My Top 9 Favorite Team Fortress 2 Unlocks

Unlockable weapons. Team Fortress 2 has a LOT of them. And aside from the occasional overpowered(Machina, Baby Face’s Blaster, Darwin’s Danger Shield) or underpowered(Sun-on-a-Stick, Eviction Notice, Panic Attack) ones, most of them work really well. Heck, certain unlocks have even become synonymous with Stock, like Sandvich and Ubersaw, or completely change up a class’s playstyle, like Chargin’ Targe and Huntsman. To honor these excellent weapons, I thought it would be appropriate to list my 9 favorite Team Fortress 2 unlockable weapons. A few ground rules before we begin: 1. No Stock weapons, for obvious reasons 2. No reskins of existing… [Continue Reading]

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Why Heavy is my favorite class

When it comes to favorite classes, most people usually say someone like Soldier, or Demoman, or Scout. Nearly every single class has someone who thinks it’s their favorite: People love Medic, Spy, Pyro, and even Engineer and Sniper. But nobody seems to love the Heavy. That is, except from me. I LOVE the Heavy. When it comes to classes in this game, I usually have phases where I play some classes for a long time, but then later don’t play them all that often until I get back to them eventually. But not Heavy: I could always pick him every… [Continue Reading]

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Why I hate fighting against Scouts

Usually, when people talk about a class that is their least favorite or that they hate, it’s commonly one of their top 3 least played classes. While that holds true for Sniper, who is my 3rd least played class, The others in my bottom 3 are Engineer and Medic, who I actually don’t dislike that much: Engineer because for the longest time the servers I went on didn’t allow him to be played, and Medic because his effectiveness is solely dependent on your teammates’ competence. So, it may be a bit of a surprise that my second least favorite class… [Continue Reading]

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Cosmetic Items, and why I love them

If there is anything Team Fortress 2 is known for, aside from it’s wacky cartoony graphics and colorful cast of characters, it’s Hats. The amount of cosmetic items in this game is somewhat ridiculous: It’s easily in the hundreds, maybe soon approaching thousands, which is why hats are a common subject of jokes when it comes to TF2. And a lot of people have gotten sick of hats as of late: It seems every even slightly major update includes dozens of hats, but only like 3 new weapons and maybe 1 or 2 new maps. Where do I stand in… [Continue Reading]

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Why Smissmas 2014 was disappointing(to me)

I think End of the Line unified the Team Fortress 2 community somewhat: It is almost universally accepted as one of the worst updates in TF2 history. But to me, personally, 2014 brought another, much more disappointing update. And no, it’s not Scream Fortress: It’s actually Smissmas. Why? Well, let’s put it this way: I had exactly zero expectations for End of the Line. Following the statements form McVee saying we’d be lucky if we got 3 weapons, and that they were testing one(which was released during Love & War), and remembering how Robotic Boogaloo went, I thought End of… [Continue Reading]

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Holy Grappling Hook, Fatman!

So, Smissmas came and went, and in my honest opinion, I thought it was a bit of a disappointment, to put it politely. The new weapons were meh, the Festive weapons(aside from Bonk and Shotgun) sucked and we only got 7 of them, most of the cosmetics weren’t really that interesting, and they nerfed the Tide Turner. Say what you want about End of the Line, but at least it didn’t ruin a well-established weapon. Oh, and we also got Mannpower, perhaps the most casual gamemode in existence despite nocrits. The powerups are so overpowered it’s ridiculous, not to mention… [Continue Reading]

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