On Spam Comments

As I logged in earlier to write an article, I was greeted with a pretty normal message from Akismet, the free WordPress plugin that makes sure most spam comments just get insta-deleted. Today’s one was somewhat special though. Akismet has protected your site from 22,000 spam comments already. There are 194 comments in your spam queue right now. That’s a lot of comments. Granted, that’s 22,000 comments in over 5 years of Daily SPUF content but that is still a LOT of comments. And I haven’t gotten around to deleting the spam queue in a bit. The content of most… [Continue Reading]

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Playing on Modern Large Minecraft Servers

Back when I actively played Minecraft back in Minecraft 1.7 and before, back when things were more simple and there weren’t zombies and skeletons literally every-fucking-where, the Minecraft servers I used to play on weren’t huge, but they had stable enough communities and regular players. These servers also had a bunch of basic commands, like being able to protect areas, protecting your chests and a multitude of anti-griefing plugins. Eventually though, I stopped playing Minecraft aside from glancing at new versions and playing in single player creative mode. It wasn’t until I started playing Pixelmon that I got into Multiplayer… [Continue Reading]

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A Brand New Monkey God

I never understood why so many games have to have a Sun Wukong character. If you have a popular game with a multitude of characters to choose from and collect, there’s always some sort of monkey god. Warframe is no exception and they have not one but two Warframes that appeal to more Asian markets – Nezha and Wukong. While I’ve spoken about Nezha before, Wukong kinda sat unused in my arsenal for the longest of times, until his Primed self came out. Through an amazing stroke of luck, I managed to farm all 4 parts in 5 missions (and… [Continue Reading]

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In Which Medic Writes Stories

Oh no. It’s me again. aabicus did an amazing job giving me a break and allowing me to build a bit of a backlog of articles, so I wasn’t desperately writing and publishing things. But aabicus has things to do as well, so we’re back to little old Medic pumping out content with no end in sight. So yay, I guess? That’s kinda belittling to me though. I do so much writing, all in part of an insane bid to write 500 words every day until the day I die. As I am typing this sentence, I have this article… [Continue Reading]

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In Which Medic Writes Articles

This article wraps up aabicus week! Hope everybody enjoyed me chewing through my old backlog, I’m certainly happy to finally have gotten a few of these out in the open. I’m wrapping the week up with a long overdue article, a sequel to the two-part series highlighting some of the best submissions from our most prolific writers. And nobody is more prolific than Chief Editor Medic herself, who at this point I suspect has written more content than the rest of us combined not to mention done a ton of website design, server hosting and image creation). While it’s tough… [Continue Reading]

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Rocket Arena: Closed Beta Review

One of the perks of attending GDC 2019 with a Media badge was that they added me to some sort of mailing list that’s been receiving press kits and closed beta offers ever since. I usually stream said closed betas on Twitch, and every so often one of them leaves a real impression and really makes me look forward to when said game comes out. Rocket Arena hit the latter category with aplomb. Rocket Arena is a mobility-based arena FPS where the players have Super Smash Bros-style health bars. If you take too much damage, you’ll get blasted into the skybox… [Continue Reading]

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Role Queue is Finally Coming to Overwatch!

Rejoice! (Or doomsay, if you’re on the other side of the fence.) A special edition of the Overwatch League tie-in show Watchpoint just happened, and they’ve formally announced the worst-kept open secret in Overwatch: role queue is finally coming to our favorite Blizzard shooter. Since the early days of Overwatch, players have been able to pick whatever character they want, and the game simply trusts all 6 to pick things that contribute to the team comp as a whole. If your team wants to go 6 supports, you could. No tank? No problem! However, this has led to some problems that… [Continue Reading]

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Waking Up in Azeroth

I’ve never really been an MMO kinda guy, even when my first job out of college was writing for one. I never had the patience to level up a character, and they’re always super boring at the early levels before you’ve unlocked anything of value. I first tried World of Warcraft in undergrad after it went pseudo-free-to-play, but didn’t get even remotely close to the level 20 cap before giving up on Kerychtyrr, my zombie warlock. The gameplay felt completely repetitive, just talking to NPCs and killing x amount of y enemies to complete quests. I didn’t touch the game for almost… [Continue Reading]

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Team Fortress 2 Monopoly: Board Game Review

A non-gaming friend got me TF2 Monopoly for my birthday last year, and it’s been sitting on my shelf ever since. I’ve been meaning to review it for a while now, but my heart wasn’t really in it because I pretty much just expected a cash grab where they renamed the properties after maps and added some custom playing pieces. Plus I unfortunately don’t live in a situation where I can convince my friends to play board games with me unless I can lure them in with promises of getting to shoot or stab each other. However, I’m glad Retro… [Continue Reading]

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My Favorite TF2 Community Remixes

TF2 has one of the oldest and proudest fan communities in gaming history. Part of it stems from the radical new approach Valve took when designing the playable classes; never before had a shooter made every class into a fully three-dimensional character with personalities, backstories, and Pixar-level visual design. The brilliant writing and voice acting was the cherry on top that propelled our nine favorite mercenaries into top-ten lists throughout the internet upon release. Valve was richly rewarded with a thriving community of artists, animators, and other creatives who showed their love for the TF2 characters through peripheral content that… [Continue Reading]

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