loot messiness off. But frankly, Riven mods aren’t that bad. At the very least, they are not Team Fortress 2 Crates levels of bad. Allow me to explain why I think this. First though, we do need to admit some problems with Riven mods. Because while I don’t have… [Continue Reading]

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Holy Resource Costs, Batman! – The Insane Upgrades and Resource Costs for Railjacks

So you’ve been playing with your Railjack for a bit and the first two things you will notice are that the base ship has basically no health and that the starter guns are fucking awful once you’ve completed the first or second missions. That’s alright! Because there’s two great ways in which you can get better gear! The first way is simple. Get your clan to fund all the new Sigma MK gear in the clan dojo! You can get this gear in order, starting with crappy starter stuff, then MK1 versions of that stuff, then MK2, then finally MK3… [Continue Reading]

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Things That Empyrean Really Needs

I’ve been playing quite a bit of Empyrean now. It’s an amazing experience that’s full of bugs and things blowing up, as well as lots of hectic running around. While the bugs will eventually be fixed or at least minimized and made less common, like the weird stuck-on-crewship bug, there are a lot of little QOL feature things that Empyrean needs in the meantime. We’ll get more missions soon, we’ll get Corpus, Infested and Sentient missions soon, but these suggestions are all little changes that would make Empyrean smoother. Ability to designate the role you want There’s really only four… [Continue Reading]

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The Sudden Very Obvious Empyrean Meta

It’s only been like a week, and already a meta has evolved in Railjack missions. There’s literally no way around it though, due to the fact that each Empyrean mission is time-consuming and very hectic, even if you have a full crew of MR 27-28 players. With so much going on, you need everyone to do their tasks and do them well. Luckily though, it’s very easy to arrange a group into their respective roles. From what I’ve seen so far, there’s four main roles. One person focuses on flying; one person rushes around repairing things and occasionally shoots things… [Continue Reading]

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Tips for Building A Railjack

The Rising Tides update comes with the quest to build your Railjack, but this quest isn’t easy. Not because of the high level enemies (most of them are level 30ish), the sudden bloom of Sentients (that spawn at random) or the time needed between component builds. No, the hardest thing, for a non-veteran player, is the cost and resources. These resources can be very taxing, even for older players. So here are some tips on how to get your resources more efficiently. Bring a Smeeta Kavat wherever you go Smeeta Kavats have the chance to double your resources. Even if… [Continue Reading]

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SPACESHIPS! Retvik’s First Impressions on Empyrean

I missed the initial release. I’ll admit that. It happened at like 5am when I was fast asleep, tucked up in bed and dreaming of, well, not space ninjas. But as soon as I could get to my computer (after a Windows update or two, typically), I went and installed the 2.5GB update and went to see what was going on. Unfortunately (or perhaps fortunately?) this happened at about 3:30pm my time, meaning I’d missed a lot of the initial rush and the rest of my clan jumping in. Sooo, Empyrean. The thing that comes after Rising Tides. The ability… [Continue Reading]

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Rising Tides? More Like Waiting Tides!

After an utterly chaotic 133rd Devstream in which only two people showed up and one of the developers was drifting back and forth between his own stream and the main stream, the Rising Tides update hit unexpectedly on late Friday night, requiring a huge amount of farming and a huge amount of waiting to get your personal interplanetary battleship built and ready to fly. Assuming you don’t rush the Dry Dock, it’s a good day’s worth to build the Dry Dock, then two hours to deal with the research for the Ship Cephalon that you then need to replicate the… [Continue Reading]

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