Mercy: Overwatch’s Medic

As Medic just wrote a great article summing up our experiences with the Overwatch open beta, I thought I could get more specific and cover the classes I’ve enjoyed playing. By no means do I consider these extensive guides or anything; these are mostly first looks since I’ve hardly had time to play them. But of course I’m going to start with Mercy. Not only are medics inherently attractive from the perspective of an untrained newbie who wants to help his team, I’ve also got more hours playing Medic in TF2 than any character in video game history. Obviously the… [Continue Reading]

Phovos reviews Overwatch – Getting into our heads!

Hi, Phovos here! And guess what? We’re finally playing Overwatch! After failing to get into every single beta so far, we’ve been playing the Open Beta that lasts until May 9th. Overwatch is a ton of fun. The characters look cool, the maps are amazing, there’s free loot and it’s overall a blast to play. Very chaotic right now, because of the influx of players who don’t know what they’re doing, but still awesome. The maps are the best part of Overwatch, they’re really nice, good-looking maps, even with their long lines of sight and large amounts of choke points.… [Continue Reading]

Very Early Thoughts on Overwatch

This has been coming for a while. Really, we should have been bringing you tons of Overwatch articles, watching as the game, a spiritual successor of Team Fortress 2, evolved into whatever it currently is. Small problem, neither aabicus nor I were invited into any of the betas or anything and could only get our hands on it today. So now what you’ve all been waiting for. Medic talking about Overwatch. Okay, right off the bat, all my footage is ruined. OBS failed to record anything but a still image and sounds in the background. So there’s only going to… [Continue Reading]

The Current State of Demoknight

Alright, so its been a good 5 or so months since Tough Break at the time of writing this article. It’s no news flash that Tough Break severely crippled Demoknight like a sledgehammer to the kneecaps. The Tide Turner went from being amazing and threatening to mediocre and a joke, since it can no longer get those precious charge crits. And the Claid, bless its soul, lost its ever-so-valuable charge duration increase, and fell from stardom, into the realm of obsolete weapons. Not to mention how the dear Persian Persuader, one of the more fun and unique melees, went from… [Continue Reading]

A Distinct Lack of Comics and Love

I LOVE the TF2 comics. I really do. They, and by extension all the other non-game media we get for TF2, are all absolutely amazing, bringing a new dimension to what is otherwise just a cartoony first person shooter. Valve have said it themselves, comics and videos are a third way to actually give TF2 some sort of story, even if it is absolutely batshit crazy. But although I can understand delays in these things, sometimes there’s something… missing. Part of the reason why I’m writing this article is because Jay Dorris hasn’t finished his article. Jay Dorris is a… [Continue Reading]

We should nerf Soldier and Scout

No, this article isn’t about any personal bias of mine. As much as I truly loathe Scouts, I’m a Soldier main when I’m not playing Medic, so there’s no bias here. Well, maybe a little. But still. But if I’m truly honest, Medics could probably do with a little nerf as well. More on that later. Back when early competitive TF2 started, the community quickly worked out that having too many Demomen slowed down the game, so he was limited to one. Same as Heavy, Medic, and Engineer, but with way more power. Demoman was always a troublesome class, and… [Continue Reading]

First Experiences playing Payday: The Heist

One of aabicus’s favourite games is Payday: The Heist. He’s been pestering me for a while to get it and play it, and finally, one month later, in a spur of the moment thing, I find myself abruptly thrown into my first heist. While aabicus is streaming. Cue me asking lots of questions. But really, apart from asking what’s going on, Payday: The Heist is a lot, lot simpler than the sequel. All you do is choose weapons, a bag, a perk and some cosmetic stuff. Then you start the game and go on a big heist. Our first heist… [Continue Reading]

Riveting Reviews of Randomness – a Daily SPUF contest

It’s that time again! Time for a Daily SPUF contest! With prizes and stuff! In out other contests, the theme has always been Team Fortress 2. Which makes sense, since we’re a blog that mainly focuses on Team Fortress 2. This time round, we’re venturing away from our comfort zone. Far, far away from our comfort zone. So far away that we’re lurching into undiscovered terrain, like going to Frostflow Lighthouse at level 10 in Skyrim sort of undiscovered terrain. In Riveting Reviews of Randomness, your job is simple. Play a game that you have never even installed before and… [Continue Reading]

All aboard! …or not

As I wrote before, Left 4 Dead 2 and Payday the Heist are very similar games in a number of ways. From the obvious ones like weapon preference, gameplay style, and even the template for the map-specific movie posters, these games are so heavily intertwined they almost feel like they could be part of the same franchise. But of all the unexpected coincidences, there’s one that stands out the most to me because it makes me doubly sad: both have a cancelled cruise ship map. In 2011, Kotaku covered a series of prototype Left 4 Dead 2 posters, made before the devs decided to… [Continue Reading]

A TF2 Stream of Consciousness Journey

Today we are going to take a journey through various entertainment mediums, beginning and ending at our familiar game of TF2, through a sort of free association.  At each step of the journey we will find some (hopefully interesting) fact about the work in question which in turn connects us to another work, and from there we will connect to another work via some other bit of trivia and so on, until we finally arrive back where we started.  As Charles Fort said “one measures a circle starting anywhere,” so Team Fortress 2 is as good of starting location as… [Continue Reading]