How to Live the Trackpad Life

Mention to anyone that you’re using a trackpad — also called a touchpad — to play TF2, and you’ll be greeted with gasps of horror. How could anyone play an FPS without the finesse afforded by a real mouse? Why would you limit your own aim and movement like that? At least a controller would allow you to become the graceful and bloodcurdlingly bloodthirsty Demoballerina. Even drawing tablets have been advocated favorably over the specter of the default laptop trackpad. How and why are different questions, of course. No doubt the why differs from person to person, but there are… [Continue Reading]

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Heavy melees and you!

Do you like boxing? Even if you don’t, you might’ve heard of Muhammad Ali. A damn good fighter who is responsible for the phrase “Float like a butterfly, sting like a bee”. To fight like that is to be efficient – strike only when the enemy opens up and meanwhile dodge his attacks. Draw a parallel to TF2 and you will see how melee attacks should really be used – with a certain goal in mind, focused on avoiding the opponent’s swings and determined to win. Ali also kicked quite a lot of people, repeatedly, in their heads to prevent… [Continue Reading]

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Countering the Gunslinger

SPUF has pretty much agreed: we hate the gunslinger. I am not going into a rant about whether it is overpowered or not – check any page of SPUF for that. Regardless of whether or not it is OP, it is still no fun to play against. But it can be countered by most classes without too much effort. Of course, you can always call a friend over to help you take it out, but sometimes you just have to do it yourself. The mini-sentry has 100 health and 48 DPS, which is formidable considering it is such a small… [Continue Reading]

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Fixing A Hole

It’s no secret that some of the senior staff here at SPUF really like Special Delivery and the only map that supports it, Doomsday. However, one common thing that many people I talk to about Doomsday tell me is that the entire map is a horrendously mapped, broken pile of garbage. And they’re absolutely right. As aabicus put it when I spoke with him several nights ago, “It’s like Valve forgets about the Sticky Jumper when they make maps.” The opposite seems to be true as well, in that the folks at Valve forget about maps when they made the Sticky Jumper. Doomsday… [Continue Reading]

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Mod Showcase: The Hidden

Welcome to another episode of Mod Showcase! Brickinator’s back and this time we’ll be taking a look at The Hidden, a custom game mode that makes stalking people socially acceptable. The Hidden is inspired by a Source mod of the same name. It uses arena mode as a base and can be played on the usual arena maps. One team has one player who gets to be the titillating titular character and the other have to kill him. And wear his skin. The Hidden is forced to play as the Spy, but he has some very exciting abilities. Not only… [Continue Reading]

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Some reasons for you to use your microphone.

You jump into a game. What game? Any game, you’re not fussed. But you jump in, ready to push a cart and capture the control point, and it’s deathly silent. No, the server isn’t empty, in fact, there’s 23 players running around like maniacs. But NO ONE is talking. And that cart hasn’t moved for a good three minutes. Time to get the microphone out! What? You don’t want to? Then shut up and read this thread. Oh, and plug your microphone in.

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Using Cosmetics To Your Advantage

The largest element in TF2 that doesn’t affect gameplay at all are hats. You could argue that I could leave out ‘that doesn’t affect gameplay at all’ and still be correct. But anyway, since the Move That Gear Update this summer, the last link between cosmetics and actual gameplay was broken with the removal of the Polycount set bonuses. The only bonus these sets give you now is a merely cosmetic and merely visible tombstone after you kill an adversary. That said, cosmetics can still turn the tide of your battles and may even help your team! Here are several… [Continue Reading]

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Some Weapons with Surprising Synergy

Ever since Valve released the Axtinguisher, weapon combos have become a huge part of Team Fortress 2. From the Sandman/Cleaver to the Jarate/Bushwacka, Valve has released a number of weapons obviously designed to go together, and for that reason they do so very well. But sometimes there are weapons whose synergies are not so obvious, who were clearly built for widely different roles, and yet somehow they can combine to create a lethal combo to the keen player who can see untapped potential. Here are a few I’ve discovered throughout the years. 1. Beggars Bazooka / Righteous Bison The Beggar’s… [Continue Reading]

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