Thoughts on the Call of the Tempestarii Quest

The Call of the Tempestarii is a relatively short quest, tied to a new Warframe. It’s a very simple quest with nothing really challenging in it. This is also the name of Update 30, which is bringing along some other bits and pieces. Things like Void Storms, and hints at Corpus Liches. However, those need some… time to be digested, and for the bugs to be ironed out. So, today, I’m just gonna talk about the quest. I would have made a walk-through, but frankly, the quest is really simple. I’ve played it twice and, sadly, in both my recordings,… [Continue Reading]

Read more

The On Call Crew Command Could be Better

After much grinding, I have finally unlocked Rank 9 Command. This unlocks the On Call ability, allowing me to summon one of my Railjack crew to help me in normal missions. It’s a nice idea to tie in Railjack and normal missions a little bit further. But, honestly, after playing around with it, I find it lacking. First off though, I’m an idiot. Smarter people than I managed to unlock all 9 ranks of the Command Intrinsic almost instantly. On the other hand, I had to grind my way back up from zero. You see, we actually got ALL our… [Continue Reading]

Read more

The Power of a Ship of AI Crew Mates

When the Railjack Retrofitted update come out, the first thing I did was throw some mods on my Railjack and do one mission. Not wanting to waste time, I just did a quick mission on Earth. Once I had one single Intrinsic, I went and unlocked the Command Intrinsic, then headed to Fortuna. Ticker had a crowd around her, and for good reason. The lovely chap had crew for us to hire. My first choice was obvious. There were a couple of people from each Syndicate, but one stood out to me. A Perrin Sequence guy called Serv Nob. How… [Continue Reading]

Read more

These New Corpus Railjack Missions Feel Rather Weird…

With Corpus Railjack, we got a bunch of new Railjack missions. Unfortunately, these aren’t just Railjack missions. They’re part Railjack, part normal Warframe. Weirdly, these are curious combination of the two. There’s definitely some good and bad things about them. In fact, I’ve already talked about the defense mission before. But I feel like we kinda need to talk about all of these. It’s definitely not all negative. Just… confusing. These missions do kinda feel like taxi rides. Every new Corpus Railjack mission works in pretty much the same way. You destroy something to get access to the Corpus ship… [Continue Reading]

Read more

Railjack Corpus Ship Defense is just the Worst

There’s a lot to go through in the Railjack Retrofitted update, but something is bothering me. Sure, a lot of Corpus Railjack is half Railjack, half normal mission. I can kinda put up with that a little. However, there is one thing that is really irking me, and it’s defense missions. The problem is Railjack Defense. It’s just so bad. It’s normal Corpus defense but worse. Okay, first off, I need to explain why Corpus Ship Defense is bad. I’ve actually discussed Corpus Defense in the past, mostly with the death of Io. That one single defense mission on Jupiter… [Continue Reading]

Read more

Rest in Peace, Oberon Parts for Credits

The one time I’m busy and preoccupied with other stuff, a Warframe update hits. This one has been worked on for a while, and is basically completely and utterly reworking Railjack. Not only do we get the Corpus stuff we were originally teased with, but we’re getting a lot of “QOL” stuff too. However, the thing I want to address is another, related change in the Railjack Refitted update. Oberon parts no longer drop from Eximus Enemies. This is a pretty mind-blowing change. For someone old like me, it’s going to be insane, no longer having a cache of Oberon… [Continue Reading]

Read more

Rest in Peace, Gian Point

Well done, Tenno, we have managed to kill an entire node. With the new Railjack update, it seems that Gian Point has been removed. An entire node has been deleted, because people were using it too much. Somehow, despite their numbers, the Grineer are giving up. As of writing, I don’t know if they’re flat out deleting it or not. But wow, this is… an interesting path. “Wait, what IS Gian Point?” Gian Point is (or was) a mission in the Veil Proxima. It’s a Railjack Skirmish mission with a simple task: Destroy enemy ships and crew ships. It has… [Continue Reading]

Read more

Why You Should Use Tether on Your Railjack

Modding Railjacks is kinda weird. Rather than having a set of abilities and mods that enhance those abilities, Railjacks go a different route. Instead, you select which ship abilities you want to use, and shove them in the required ability slot. Really, Railjack modding seems kinda complicated at first. But most Railjacks are actually built in pretty much the same way. Not just in normal mods, but in Battle and Tactical Avionics as well. Assuming you have space for them all. To put it simply, there’s not actually enough modding capacity on Railjacks. You can’t fit a fully upgraded mod… [Continue Reading]

Read more

How To Solo Gian Point and Other Railjack Missions

One of the larger grinds in Warframe is getting to level 10 in all four Intrinsics schools. The amount of intrinsics required doubles with every level, with level 10 requiring 512 intrinsics. While this seems like a massively daunting task, it is doable, just very slow. Over the recent Double Affinity weekend, I spent a lot of time playing Railjack to get those last few levels. But in doing so, I found that I had to regularly play on my own. This meant setting up my ship to be able to do everything myself. At the end of the double… [Continue Reading]

Read more

Railjack is So Much Better Now Mostly

Warframe’s theme for 2020 has been fixing things and creating wars. We had a refresher update earlier on in the year that made a lot of great tweaks and removed self damage. That was followed by the start of the New War and Scarlet Spear. Now we’re getting Railjack tweaks and changes, and pretty much all of these changes have been pretty damn good. Everything is less tanky, less hot and faster! The bulk of the changes seem to be making the experience smoother. Most enemies are less tanky, particularly the enemies on Crew Ships and in bases. Sure, we… [Continue Reading]

Read more