Aurora Trail

This game surprised me when I first saw it. I was snooping around to see if something interesting popped out, and Aurora Trail leaped up to me with its unique puzzle mechanic. In this game, you solve puzzles using your camera. If the background’s colour matches the colour of the body part that was before it, the body part will get vapourized. Thus, if you want to move around without literally losing your head, you need to make sure that you don’t put your head in front of anything glowing green. In the seven levels available, the camera is both… [Continue Reading]

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Health VS Shields – What’s the Better Choice in Warframe?

In Warframe, you have both health and shields. This is common in a lot of games, but not every game allows you to increase one or the other or both as you please. But not everyone has the capacity to slap a fully leveled health or shields mod on their Warframe. Maybe your Warframe hasn’t reached level 30 yet? Or maybe you don’t have any aura mods or means to increase capacity? Or maybe you simply don’t have room for both mods and have to pick one or the other? So which one do you choose? That’s what I hope… [Continue Reading]

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A First Night on the Plains

Volt seemed uncertain as the heavy Orokin doors slammed shut behind him. This was his second time out on the plains. The last time he had been here, it was day time, and he lacked the proper tools to not only fight the swarms of Grineer roaming around, but he lacked the ability to gather other resources, such as ores and gems. He wasn’t going to make that same mistake twice. Volt also planned on not making another mistake twice. Today, he was here on the Plains on his own. No more waiting for Rhino to kill everything. No more… [Continue Reading]

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Mark of the Ninja

I mentioned this game in my article on Gunpoint, saying that it’s a more subtle affair than its door-kicking, fedora-wearing cousin. After all, you’re a ninja, not some graceless dolt who tried out his new jumping trousers by launching himself head-first out of his apartment window like a suicidal Goomba. Grace, stealth and finesse are to be expected. In Mark of the Ninja, you play as the Marked Ninja, also known as the Champion. You are accompanied by Ora, a female ninja assassin, whose voice provides guidance and information as you roam among the shadows. As the Marked Ninja, you… [Continue Reading]

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Ideas To Spice Up Missions

The Acolyte event in Warframe has ended, and the Ghouls event is slowly ending too. The basic gist of it was that the Acolytes, a bunch of edgy friends of the Stalker (last seen in the Second Dream), are roaming around and need to be killed. Each one would hide on a node somewhere on the star chart until someone stumbles across them in a mission, which helps pinpoint the Acolyte’s location. Once they’re found, people can do the mission and search the map to lure an Acolyte out of the shadows, fight them, defeat them and get some rare… [Continue Reading]

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Team Fortress 2’s Cosmetics System

At this point, Team Fortress 2 is so deeply associated with hats and cosmetics people probably won’t believe that it actually launched without them. Cosmetics were first introduced in 2009 during the Sniper VS Spy Update, and the game’s cosmetics customization system has only been getting more and more complicated as time goes on. Foxzet wrote an article on TF2’s cosmetics two years ago, but I think this is worth looking at again. But before I talk more about TF2’s cosmetics customization system, I think I’ll address something first. I did talked about it briefly in my Crosslinker’s Coil article,… [Continue Reading]

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Minecraft – A Balancing Act Between Too Much and Too Little

There’s something about Minecraft these days that I can’t just put my finger on. Something annoying. Something slightly tedious. This little something raised its ugly head while I was playing Minecraft with a buddy of mine. He was roaming around a field after a hard night fighting creepers and zombies, he ran into a zombie wearing a helmet. That helmet had the magical ability to stop that zombie from catching fire and keeling over. I later discovered that there are random zombies exclusive to deserts that can survive during the day. Great, I thought, yet more reasons to never bother… [Continue Reading]

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No Time To Explain!

The first time I saw No Time To Explain was as a demo on Newgrounds. It featured the first level of the full game, and I had a blast playing it. So when I saw the full release on Steam on sale, I immediately grabbed it. No Time To Explain is best described as a puzzle platformer, where your weapon is also your main mobility tool aside from your legs. The small grey cylinder you got is a laser cannon so powerful that it can send you flying with its recoil. You use the cannon to propel yourself onto platforms… [Continue Reading]

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On Focus 2 and Focus 2.5

When the Plains of Eidolon were released, so was something else. A complete do-over of the Focus schools, the ability trees your Space Kids use. They were reworked and changed up. Everyone got all their Focus points back to spend in the new schools. The themes of each school remain the same. Unairu is based on tankiness. Naramon focuses on death and melee. Zenurik remains the go-to for all your energy needs. Each school has a combination of passive abilities for Operators (e.g. extra armour, extra movement speed, extra energy regeneration), passive abilities for Warframes and Operators (extra armour, extra… [Continue Reading]

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MONITOR

I came across this on Steam some time ago. I was looking around for something to pass my time and picked this up and another free new Steam release. I am pretty sure that I either completely miss the point of the other game or it’s just that bad, so I’ll just be talking about this one instead. In MONITOR: The Game, you play as the Journalist, who somehow ended up in a dingy little room with a filthy mattress and monitoring equipment. You are tasked with listening on the conversations in the Lynx’s Crown, the getaway retreat of the… [Continue Reading]

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