I Love Community Maps

Where do I start, community maps have been around for a very long time, my first foray into multiplayer source games was on a community map. Specifically on TF2 of all places, all i remember was it had a LOT of orange and was called cp_orange, in fact a fair amount of any source engine based community map used this colour, along with a bunch of grey. I’d like to think this is because valve used the colour orange in their source engine logo, but I think a more logical answer is that it provides a very good contrast between… [Continue Reading]

3 Things I Love About Badwater Basin

Badwater Basin

I take in a deep breath and look over the land with great fondness. Ahh, Badwater Basin. Nope, not that real life basin of “bad water” over at Death Valley. I’m talking about one of the oldest maps in the Team Fortress 2 universe, the second Payload map added to the game. Yep, good ol’ pl_badwater. That’s right, the little basin in the shape of Australia, you bloody fruit shop owners. Badwater Basin has always been one of my favorite maps in Team Fortress 2. I believe I started falling in love it when I was a wee lad with… [Continue Reading]

I Hate cp_egypt_final

I can’t think of one match I’ve played on this map where I had fun as either team. As BLU, you get spammed by an endless barrage of rockets and stickybombs all match simply trying to leave your spawn or reach the point while being funneled through narrow chokepoints. As RED, you’re practically indestructible and simply demolish the enemy team over and over with ease. If BLU somehow even manage to catch the scent of the control point, just detonate stickies or spam the centre. Almost all the capture points on this map are horrible, little boxes which make splash… [Continue Reading]

Overwatch and Killing Floor 2 Updates: Both Games Got a Machine Gun!

March 21st brought big updates for Killing Floor 2 and Overwatch! Most of you probably already know about the new Overwatch hero, so let’s get that one out of the way first. Orisa is the newest addition to the Overwatch roster and the first post-release tank, intended to fill the role of ‘primary tank’ that currently only Reinhardt really succeeds at. While the forums can’t agree on whether she succeeds in this regard, I can say in practice that she is very powerful and I often felt quite safe hiding behind her and her disposable barriers. https://gfycat.com/RightPastelIndianjackal However, due to being a… [Continue Reading]

MeeMs Thoughts on What He Loves (Specifically About Portal)

After the release of Portal 2 I continually found myself to be more and more critical of the maps held within games, through no fault of their own. An odd realisation had come to me when I realised that the maps in Portal and the sequel have two very important core properties which I feel greatly improved my experience playing them, as well as introducing an intriguing set of rules. Beyond the simple colour scheme of the original Portal lies one key factor that is simply that the white and black zones that make up the walls are the one… [Continue Reading]

I Hate ctf_doublecross

Sometimes the worse a map is designed, the more gratifying it feels to win. It makes it tolerable. Perhaps even fun despite the flaws. But this is not one of those maps. The only words I can think of to concisely explain my feelings for this map are: even when you win, you lose. I can be ahead by a mile on this map and I’m still scowling the entire time. Capture the flag is already irritating enough, but then you throw this in the mix and it becomes torture. I find everything in this map to feel so lackluster.… [Continue Reading]

A Hatred of 2fort

Whew, haven’t been on the Daily SPUF in a long time! Let’s get straight into it, shall we? I’m choosing to write about everyone’s favourite snoozefest, 2fort. I’m pretty sure 2fort was the first map created for the game (could be wrong, but similar maps are a staple in first person shooters. Just ask Quake.) and it’s statistically the most played map in the game at 16% (I believe). I hate this map just as much as Aabicus loves orange chicken, which is a real shame, since I want to like 2fort and Aabicus really fucking loves chicken. I spent… [Continue Reading]

Left 4 Dead 2 – The Sacrifice

Love and Hate 3 is themed around favorite and least-favorite maps, and even though I’m not eligible to win, I can’t resist an opportunity to talk about Left 4 Dead 2, especially since I can’t do TF2 because I’ve already written about my favorite and least favorite maps in the game. And while I’m going to need time to pick my least-favorite map in Left 4 Dead 2 (they’re all fun in their own way), my favorite is an easy pick. ‘The Sacrifice’ is so different from the other maps that it’s the only map I can replay immediately after a previous run… [Continue Reading]

Frontier

There is one map in TF2 that I really, really love, despite how everyone I ever play with immediately wants to switch over to play pl_upward. Seriously, what’s the deal with that bloody map, the last point on that thing always have like 10 Level 3 Sentries on it. Anyways, my most favourite map in TF2 is pl_frontier. When we talk about Frontier, we’ll have to talk about the map’s most recognizable feature, and also one of my most favourite things in TF2. Ladies and gentlemann, may I present to you … Lil’ Chew Chew. Lil’ Chew Chew is the… [Continue Reading]

A Week of Love and Hate 3 – A Place for Love

A Week of Love and Hate

You know what I really, really, really hate? More than the billion shitty variations of maps like trade_minecraft and achievement_idle? When some part of my computer, this time my external hard drive, decides that it’s going to kill itself in some way and totally screw up an event I planned. But I’m not letting the potential death of my hard drive get me down, or get in the way of an event. Yep, here we are, on the third… Season? Series? Episode? Whatever… The third Week of Love and Hate. And while there aren’t that many entries, I can see… [Continue Reading]