Medic Does Competitive – 6v6 and 4v4 Week 3

Well, it’s going from bad to worse around here, as this week left me not really wanting to play TF2 any more. It’s all too much for me, I’m far too inexperienced and rusty and I suck at 5cp. Really, it’s all my fault. With Confusion missing in action still, I had to organize everything again. But this week I have been caught up by real life too. I didn’t manage to organize a scrim or anything at all, so this week’s maps, cp_Sunshine and koth_badlands were both untouched. The biggest problem was trying to find a time for people… [Continue Reading]

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Medic plays Payday 2

Or, as my alternate title was going to be, “HOLY FUCK WHAT THE HELL IS GOING ON WHERE’S THE BANK WHAT ARE WE DOING HELP!” Kettlecamper said I’d write about this. He was right. I am writing about it. I’m very confused. There were explosions and drills and guns and hostages and people on the ground and jewellery and people making meth and perk trees and bad guns and cable ties and tasers and flashbangs and smoke grenades and fire and ammo kits and bags of stuff and body bags and I DON’T FUCKING KNOW. Okay, deep breath Medic. Deep… [Continue Reading]

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You’d think I was a Sona main…

If the casual person were to come up to me while I was playing TF2, they’d see why I’m called Medic. Over the last few years, I have slowly ditched my other persona (Phovos, Tahnok and Ar/Elkay) and kinda stuck with just being called Medic, occasionally splitting into being The Medic or BLU Medic if Medic alone is not available. I’m almost completely tied to this username now, no one calls me anything but Medic. Of course, such a username does mean that people make huge assumptions about what I do in other games. I’ll be honest, I prefer tanky… [Continue Reading]

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Communication makes things easier…

Communication makes the world go round. Actually, that’s a lie, the reason the Earth spins is to do with the conservation of angular momentum and gravity and things like that. But communication does make life a LOT easier in pretty much everything in life. Team Fortress 2 is no exception to that rule. Two things pop into mind when you think about communication in TF2 – heavily community-based servers where everyone knows each other and competitive games. In competitive TF2, communication is a matter of life and death – no matter how good a team is, bad communication will bring… [Continue Reading]

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It’s not just about adding new content

Let’s face it, we’re still in a giant content drought. Literally nothing has happened to TF2 that’s even worth talking about. That’s why you’ve seen so much non-TF2 stuff here lately. It’s why people like Star_ are moving away and making videos about other things. While competitive TF2 is still there, it’s not really going anywhere special. Modding and SFM communities still exist, but there’s little else going on. Smaller TF2 communities are lagging behind, while larger ones like Reddit and SCUD are filled with nothing more than memes, chatter and balance for the lowest common denominator. It’s reached a… [Continue Reading]

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Unique Loadouts 1 – Direct hit + Buff Banner

This week’s loadout is brought to you by RabidKarim. “If I might make a suggestion have you tried Direct Hit and Buff Banner? It is really fun because mini crits have no fall off coupled with the direct hits extra damage and rocket speed you can hit 150 damage rockets from across the map.” When using this loadout I at first was incredibly frustrated, most of this stemming from me just being terrible with the Direct Hit. But after about 8 round of using this on mainly payload and KOTH, I found it is most effective on payload offense, especially… [Continue Reading]

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Medic Does Competitive – Week 2 6v6 and 4v4

Ah, matchmaking. A process in which you’re matched up with enemies of a somewhat similar skill level, in the hopes that you’ll have a nice, happy, balanced but challenging match. Except maybe not. This week’s competitive events were not exactly fun for everyone involved. So, the 4v4 team known as SCUD is no more. We formed a new team called SPUF EU, consisting of myself, Confusion, Sham and Davjo, with Keith and Jensen as subs and newcomer w0lk joining the ranks. Last season, we finished off in 9th place in Euro Steel, with a somewhat okay score of 6-3. This… [Continue Reading]

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The Huntsman isn’t too bad.

Everyone whinges on, day in and day out about how shitty the Huntsman is. The Lucksman. The Fucksman. The C*ntsman. All abusive names. People hate this Sniper weapon with a passion, even more so than the fuck-up that is the Machina. People hate the Huntsman more than the new, Sniper-screwing Darwin’s Danger Shield. But the Huntsman isn’t that bad. In fact, with a few tweaks, I believe it could be the most balanced Sniper weapon ever. I know why everyone hates the Huntsman. It’s somewhat spammy. When you’re using a weapon that can headshot people for 150 damage, then maybe… [Continue Reading]

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Halloween Capers

I hope Scream Fortress isn’t so stupid this year. Tradition has always had it that, for Halloween, the TF2 team gets together, waters the potted plant and actually comes up with somewhat new content. I say somewhat, the map we get is always a Halloween revamp of an old map, but the guessing game of what each year’s map will be is always amusing. Scream Fortress started with simple roots. The first map was Harvest, set under a bright moon, with a cute little ghost floating around, scaring and stunning people who got too close and making them easy prey… [Continue Reading]

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The 3 Best Payday 2 DLCs

(Updated Janury 8th to reflect changes to the game) Payday 2 has a lot of DLC. A lot of them cost money. One of the first things I had trouble figuring out after I decided that I liked the game was which DLC are worth the five-dollar price tag, and the first conclusion I drew was “none of them.” The base game has all sorts of cool options for the enterprising heister with a perfectly fine arrangement of weapon types, weapon mods, and maps to run around testing out your guns. Even then, you can play DLC maps by joining public… [Continue Reading]

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