Frontier

There is one map in TF2 that I really, really love, despite how everyone I ever play with immediately wants to switch over to play pl_upward. Seriously, what’s the deal with that bloody map, the last point on that thing always have like 10 Level 3 Sentries on it. Anyways, my most favourite map in TF2 is pl_frontier. When we talk about Frontier, we’ll have to talk about the map’s most recognizable feature, and also one of my most favourite things in TF2. Ladies and gentlemann, may I present to you … Lil’ Chew Chew. Lil’ Chew Chew is the… [Continue Reading]

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April 24th – May 1st

Well, ever since tax season ground me through the wringer and spat me out (I work in a tax place these days), I took a weeklong break from “This Week in TF2 History”, and now that it’s almost June I should probably dial myself back in. That’s right, this week is: And what a week to start with. April 29, 2008 brought the first major TF2 update ever: the Gold Rush Update! Payload immediately sky-rocketed to becoming one of the most-played game modes ever, the Medic class experienced a renaissance when he suddenly became fun, and future TF2 traders felt the… [Continue Reading]

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Mod Showcase: Stop that Tank!

Welcome back to Mod Showcase. Brickinator here to talk about Stop that Tank!, a mod gamemode that combines Mann versus Machine, Payload and annoying punctuation in mod titles that ruins the syntax. Like all hybrids that don’t turn out to be creepy mutated squid people, Stop that Tank! takes the best parts of the gamemodes it seeks to emulate. In this case, the Mann versus Machine tank and the Payload maps’ long, winding tracks. The mod is still being worked on and it’s garnered a lot of popularity, but the fact that only two servers run it means that it’s… [Continue Reading]

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