Why Sniper?

Why do I play Sniper? Is it because of the thrill of precision elimination, of taking out a valuable target in a single hit? Is it the excitement of facing another Sniper, where a slight deviation on aiming or a slight hesitation on strafing will lead to your death? Or is it the small joy of picking off enemy players, who think themselves to be safe, untouchable, up until your bullet penetrates their cranium? Or could it just be the simple pleasure of taking out enemies one by one, showing the server your mastery and precision? Trick question, I don’t… [Continue Reading]

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The Flaw in the Level 3 Sentry’s Design

This isn’t a gameplay discussion by the way, it’s a lore(???) discussion. In the TF2 lore, the Engineer is supposed to be a genius, having eleven hard science PhDs. He also managed to build these wondrous buildings that helps his team out a lot. However, there is one thing that really annoys me about the design of the Level 3 Sentry. We all know that the Level 3 Sentry is capable of shooting bullets and rockets. Bullets are hitscan in games and almost hitscan-like in real life. Rockets, however, are projectiles with travel time. Thus, aiming and firing rockets require… [Continue Reading]

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It’s Melting Men

The Manmelter is the most … different of all the flare guns. It’s definitely not the most unusual Pyro secondary out there, since that goes to either the Thermal Thruster or the Gas Passer, but among its subclass of Pyro secondaries it is definitely the most unique. But before I talk more about the Manmelter, I just want to talk about my one pet peeve of this gun, which I’ve mentioned in a previous article before: make the reloading more obvious. Seriously, making it more visually distinct when you are ready to shoot will improve the experience of using the Manmelter a… [Continue Reading]

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“Honestly, kind of useless”

The title is pretty much the general consensus of the TF2 community when talking about most of the stock melee weapons. Out of all the nine stock melee weapons, five of them are universally considered pointless, and should be swapped out the moment a better unlock for that slot comes along. They are the Bat for the Scout, the Shovel for the Soldier, the Fire Axe for the Pyro, the Fists for the Heavy, and the Bonesaw for the Medic. The Bat, the Fire Axe, and the Fists are considered useless mainly because the primary weapons for the Scout, Pyro… [Continue Reading]

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Playing with Bots

Bot games are something of a staple in online multiplayer PvP games. Sometimes, if you want to just have a stress-free round or a warm-up session before a proper match, you boot up a bot game and spend some time clicking on robot heads. Sometimes you want to test out something you came across for the first time, or maybe you just want to know how many shots does it take to kill someone with a particular gun. And sometimes, if the playercount of a particular game is too low in your region, or the servers are down or gone,… [Continue Reading]

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Mann Up Mode – A Very Fun Scam

Mann Up mode for Mann VS Machine is a scam. There, I said it. It’s a scam. A pretty expensive one, although not as expensive a scam as keys are. Particularly for early crates with just weapons and hats in, those crates were the scammiest of scams unless you got an unusual hat. But anyway, yes, Mann Up is not good, if you want to win some fun prizes. The first problem is simple. You have to complete a tour of anywhere between 3 and 6 missions to be able to have a chance at winning a good prize, like… [Continue Reading]

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Birds of a Feather

It’s been so long since I last talked about TF2 cosmetics. Archimedes is one of the most iconic Medic cosmetics out there, and it is so popular that it has four spin-off cosmetics. The closest competition it has in that regard is the Balloonicorn, which has three spin-offs: The Reindoonicorn, Balloonihoodie and the monstrosity that is the Combustible Cutie. Today, I’ll like to look at the four birds fighting for a spot on the Medic’s shoulder. Sorry Medimedes, maybe another time. Archimedes, to me, is a stellar example of Valve’s character visual design. In case you still didn’t know, Archimedes… [Continue Reading]

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Starting Out

Team Fortress Classic, Team Fortress 2, and Overwatch have defined my gaming career. TFC was the first online multiplayer game I ever played, TF2 will forever be my most-played game with over 3400 hours clocked, and Overwatch was my flagship title when I started getting really serious about creating GIFs, videos, and overall promoting myself within the gaming community. In any game I play, I’ve always considered the “first life” something worth remembering, since it’s my very first story told from beginning to end within the confines of this new universe. I actually played TFClassic first, even though I started my… [Continue Reading]

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What Makes A Good Achievement?

According to Steam, the only game I have 100% completion on is Skyrim, the normal version. The only two achievements I actively hunted were the maxing out of the Werewolf and Vampire skill trees, because I never liked the Vampire and Vampire Lord forms and the Werewolf form only lasted as long as you kept on killing people. And only a handful of other achievements made me directly do various actions, like making sure I got every single Daedric artifact on one character. But that’s only because there are certain Daedric items *cough* the Skeleton Key *cough* that don’t count… [Continue Reading]

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A Brain Full of Game Stuff

Some people have memories like sponges, they absorb everything. Some people have memories like buckets with holes in the bottom, so they forget everything. My memory is like a DIY water filter, filtering whatever passes through it, the water coming out the bottom pure and only the nasty, useless shit remaining. Simply put, I remember useless stuff but not important stuff. My brain is FULL of video game shit but I’m bad at remembering useful stuff. But video game stuff varies a lot. At my highest point, when SPUF was going full steam and I was a super awesome Medic… [Continue Reading]

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