Team Fortress 2 Is An Amazing Drop In, Drop Out Game

For ages, Battle Royale games were being touted as the best thing ever, because you could always just drop in and drop out of said games whenever you wanted. What was that? You died literally two seconds after landing from the dropship? That’s fine, you can immediately quit and queue up for a new game. Doesn’t matter whether that other game is still going, you can just join a new game. That constant flow of players in and out of games helped make Battle Royales so easy to pick up and play. It didn’t matter if you died, you can… [Continue Reading]

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Returning to TF2

After being told a few times that Team Fortress 2 is one of the best games of the decade despite being released in the previous decade, I decided to hop back in for a bit. I assumed nothing has changed since a) TF2 at its core has not changed much despite all the updates it received, and b) TF2 has not have any major updates since I left 2 years ago. I dropped into the middle of a Snowycoast game as a Soldier. I’ll be honest, I am never that familiar at any maps post-Two Cities Update and Hydro, so… [Continue Reading]

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The 2010s in Gaming – A Look Back

Adios, old decade! Tomorrow is the first day of the new ’20s, a decade sure to be just as roaring as the one that used to be known as the ’20s’. I’ve often wondered just how long it takes for the old century to fall out of conversation and get replaced by the new one in abbreviated parlance. Guess we might be finding out somewhere around the 2050s, is my personal guess. But anyway! The ’10s were certainly a hell of a decade, especially for gaming. We were treated to some huge advancements in graphics, hardware, and processing capabilities. The… [Continue Reading]

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Merry Smissmas Everyone

It’s that time of year again. It’s Smissmas. “Medic, don’t you mean Christmas?” No, I mean Smissmas. It’s just like Christmas except it’s a silly version taken straight out of Team Fortress 2. Now, I haven’t played Team Fortress 2 properly in a long time. Due to being a Medic main and the average player not really understanding a Medic’s limitations, I kinda drifted away and started playing games where I didn’t need to worry about others keeping my character safe. The lack of decent Team Fortress 2 updates with anything actually in them put me off entirely, especially since… [Continue Reading]

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“TF2 is on Hold”… So?

According to the Valve News Network, a Youtube channel that is known for digging deep into cut content and discussing and speculating about all things Valve, they got in touch with a couple of people at Valve and apparently Team Fortress 2 is on hold for the time being. There’s essentially no one working on Team Fortress 2 and there are no new TF2 updates in the future because it’s all hands on deck for the new Half-Life VR game. We won’t know whether Valve will ever do anything with Team Fortress 2 for a long time. My response to… [Continue Reading]

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Parodies VS Tropes – The Strange Differences in Team Fortress 2 and Overwatch Characters

Call me biased, but I’ve always believed that the characters in Team Fortress 2 are better than the characters in Overwatch. I’m not talking about skills or abilities or guns or playstyles or anything like that. A lot of those things are far more subjective and depend highly on the game you want to play. But when it comes to the characters and personalities of these games, there is a vast gap between what makes the TF2 classes who they are and what Overwatch’s heroes have become. To do this though, we have to understand the difference between a parody… [Continue Reading]

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The Scaling Level of Pointlessness When It Comes to Cosmetics

It’s funny how some things come to you. I’ve got a good 1500+ hours playing Team Fortress 2, and it took me a good part of them to realise that cosmetics are actually almost completely pointless since you never actually see them. They are only ever seen by other people, unless you use that weird console command that shows your body. But even then, your head isn’t visible and you don’t even get to always see unusual effects. Aside from one obscure console command though, you’re dressing yourself up so you can look at yourself in menus. Any cosmetics you… [Continue Reading]

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Waiiiiiit, Scream Fortress XI Happened?

Scream Fortress came a bit early this year, with very little going on with it. I didn’t make an article about it because there honestly was very little to write about, but what I DID do was make a fake update page for Scream Fortress XI (ELEVEN for those who can’t read Roman Numerals) because guess what, there wasn’t one this year. Then again, there hasn’t been a Scream Fortress update page since Scream Fortress 7, which means I’ve made a fake update page for the last 4 years. The result is a strange mess of scribbles which gets worse… [Continue Reading]

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Maybe It’s Pyro Who Doesn’t Fit in Team Fortress 2, Not Just Sniper?

In all the years I played Team Fortress 2, there was always this long-standing belief that Sniper didn’t fit inside Team Fortress 2. As a character, he fits absolutely perfectly with a team of mercenaries and mad men, murdering because they are good at it and it pays well. But people have a strong dislike of Sniper because Sniper is often considered ill-fitting in terms of gameplay. After all, Sniper is a long ranged class in a game where most people have weapons with damage falloff over distance, running around with shotguns, pistols and mostly short range explosive weapons. Before… [Continue Reading]

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Remembering the Sticky Jumper

Happy Jump Day! While SPUF itself may be long gone, the Sticky Jumper-themed holiday it birthed has survived six years, almost into the 2020s. Never forget the day they nerfed our Sticky Jumper! Out of all the cruel, heartless, and unneeded nerfs that Valve have levied on unsuspecting weapons in Team Fortress 2‘s long and checkered past, the Sticky Jumper nerf remains one of the harshest. Valve took one of the funnest and most unique weapons (it’s the only Demoman secondary that isn’t an explosive or a shield, creating an entirely new “scout with a grenade launcher” playstyle) and…um…well, to… [Continue Reading]

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