Your Mileage Mei Vary

After the 500th time getting frozen and dispatched like freezer-burnt meat, I finally went to play Mei myself, convinced that I could just channel my W+M1 skills and start wrecking the enemy team as easily as the Meis seem to always do in the closed beta. Long story short, that didn’t work out. Mei is not nearly as easy to play as she acts. Her liquid nitrogen gun seems to behave somehow like the flamethrower in TF2 when it comes to particles, meaning there’s an invisible sweet spot you need to keep trained on your target if you want to freeze… [Continue Reading]

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Overwatch comes out today!

Get hyped, Overwatch comes out in just a few hours! Imma buy it the second it comes out because I promised myself I’d never preorder again after the colossal disappointment that was Killing Floor 2, but if you’re hoping to score the Noir Widowmaker skin, you have a very brief window of time to obtain it right now. And this is a game to get in on the ground level, because I have a feeling this one’s gonna stick around for a long time. It took most of the good stuff from Team Fortress 2 and added things that make… [Continue Reading]

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Oh look, Overwatch is live.

Overwatch is finally live, after a stupidly long time of waiting. Well, should be. This article will be released beforehand, because the release date for people playing in Europe is between midnight and 2am on the 24th. Through closed and open betas and a scandal with Tracer that I’m pretty sure they made themselves to get themselves good publicity, the game is finally out and everyone can go be a hero or an edgelord. It’s been a pretty smooth ride, considering, as Blizzard have been plotting their revenge for Valve stealing Dota 2 for so damn long. If they really… [Continue Reading]

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Somewhat basic heavy guide

We all know the general image of TF2’s heavy: He is fat, slow, easy to kill, requires no skill, loves his sandvich and above all, loves to say “pootis” while at the same time feeding the enemies you’re trying to kill. It’s no big suprise Heavy has this image because most people don’t know how to play him. But behold, for I am going to teach you the very basics of playing Heavy! And maybe one day, you will start loving that Russian guy, just as happened to me.   The skill in Heavy Before I say anything else, it… [Continue Reading]

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The Good and the Bad of Dynamic Queue

Season 6 in League of Legends has been a complete roller coaster, with a ton of highs and lows, buffs and nerfs, lovetaps and complete reworks. The biggest change though is how you get into a game. Now, there’s two forms of queue – blind pick queue and draft mode queue. Ranked mode uses the draft mode system. Each team gets three bans, then everyone picks a champion, one at a time (kinda) and locks in, then the game starts. Blind pick is kinda as it suggests, everyone just picks the champion they want, and this is used for the… [Continue Reading]

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Pharah – Overwatch’s Soldier Wannabe

During the brief time that I played Overwatch, I tended to drift towards two characters: Pharah and Reinhardt. While I liked Reinhardt for his personality, giant shield and huge mace, I tended to play Pharah because I understood her. She plays very, very similarly to our beloved, overly patriotic Soldier. Like Soldier, Pharah uses a rocket launcher, jumps high into the air and has 200 health. Unlike Soldier, Fareeha Amari did actually get accepted into the military. And there’s a few differences here and there. But she’s essentially the same character, but easier. Much easier. The main ‘thing’ with playing… [Continue Reading]

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Overwatch: Genji

Y’know, that cyborg ninja whose brother Hanzo uses the Huntsman. Jokes aside, Genji seems to be a hero focusing on high mobility, being able to double jump, climb walls and even swiftly move into any direction (which could even count as a far-reaching triple-jump) with his ability Swift Strike. I should probably explain the basics of his attack and his abilities before talking of things like these. Genji’s weapon is a bunch of shuriken, or throwing stars, always firing in either an accurate burst of three or in a fast-firing cone of three, thus allowing him to attack 8 times… [Continue Reading]

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A Quick Minecraft Thing

Hi everyone, Phovos here. I’ve recently gotten back into playing Minecraft. I normally play in multiplayer servers, but I’ve been messing around with the Custom Map type, which allows you to create all sorts of craziness. This video is taken from a freshly created world and I thought you’d all like to see it. Of course, being a freshly made world, a lot of it is being generated on the fly. On my cheap laptop, it’s somewhat laggy, but a half-decent computer could probably run this world no problem. This world is pretty weird, even when we ignore the vast… [Continue Reading]

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Turning the Beat Up with Overwatch’s Lucio

The previous four classes I’ve described are all derivative of tried-and-true playstyles from other games. Mercy is a Medic, Junkrat is a grenadier, Widowmaker is a sniper, and Soldier 76 is every rifleman ever. But while he’s not nearly as easy to pin down, Lúcio quickly became one of my favorite classes to play because I can’t think of a single shooter with somebody like him. He feels like a support unit out of a real-time strategy, to be perfectly honest. With his boombox loudspeaker thing, he can either passively heal all the teammates around him (including himself, completely subverting No Self… [Continue Reading]

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Overwatch: Writing on Writing

Jigglypuff requested that I backup my claim that the writing in Overwatch is bad. “Also you say noone in Overwatch is well written, could you provide any examples of why? Because a character being a trope or common archetype does not automatically = poorly done.” He’s right about archetypes as a concept. Committing to a baseline that’s familiar to the audience is a tried-and-true method that every writer uses, and when establishing brand new fictional worlds without pre-existing lore (such as Overwatch) they’re the best way to give the players something to initially latch onto. If they can understand part of… [Continue Reading]

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