Which classes in TF2 are Specialists and which are Generalists?

SPUF goes through phases when it comes to things to argue about. Some debates are seasonal like holiday updates, some are deceased like the Gunslinger, and others are eternal like random crits and autobalance. But one that crops up every now and then is the question of Specialists v. Generalists. It’s generally agreed that some classes in TF2 are more specialized than others. Engineer can do a number of things well, but he’s rather pigeon-holed into those categories especially when compared to Scout and Demoman. Where to draw the actual line regarding which classes are “Generalist” engenders much debate, with Soldier being the only one… [Continue Reading]

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The Art of Taunt Killing

I love taunt kills. So weird and wonderful, and yet, almost completely useless. But performing a successful execution is beautiful. It’s the embodiment of satisfaction, tension and humiliation wrapped up in a bow, and all you have to do is deliver the present to the person of your choice. It’s one of many ways TF2 sets itself apart from the tedious, generic shooter. I like the applications for it as well. Going for the oblivious Sniper who doesn’t have situational awareness, praying for a cheeky kill at the end of a lost round, hoping for the lucky kill if you’re… [Continue Reading]

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Why I think you should give Dirty Bomb a chance

Dirty bomb is one of my favorite games, I love the diverse class options, different counter play mechanics, fast paced fire fights, and massive emphasis on team coordination that the game provides. However the game does not come without its flaws, those being a less than stellar payment model, and a small map selection. Of course Dirty Bomb is still in beta and new characters are being added regularly, if you haven’t played it for a while come back and see whats new. It’s free on steam and the rotation changes every 2 weeks. Anyway my reasons for writing this… [Continue Reading]

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