Tea Talk: Movement Ability on Cooldowns, in FPS Games

I am starting to really, really despise that particular sort of movement abilities in FPS games. You know, like in Overwatch, where you press one button to do a dodge roll as McCree, then walk around and wait until your 8 second cooldown expires before you get to do it again. Or the “press one button to launch into the air” as Pharah. It’s just really painful for me nowadays. Recently, I tried PWND, which has a rather unique movement system. Pressing jump will shoot a projectile towards where your crosshair is pointing at, be it the floor or a nearby wall, and… [Continue Reading]

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Get To The Orange Door

NOTE – This was the version of the demo I played upon writing the article but it’s now outdated and hence will look different from the modern demo if you try it! (I actually preferred the brighter visuals of the old one myself but it’s still the same solid game underneath!) Funnily enough, I found this game thanks to the developer commenting on the Team Fortress 2 Instant Uber exploit I was watching. I then looked up the game on Steam and to my near-fatal shock saw a “Download Demo” button. Don’t see many of those nowadays. I’d only seen… [Continue Reading]

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Helix Jumping – Advanced Soldier 76 Mobility

As a Lucio main, I enjoy offclassing Soldier 76 because he retains (admittedly far less impressive) mobility and healing-focused abilities, letting me actually kill people while still filling a secondary role doing what I love best. And over time, thanks to my mobility addiction, I’ve found myself comboing the pieces of his kit in unusual ways to make my way around the battlefield. Because of the minor self-knockback on Helix rockets and the way Blizzard coded his sprint, Soldier 76 has the capability to reach some unusual places with what the community has dubbed “helix jumping”. But before we get… [Continue Reading]

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What if Pyro could Double Jump?

Pyro was always supposed to be the ambush class. He/she/it was supposed to sneak around, much like the Spy, then burn anyone he/she/it comes across, while a Spy aims for high priority targets like Medics and Snipers. That’s fine and all that, but Pyro lacks in multiple departments and often finds him/her/itself being nothing more than an Uber Stopper. Why? Because Pyro lacks mobility and a good, reliable way of getting around. So, what if Pyro could double jump? Why Pyro of all people? Surely Spy could do with a double jump? Well, I’d love to give Spy some form… [Continue Reading]

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