Mods to To Go Alongside Burning Skies

So, you’ve found a way to be a dragon in Skyrim, potentially by reading yesterday’s article. Now you want to enhance the experience a bit. You want a couple of mods to tie everything together and really make Skyrim a place to fear your dragony self. Here’s a bunch of mods that will help you with that. Open Cities Skyrim This mod, I love it so much. There’s nothing cooler than riding your horse into the middle of Solitude/Windhelm and killing all those Imperial/Stormcloak scum, then riding off into the sunset. Alternatively, with whatever mod you’re using to be (or… [Continue Reading]

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Not At All Dragon-y in any Way

Chroma is not a dragon. He’s a weird, ugly thing that wears the skin of a ‘dragon’ made out of the same stuff Sentients are made out of. He’s a dragon only in the loosest sense of the word. Chroma is a weird, ugly mess of a Warframe and I don’t understand him. Of course, what I don’t understand, I don’t like. Looks-wise, Chroma is horrible. He’s lumpy and ugly. He doesn’t have wings. He has lumps on his back where wings are supposed to go. He has a fat spade of a tail. He looks wrinkly and horrible. Luckily,… [Continue Reading]

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Medical Necessity Dev Diary #3

Happy Saturday everybody! This week started off with a bang when we got to playtest our game with a group of high schoolers from a local college. It was our first mass playtest, and we were super excited when they loved it! So far people enjoy the exhilaration of strafing gunfire while trying to decide who to heal to survive the level, simultaneously putting to rest a debate we’d been having in the sidelines. My original design document planned for the bullets in the game to be hitscan; invisible straight lines drawn from the shooter that instantly hit the first… [Continue Reading]

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A ‘Temporary’ End to Warframe Trials

Trials in Warframe are shit. Yeah, you can take up to 8 players into a trial, but the two trials on offer, the Law of Retribution and the Jordas Verdict, are both tedious lumps of puzzles tied together with awkward, confusing gameplay and bugs. They are awkward and glitchy and hard to get into and almost impossible to do with randoms. You can’t learn a Trial by just playing them, you can’t just jump in and play. It’s basically a guessing game as to what’s going on, and Trials are heavily tied to a strict meta unless you are super… [Continue Reading]

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How to Play as a Dragon in Skyrim

Yes, you can play as a dragon in Skyrim. The bad news is that to do so, you require a couple of mods, it’s a bit buggy and you need to use the old version of Skyrim, not Special Edition. It’s Legendary Edition only, folks. The good news is that the modded version is far better than the pitiful excuse for dragon riding that Bethesda added, and you actually get to be a dragon, rather than sitting mindlessly on a dragon’s back, only allowed to use a handful of spells. The bad news is that playing as a dragon kinda… [Continue Reading]

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Trading in Warframe

If you want to get anywhere in Warframe, you need to learn how to trade. The only thing required to progress in Warframe that requires the premium currency of Platinum is the slot. Weapon slots and Warframe slots mainly. The other slots, for Archwings, Archwing Weapons, Sentinels, Pets and Riven Mods, they’re not compulsory but needed if you want to get everything. Things like Orokin Reactors and Catalysts, or Exilus Adapters, they can be obtained during events, given as rewards during sorties or are featured in Alert missions. It’s just Weapon slots (at 12 platinum for 2 slots) and Warframe… [Continue Reading]

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The UMP Strikes Back

Recently, I got the chance to play PLAYERUNKNOWN’S BATTLEGROUNDS, the battle royale simulator that took the entire FPS community by storm and beat King of the Kill at its own game. I played on my friend’s account, and earned a single kill in my first (and as of this writing, only) round: I’m not gonna lie, that’s the reason I’m writing an article about the UMP right now. The Heckler & Koch Universale Maschinenpistole was made to serve as a lighter and cheaper alternative to the equally-famous MP5 sold by the same company. It’s known for being extremely moddable, and perhaps that’s why… [Continue Reading]

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Satisfactory Shooting: The End

Previously I was talking about how guns should be designed for shooting to feel satisfying. Now, we’ll talk about how the targets need to be designed for the shooting to feel satisfying as well. First up, the environment should have some response when shot. Have brittle objects break, leave scorch marks and bullet holes on the walls, the whole works. It makes the map feels like an actual environment rather than just a static arena, and that helps immersion a lot. Hell, bring down a whole building or two, why not? Of course, the damage created should be proportional to… [Continue Reading]

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Satisfactory Shooting: The Beginning

I was playing EDF: Insect Armageddon when this struck me: I really hate the Jet armour’s starting weapons. One of the energy rifles literally makes “pew pew pew” noises and they felt as impactful as throwing tofu at a tank. Less, in fact. At least the tofu will splatter in a rather interesting way. At first, I chalk that down to them being energy weapons. Conventional gunpowder-based firearms in games always feel good with the recoil, muzzle flares and the very loud “BANG!” each time you fire a shot. But then I remembered that the Cow Mangler 5000 is a… [Continue Reading]

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Medical Necessity Dev Diary #2

Hey everybody! Another week, another update for Medical Necessity! You may have noticed our last Dev Diary showcased footage consisting entirely of cylinders firing at each other, well not anymore! Ben’s been hard at work implementing placeholder animations and sprites so we have more attractive characters to watch as we work. It’s not always necessary to have artwork at such an early stage, but by getting the animations complete, we can tie certain behaviors to those animations and it creates less work down the line. Speaking of AI behaviors, Carry and Pat have been hard at work finding new ways… [Continue Reading]

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