Duels and Dominations

I know a lot of people hate the Domination system in TF2, but it really does strike me as a particularly worthwhile idea I’d have definitely tried were I one of the initial developers of TF2. There’s no better way to teach somebody that they need to beware of specific enemy players, and before the time of cosmetics it was a clever way to differentiate who you’re shooting at by adding characterization to a single notable enemy. In a multiplayer shooter, I think it’s a particularly interesting challenge to try and visually separate the enemies so they don’t all look… [Continue Reading]

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Home on the Range

Shooters. The genre where you murder the other guy before he murders you. And what better way to train yourself for the horrifying prospect of a life or death showdown with another cold, calculated, killer (like yourself) than showing some wooden targets who’s boss? Oh, okay! Well if you’re going to be all fussy about it, YES! There’s slightly more that goes into it than hitting your desired target, something about the “horrors of war” or something? But I’ll have you know those wooden targets can be a pretty fierce bunch too and they pop up all over the place!… [Continue Reading]

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Rambling about the Scorch Shot

So, last night, Medic passed me the prizes on Steam (Thanks Medic!). Then with a swish of her lab coat she disappeared into the night, leaving me alone with a game and a TF2 key. I decided to use that key to unbox a crate, a #77 to be exact. And I told myself I’ll write an article about the item I unbox. Is it a hat? Or an Unusual hat? Or is it… Now, excuse me as I prepare to jump off a building. On the bright side, the Scorch Shot is one of my most favourite weapons in… [Continue Reading]

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Escaping the Stalker

Volt hated Spy missions. He hated them with a passion. Not because Volt couldn’t hack, in fact, Volt had mastered hacking pretty quickly. He didn’t mind the sneaking either, he actively enjoyed being sneaky at times. No, Volt hated Spy missions because of all those stupid energy fields and sensors and cameras and stuff that the Grineer and Corpus always chucked around their stupid vaults. Why couldn’t they just be in rooms with locked doors that needed to be hacked, rather than stupid jumping puzzles that required Volt to stop running, slow down and start doing stupid backflips and stuff… [Continue Reading]

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6 Reasons Why I won’t play Competitive ever again

I was talking to my Overwatch-Competitive-playing sister who goes by the edgy name Skully. She’s totally not a Reaper main, can’t aim those guns for shit. She mostly plays… well, anything BUT Reaper. Mercy, Junkrat, D.Va mostly. That’s beside the point. We were talking about how competitive game modes just… aren’t that fun if you take them seriously. Which spurred me to write this article. It’s Too Serious Team Fortress 2 is a stupidly goofy game. On the flip side, competitive 6v6 is serious. Super serious business. It’s pretty hard to take the game seriously when you’ve got a Heavy… [Continue Reading]

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Scarecrow

One of my most favourite Spy cosmetics, the Scarecrow, came out during the 2012 Halloween update. It turns the Spy’s head into a voodoo doll head. What I love about this is just how unsettling this looks. The button eyes with some of the stuffing poking out from the back of the buttons, the stitches across the mouth, the seams and patches on the Spy’s head (or rather, his balaclava), it just gives that uncanny valley vibe to the Spy. And it also reminds me of Coraline. Must be the eyes. To be honest, I’m not entirely sure at first… [Continue Reading]

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Some Article-Writing Standards

Hi everyone! I just thought I’d stop by with some more tips and guidelines for when it comes to writing articles, and how to get them looking nice and neat. As much as we let you write about whatever you want, there is a way missy Medic wants her articles to appear. Of course, I’ve written about this stuff before. But there’s always a few things I miss or change my mind on over the years, and since we have this newish site, I might as well make a new post. Just so you know, most of these… suggestions are… [Continue Reading]

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Complaining Across a Very Small Sea of Games

I have two siblings, both of whom are better at games than I am. Particularly platforming games and anything with precise timing, which I hate with a passion. They are both fans of first person shooters. They both started playing FPS games at the same time I did, starting with Left 4 Dead and Garry’s Mod. They’ve always played similar games. They both adore class-based shooters. They are Terroxy and Nommy. Nommy is the youngest of the three of us. She plays with a small group of friends. Mostly Overwatch these days. She’s gone off Team Fortress 2, because she… [Continue Reading]

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PlanetSide 2: Diary of a Little Aviator

Maidvette pushed hard on the throttle, the jets of the Reaver flaring to life as she trailed the damaged Scythe. With the crosshairs trained on the alien-looking ship, she opened fire, the Reaver’s main gun tearing into the Scythe. The Scythe, already damaged from flak, caught fire and exploded spectacularly as Maidvette broke off towards friendly territory. Smiling to herself, she remembered how many times in the simulations she had crashed the Reaver just trying to turn around just two days ago. ~Day One~ I’ve recently had the desire to try my hand at piloting in PlanetSide 2. Now, after… [Continue Reading]

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Spiral Sallet

In general, hats that you can earn (or “earn” if you are one of those lazy sc rather busy people that uses Steam Achievement Manager) without needing to trade for, get in a drop, or even being premium in TF2 tends to get a bad rep. It ties in with the prejudice some people have towards the F2P players, since they are the ones that normally wear them as that is all they get. However, that doesn’t diminish my liking towards the Spiral Sallet. The Spiral Sallet was added in a small patch in June 14 2011, a day before the… [Continue Reading]

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