Cosmetics we should have had by now

There are a lot of hats in Team Fortress 2. A lot. That’s an understatement. There are so many hats that the Mann Co. catalogue is buckling underneath the weight of all the pages in it, describing every hat. Crafting your three refined can get you pretty much anything from a baseball cap to a mask to a rose on your chest to a cat in your pocket to, amazingly, nothing at all. Never really made sense that you can craft the hatless Scout, Sniper and Engineer hats. That being said, there’s always room for more hats. Well, I say… [Continue Reading]

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March 17th – March 24th

Sometimes it’s hard to remember, but Valve really does love their community. Really, they do. They’ve given us all sorts of things completely for free that most other companies would never consider even developing without selling it; Source Filmmaker, Alien Swarm and the Steam Workshop being particularly large examples. When we get mad at Valve for seemingly ‘forgetting’ about us, we have to remember that they’ve already gone way above and beyond the call of duty for the gadzillions of free updates they’ve pumped out for so many of their games. All right, Jeeves, I’m done with the soapbox. You… [Continue Reading]

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Dota 2 and Cosmetics

Ah, hats. What’s not to love about them? They rest on your head, make you look better, and can be traded away for even more hats. They’re also one of the most prominent features of TF2, being a staple of the game and one of the things most associated with it. Ever since the Sniper vs Spy update, more and more hats have been added to this game, along with other customization options. With over two hundred cosmetic items in the game, one would think that Team Fortress would be Valve’s best game for anyone who wishes to have the perfect… [Continue Reading]

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My Top 9 Favorite Team Fortress 2 Unlocks

Unlockable weapons. Team Fortress 2 has a LOT of them. And aside from the occasional overpowered(Machina, Baby Face’s Blaster, Darwin’s Danger Shield) or underpowered(Sun-on-a-Stick, Eviction Notice, Panic Attack) ones, most of them work really well. Heck, certain unlocks have even become synonymous with Stock, like Sandvich and Ubersaw, or completely change up a class’s playstyle, like Chargin’ Targe and Huntsman. To honor these excellent weapons, I thought it would be appropriate to list my 9 favorite Team Fortress 2 unlockable weapons. A few ground rules before we begin: 1. No Stock weapons, for obvious reasons 2. No reskins of existing… [Continue Reading]

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Cosmetic Items, and why I love them

If there is anything Team Fortress 2 is known for, aside from it’s wacky cartoony graphics and colorful cast of characters, it’s Hats. The amount of cosmetic items in this game is somewhat ridiculous: It’s easily in the hundreds, maybe soon approaching thousands, which is why hats are a common subject of jokes when it comes to TF2. And a lot of people have gotten sick of hats as of late: It seems every even slightly major update includes dozens of hats, but only like 3 new weapons and maybe 1 or 2 new maps. Where do I stand in… [Continue Reading]

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What was up with those Alien Promos?

Valve did a pretty weird thing with the Alien: Isolation promos, what with those stat-changing qualifiers that relied on Halloween-restricted cosmetics. It was certainly a cool idea, I guess, not that I really got the chance to try them out. I didn’t pre-order the game and they didn’t become tradeable until people had long stopped wearing them. I’m honestly not even sure if it was fair of Valve to release them as promos. They were stat-changing promos, and Valve traditionally doesn’t do that since people (like me) who actually want to try the things out would appreciate a realistic chance of… [Continue Reading]

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Why the Gibus died

The Ghastly Gibus is the hat of the new player. The newbie. The n00b if you’re feeling cruel. For many people, whether they played before the Uber Update or after, the Ghastly Gibus was often their first hat, or at least one of their early ones. Yet the Ghastly Gibus has become a much rarer sight these days. Odd. Being an achievement hat, you can assume that almost everyone but the newest players has a Gibus, whether it’s the classic first level Gibus or the Ghostly Gibus or the Ghastliest Gibus. The Gibus is unique in being one of the… [Continue Reading]

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Unusuals – a Thought, Part 3…

I’ve discussed this before. Not once, but twice actually, which is why this is part 3. Last time round, I was discussing how I quite liked unusuals but felt they weren’t worth the effort and my main point was that unusuals were a small step on the wealth ladder. Have my opinions changed? Um, I’m not sure. Let’s get this out of the way, I still haven’t unboxed an unusual. I probably never will. I do one or two crates whenever there’s a TF2 event thingy going on and that’s about it. I struck lucky this Halloween, buying one crate… [Continue Reading]

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Lara Croft is Disappointed

A while back, the TF2 team announced a contest in which we were told to make promo items for the new Lara Croft game. The only stipulations were that it had to fit inside TF2, it had to be related to a Lara Croft game and it could not be Heavy in short shorts. On December 3rd, they announced the winners, and as good as they are, it’s left a bad taste in everyone’s mouths. Three items made it as promos and a few more were accepted, to be added to the Mann Co. store at a later date. The… [Continue Reading]

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Things TF2 still really needs

I wrote an article about things that Team Fortress 2 lacks before and none of those things got added, as far as I recall. In Valve’s eyes, I simply don’t exist unless I’m sorting out my brother’s stuff after he got phished. And even then it took a week for Steam Support to sort things out. So since Valve clearly doesn’t acknowledge my existence, here’s another list of things that Valve should add to TF2. Because why not? If you want, you can read the first article here. 1. Play testing before updates. The last few TF2 updates have been… [Continue Reading]

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