Arcanes in Warframe – Much Easier to Access

As well as bringing the end of Trials, the most recent update changed how Arcanes work. Arcanes were originally items rewarded by players for completing a trial, and you could only get one per trial per day (one for the Law of Retribution, one for the Jordas Verdict and one for nightmare variants). The only way you could use them was to attach them to a cosmetic of some sort, either a Warframe helmet or a Syandana. This is, thankfully, no longer the case! Now, the only way to get an Arcane is to kill or capture an Eidolon. Each… [Continue Reading]

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Art Attack

First off, I know… It’s perfection. You’re envious, I understand, truly, I do! No-one will ever hold a candle to, nevermind best, my godlike art skills. As painful as that realisation is, that’s not the point of this article. Besides, that pain would be a fraction of a fraction compared to the pain caused by Hi-Rez Studios when their beloved hero shooter Paladins with executed in cold-blood with the introduction of the Cards Unbound system. *shivers* Truly a chilling tale never to be forgotten by the victims of this atrocity. The community fought back in spite of the constant denials to… [Continue Reading]

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PALADINS IS BACK

Long ago, Paladins had a rather fantastic customization system, which I talked about here. It is somewhat similar to Call of Duty’s Pick Ten System. You have 5 card slots, which you can fill the slots with a choice of 16 cards. The cards each boost a specific attribute of the champion. Each card can also be boosted up to 4 points, and the total point limit per loadout is 12. You need all five slots filled, and all cards must have at least one point allocated to it, making point allocation and prioritization something worthy of study. And in… [Continue Reading]

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On Being a Massive Coward

I like to think that I’d be a great NPC for a game like Skyrim. A coward of a person who asks the protagonist to go and fetch some insane item for them because there’s no way they’ll ever be able to obtain it themselves. Then, when danger rears its ugly head, I stand in a corner failing to hit it with my bow and arrows, then panic and run away. On the plus side, at least I’d pay you for your hard work. I’m a coward. I don’t like taking risks. I’ll let the strong ones deal with the… [Continue Reading]

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Medical Necessity Dev Diary #6

Hope everyone’s having a great weekend! I’m really excited to show you some of the biggest changes to Medical Necessity yet! Ben has begun work on turning our test maps into full-fledged environments! Our levels will be following a campaign, and that campaign will take the player character and his teammates through multiple different biomes, from deserts and cities to even underground caves. Our first levels will take place in the forest, we plan to theme these levels around “many individual obstacles”, with few indoor environments and large structures. Similar to how every campaign in Left 4 Dead 2 has… [Continue Reading]

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PONY ISLAND: Secretly Is Satanic

Before I say anything about PONY ISLAND, or we get to what insights Dan Mullins (the creator) had on building it, you should watch the Steam trailer: Okey-doke. From the title, you know that it’s a game about ponies… but (as you can now see) the game delights in misinforming and misleading us. “…or Treat?” Mine had been a stressful October, so when this game was recommended to me and I was told it was on sale (Steam Halloween Horror Games!), I bought it without registering more than “oh, the trailer had cool weird energy” and that it was for… [Continue Reading]

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The Black Panther Movie – A Kinda Late Review

So I saw the Black Panther movie. There was none of that nonsense about going to ‘x-only’ screenings or anything like that (same with literally any other movie here) because I live on a tiny little island and the demographic who want to see this film simply don’t care and just want to watch a movie. But it’s a Marvel movie and my brother was desperate to see it, so we went on cheap Tuesday to watch it. Basically? It’s a good movie. Not groundbreaking. Not mind-blowing. Not racist or in your face or insensitive or anything like that. It’s… [Continue Reading]

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