Please Let Us Keep the Dog Days Ephemera

A Volt enjoying the sunshine with his inflatable rubber ring

When Dog Days came by last year, one of the biggest requests was that we needed the cute rubber rings as a cosmetic. There was also huge demand for the water gun as a weapon skin. Sadly our wishes were not granted, and Dog Days 2020 faded away. But in 2021, we got our wishes. For 490 Nakak Pearls, you could buy the weapon skin. And for one Nakak Pearl, the Dog Days Ephemera was ours to keep. Except it’s not. The Dog Days Ephemera will go away after Dog Days ends. Why? I don’t know. For some reason, the… [Continue Reading]

The Difficulties in Farming Endo

Maroo's Bazaar does have other uses though. You can trade your Ayatan items with her for endo, see what other people are selling and hang out in a pretty cool little relay.

When the new clan affinity system came out, all clans could built an altar and level up their clan. Back then, I was a more fledgling member of my clan, but we had quite a bit of affinity. With everything added up, we were clan level 9. And the altar we’d built would give us endo for reaching that level. From it, I got 45,000 endo. I had never felt richer when it came to the vital mod-upgrading shiny stuff. But the more I thought about it, even back then, the more I realized that farming endo is tough. Early… [Continue Reading]

Five Weirdly Good Subsumed Abilities from your Hungry Helminth

I should feel bad about this, but that Valkyr existed for literally a minute before getting 'vored'

Subsuming abilities can be very hit and miss. Most newer Warframes have abilities that work alongside each other, so you can’t really swap an ability out. However, older Warframes have more room to move things around. But the bigger issue is just finding something that synergizes well with your Warframe’s existing abilities. Or perhaps just adding an ability that your Warframe feels like it’s missing. In today’s article, we’ll look at a few subsume-able abilities that can give surprising buffs to your Warframes. The Weird Energy Regeneration – Spectrosiphon Spectrorage Gara isn’t the first frame you think of when it… [Continue Reading]

Nonsensical Thoughts About Murexes

A Sentient Anomaly in the Veil Proxima

Murex are Sentient ships that seem to appear every so often in the Veil Proxima. They were also one half of the two-pronged Scarlet Spear operation. These colossal, rib-caged ships are menacing sights to behold, appearing from the darkness and disappearing just as quickly. But these ships are completely insane. They were chased off by strange, scrambled signals in Scarlet Spear, yet just hang uselessly in the dark during Sentient Anomaly missions. What is going on with these ships? Murex make no sense! So we have ships that can travel super fast. At least fast enough to zoom away after… [Continue Reading]

4 Dumb Ways We Could Make The Conclave More Accessible

Oberon is nearly as confused about the rubber rings and water as we all are.

The Conclave is weird. On the surface, it just seems like a standard PvP area with different game modes. However, it’s very under-populated. In fact, the only thing keeping it going is a small group of hardcore players, and the curious newbies that occasionally get stomped on. But what could we do to make Conclave more popular? Well, I have some ideas. More Events A few years ago, there was a Conclave-only event, where you could only use Bows. It was a Valentines Day event, and the idea was to have some silly fun. There was also a snowball fight… [Continue Reading]

The Ambulas Fight is Bad

Ambulas - A weird robot thing.

I always seem to forget that Ambulas is a thing. It’s a boss fight located on Pluto, on a planet where very little normally happens. There’s no reason to go back to Pluto or Ambulas once you’ve done it. So the only time I end up fighting Ambulas is for Sorties. Of course, the second I start these missions, I realize just how bad the Ambulas boss fight is. It’s basically everything wrong with a boss fight. When you imagine a boss fight, you imagine a big, scary enemy coming to attack you, which you then kill. Typically in a… [Continue Reading]

100% Achievements in Warframe: DONE

An awesome Volt and an awesome Zenistar

Why do I do this to myself? What convinced me that I needed to get all 193 achievements in Warframe? I suppose, when you have everything else done in Warframe, you might as well? Either way, on a rather dull Thursday morning, when I was totally supposed to be working, I did it. I got the last Warframe achievement I needed, Race Ace. With that out of the way, I can finally claim that I have more than one 100% game. Skyrim was an easy game to 100%. Warframe has taken me over 4000 hours. So, shall we have a… [Continue Reading]

How I Would Have Altered the Call of the Tempestarii Quest

Honestly, as cool as she seems, we could have replaced her with pretty much any Corpus character.

Gonna be honest, the more I think about it, the less pleased I am with Sevagoth’s quest. What started off as an interesting premise led absolutely nowhere. There was not much substance to the quest, and nowhere near enough time to actually, well, do anything. Now, I don’t claim to be a good writer. But I really feel like even an idiot like me could, well, do more. Heads up, there ARE spoilers in this article. There kinda have to be. But the Call of the Tempestarii is literally half an hour of quests and cutscenes. It’s literally a Spy… [Continue Reading]

K-Driven: 1,000,000 Meters of K-Driving

A familiar Yellow Volt falling off his K-Drive

If you’ve been reading recent articles lately, you may have noticed a theme. I’ve been on a Warframe achievement binge. A while back, I realized that 100% achievement completion was in range for me. Both in Warframe and in my Steam achievements. In the past however, I’ve only ever managed to 100% one other game. And that game was the original version of Skyrim, which is no longer even really on Steam. Unfortunately, there is a massive roadblock to getting 100% achievements: the humble K-Drive. Specifically, the K-Driven achievement. The K-Driven achievement is hell. You need to right 1,000,000 meters… [Continue Reading]

More Adventures with Phovos the Excalibur

Phovos the Excalibur in his blue and orange colour scheme.

It’s that time of year again. Actually, it’s not. Normally, in March, Phovos the Excalibur would come back to life. The baby Warframe account would do the anniversary missions, claim its free slots then leave. But lately I realized that I was missing a bunch of Warframe achievements. And the only way to get them? I had to hop on my ancient account and play there.

I’m not going to lie, it’s… a struggle.

I take so much for granted.

Mostly modding and Endo. I have so little of it! No matter how much I obtain, I am very quickly spending it on leveling up the basic mods. The 2000 endo from level 2 of Nightwave was insanely handy in helping me rank up a Serration… which I had to obtain first.

Another thing I miss is readily available energy. Once you have your Operator, even the middle point of Zenurik is a HUGE helping hand. Before that, most new players have basically no energy regeneration. I’ve been using a damaged Equilibrium for now, but it’s not enough. Most missions I do are without energy for the most part.

I have some good gear, but it doesn’t always cut it.

Luckily, Phovos the Excalibur is actually quite well equipped. He has a Vectis, the Dex Dakra and a Galatine to help guide the way. The Dex weapons in particular are excellent. Sure, their damage output isn’t amazing, but they have one upside compared to normal weapons. Thy come with Catalysts pre-installed, meaning I get double mod capacity.

And at MR4, that means a huge amount. Starting with 8 capacity in a weapon over 8 means I can at least fit in a mid-ranked Hornet Strike or Serration. At MR5, I’ll be able to fit Pressure Point into these weapons. But currently I can’t fit anything of use into new gear, which makes it very hard to, well, do many things. While one can normally get away with using unranked gear after MR9-10, below that, it’s vital to carry something leveled up so I can actually do damage.

Everything hurts.

With no energy and no way of really healing, everything really hits much harder. For example, I finished the Vox Solaris quest to unlock the last node on Venus. But despite the enemies in that mission being between 7-10, they hit like trucks. AND they’re hard to kill. While shield-gating kept me alive enough to finish the quest, that same shield-gating meant that the Corpus took  double the time to kill compared to normal enemies.

That being said, Orb Vallis enemies are all-round tougher than most.

All in the name of achievements.

And I’ve got a lot to do. I need to do 10 Nightmare missions, I have to kill Tyl Regor and Kela De Thayme. And I even need to make my way to Eris to do 5 Hive missions. Tyl Regor doesn’t seem that bad. After all, I just reached Jupiter and could be going a lot faster if I’d tried. But Sedna requires me to do pretty much all of the star chart and most quests. And then farming in the arena mode to get points to even fight her once. I am SO glad that I don’t need the achievements for killing Ambulas, Mutalist Alad V or the Jordas Golem.

That being said, I have made some progress. I finished the Void Fissure and Invasion achievements I needed, and I have filled out two planets to get Nightmare missions on them.

Still, it’s a slow process. And it’s been a huge reminder of just how… awkward the early game is. I’d genuinely forgotten a lot of these struggles, so it’s been a bit of an eye-opener for me.

Still though, it makes returning to my MR30 account so much sweeter.