7 Things I Miss From Just Cause 2

Just Cause 2 is definitely one of my favorite games of all time, at least in the top 3. It’s the perfect mix of mobility, environmental destruction, and cheesy B-grade voice-acting. It makes you feel like you’re starring in a very explosive action movie. I have hundreds of hours in the single-player and multiplayer modes combined. I keep finding myself coming back despite having less and less available to do in my save file. So finally, during the last Steam Winter sale, I finally bought the complete Just Cause 3 collection for only $4 so I could see where the… [Continue Reading]

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5 Hidden Weapon Mechanics in Payday 2

Payday 2 has one of the most expansive rosters of firearms I can think of in gaming. Pretty much every type of real-world ordnance has at least some representation in a complete heister’s inventory. But this does lead to a lot of odd or un-intuitive things happening under the hood in the game’s code. Today, we’re covering 5 Hidden Weapon Stats in Payday 2 that I think every player should know about. These either drastically change how you use the gun or they’re a useful feature you should be taking advantage of if you don’t already know about it. 1.… [Continue Reading]

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The Original Doom: Does it Hold Up?

Since Team Fortress Classic was my first-ever multiplayer game, I’d actually never played the original Doom. Doom took the entire gaming industry by storm and forever changed the future of shooters. But thanks to the never-ending quarantine, plus getting addicted to speedrunning videos like the ones on Karl Jobst’s YouTube channel, I finally purchased and played through Doom and Doom II. While I know I’m not breaking any new ground with this incredibly-hot take, I think they may be two of the greatest games I’ve ever played. Still Badass It was truly eye-opening to go back and see these two seminal… [Continue Reading]

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8 More Free Weapons Every Player Should Try in Payday 2

In 2016 I wrote this article, and I legit don’t think I remembered it when using the exact same title for a SPUF of Legend video almost two years later. Well, the two lists don’t actually have much in common, so let’s cover some more great options that don’t require any DLC! (Note: This list is only for ranged weapons, if you want melee weapons check out this previous article.) 1. The Platypus The Platypus topped both of these lists due to being the only sniper rifle available to base game players, meaning that it can penetrate shields to damage… [Continue Reading]

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Cyberpunk 2077: First Impressions

Cyberpunk 2077 has had a…polarizing release, to say the least. We were all pretty much expecting that, given that all the pieces were there for a very tumultuous recipe. Massive overbearing hype, multiple lengthy production delays, a widely-trusted developer hoping to meet lofty expectations, and a suspicious lack of actual gameplay in the trailers. But even I was surprised by the extreme variance in incoming early reviews. Some people (myself included) reported pristine performance, others were experiencing barely-playable messes. Certain aspects of the game were incredible, often genre-forwarding improvements to the formula. Whereas other core fundamentals were lacking or downright antithetical… [Continue Reading]

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Beating the First Game with the Worst Pokémon – Bonus Part 6

Yesterday we witnessed a drugged-out fish stumble drunkenly through the Elite Four like a bull in a china shop. Most champions would hang up the gloves and retire to a life of meditation and peaceful tranquility…but our hero is no ordinary karp. After being crowned the reigning titleholders of Kanto, Magikarp and I experience a credits-themed fever dream and regain consciousness outside mom’s house in Pallet Town. Our first objective is clear; there was a trainer in Victory Road whose Grass team was so chonky that I couldn’t defeat her even at level 100. Now that I’d beaten the game… [Continue Reading]

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Beating the First Game with the Worst Pokémon – Part 5

Magikarp has traveled the entire Kanto region, defeating countless opponents and overcoming far more obstacles than most fish, not the least of which being his own stubborn refusal to obey his trainer. And now, finally, our hero’s journey is reaching its pinnacle. The best trainers in the league are waiting for his challenge in Indigo Plateau. But first we need to beat our rival one last time to gain access to Victory Road. Blue’s team is finally coming into its own, with a full team of six Pokemon and several that hit incredibly hard, especially the Alakazam and Blastoise (you… [Continue Reading]

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Beating the First Game with the Worst Pokémon – Part 4

Last time our heroes wrapped up their business in Saffron City and are now beginning their hike down the docks from Lavender Town. The fights here aren’t too difficult, especially due to most of the enemy trainers being Fisherman with not-very-effective water-type moves. The docks emerge into Route 13, where we navigate a maze-like series of fence posts funneling us into various fights more difficult than the sort we’ve faced up till now. This is the part of the game where we start encountering a lot more high-quality trainers, like Beauties, Cooltrainers and Bird Keepers. It’s also where we can… [Continue Reading]

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Beating the First Game with the Worst Pokémon – Part 3

Once again, we rejoin our heroes in Vermillion City after having beaten Lt. Surge. Magikarp and his flunkies will soon be heading for Route 11 to Diglett Cave, but we need to do some housekeeping before setting out. At the Pokemon Fan Club we listened to the chairman’s tale and received a Bike Voucher, then stopped by the Fishing Guru to collect an Old Rod. This is the only fishing pole we’re going to grab this run, since it spawns only toothless Magikarp and I wanted a reliable method for burning away my Splash PP in case I ever needed… [Continue Reading]

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Beating the First Game with the Worst Pokémon – Part 2

My journey with Magikarp began as most Pokemon adventures do; beating the pants off my rival. See, the best part of this run was always going to be the early game; since Magikarp’s only damage-dealing move, Dragon Rage, deals a fixed 40 damage, and nothing is going to have that much health for at least the first third of the game, I could sucker-punch anything I liked. Or at least I thought… The tutorial content went easily enough: visiting Viridian City, returning a parcel to Professor Oak, and reaching Viridian Forest. And while the poor Caterpie, Kakuna, and Metapod were… [Continue Reading]

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