Power Pissing Contest

“Hey kid!” Frost grinned as he slapped the young Volt on the back. “Yellow, black and grey? Unusual colour combination. Did Ordis tell you his sensors were bleeding when you equipped that?” The Volt, who was holding a mod he’d just picked up, trying to work out whether it was useful, blinked. Or, at least, his inexperienced operator did. “W-we can talk to each other?” “Um, yes, of course we can talk!” the overly friendly, trench coat-wearing Warframe continued to grin. Unlike Volt, he was wearing his best primed syandana, a word Volt could barely pronounce, and a fancy helmet… [Continue Reading]

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The Dark Brotherhood of Skyrim

I’ve written about two of the major parts of Skyrim, the Companions and the Civil War, and I thought I might as well continue that trend and write about some of the other major factions of Skyrim. As to what group to start with, that was a tricky decision, and I ultimately decided to go with the Dark Brotherhood, a small family of assassins. Because we all need a little bit of edginess in our lives. Of course, there are spoilers ahead, so read on with caution if you haven’t played much Skyrim yet. Seriously. Spoilers. They start here. The… [Continue Reading]

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A Bored Little Volt

Readers, let me know if you fancy seeing any more stories around here, fan fiction, whatever. Also feel free to let me know if you don’t want to see new Warframe articles. Volt was bored. He had been lounging around inside his Orbiter for several hours now, waiting for things to happen. Great things he had been told. Mysterious things. New things to do. It wasn’t like Volt didn’t have things to do. He still had plenty of missions building up from across the Origin System, particularly on Jupiter, Europa and Pluto, but they were boring missions, mostly tedious missions… [Continue Reading]

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Basic Minecraft Survival Tips

Minecraft is a pretty old game, but even though I’ve been playing since alpha, I don’t remember everything. Then again, I am the sort of person who doesn’t really play to end game, I play just to survive. Really, the end game doesn’t have much in it anyway. In doing so, I’ve developed a few tricks that I use to do just that. Of course I always eventually settle down and build a shitty house, I’d like to find some diamonds eventually, but for me, it’s the journey that counts. Your First Days First things first, you need to get… [Continue Reading]

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Things Overwatch Got Right

I’ve been rather negative about Overwatch. Not as negative as aabicus was yesterday, but I haven’t exactly been kind to the game. Of course, most of that is because the damn thing gives me headaches unless I turn the HUD off, but let’s be frank, Overwatch is a genuinely very good game. So here’s a list of random crap I think Overwatch did right. Casual Matchmaking Alright, no matchmaking system can ever be perfect. Team Fortress 2’s matchmaking is either shit or 99% of the playerbase is so bad that the matchmaking system can’t work out what to do with… [Continue Reading]

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Lore in the Binding of Isaac

I’ll be honest, I really, really fucking suck at the Binding of Isaac. I’ve never beaten the Caves in the original flash game, and the closest I’ve gotten is to the Mom fight in Rebirth. At first glance, the game looks easy, simple controls, simple goals, things like that. As you look deeper, it gets more and more difficult. If you want everything, you need to go through hell your mom’s womb and down into the depths of the Chest and the Dark Room. The game even warns you that things are going to get worse, as you beat Mom,… [Continue Reading]

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A Negative Article About Overwatch

Let it not be said that these fellows are the only ones who can wax poetic about negatives in Overwatch. SilverWolf can, for example, and Medic, and even me. But this article is different. It’s all about literal negative numbers in Overwatch, values that are usually impossible but for whatever reason have managed to show up where players least expect it. None of them were intentional, and in most cases Blizzard has already patched them. It’s a slow news day. 1. Negative Ultimate charge! If you’re tired of getting Play of the Game as Bastion, you can intentionally self-damage yourself while… [Continue Reading]

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Grapple Goodness

There’s one complaint I hear more than any other: “Man, I wish there was a game where you could play a gooey space blob, that flies around the stars by latching itself onto magical floating platforms and also sticks to them in order to reach a black hole at the end.” Well… As oddly specific as that wish is, today I’d like to show you a game that FINALLY caters to you poor space-blobless souls! Grapple, a 3D puzzle platformer where you swing around a lot. Like Spiderman, minus the brooding and angst. The goal is simple, reach the black… [Continue Reading]

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The Property Owner – How I play Saints Row: the Third

The other day, I picked up an old Saints Row: the Third save and started playing it. It was from my Co-Op game with aabicus, but because of the weird way that SRTT works, my character technically hasn’t progressed at all apart from appearing in Steelport. In aabicus’s game (because he always hosts), we’ve already fucked up the Morningstar gang and are working on doing other stuff as well, but that mission progress was only progress for aabicus, not me. It kinda makes sense, aabicus is the ‘Playa’ or the Boss or whatever you want to call the protagonist, and… [Continue Reading]

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The Unfinished Campaign – Dam It

Dam it is, as the title suggests, an unfinished Left 4 Dead map, made for the original game, not the sequel. According to the site where it was released, this three-part campaign was supposed to fill in the gaps between Dead Air and Blood Harvest. After all, at the end of Dead Air, the finale involves you filling up a plane with fuel so you can take off and fly to safety. Knowing Left 4 Dead, that never lasts. This campaign is designed to have its own unique bits, that required their own scripting in the Source engine to work.… [Continue Reading]

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