I Hate Sniper

“Hang on there, Mr. Wolf!” You spurt, your glorious moustache twizzling in anticipation of a preconceived ramble “You said you LOVE the Sniper!” Thanks to your eagle-eyed vigilance, I can not deny this, however, our friend doesn’t have his downsides! You see, playing Sniper relies on more than simple aim and reflex. (Blasphemy! I know!) A Sniper should always have a heightened sense of situational awareness. Knowledge of the battlefield (sight lines, elevation) and the progression of said battle, where people are moving, and, more importantly, where they will be. Unfortunately, a certain Mr. Hale was unaware of these facts… [Continue Reading]

I Love Sniper

The challenge, the discipline, remaining calm enough to land that crucial shot when there’s an uncountable number of projectiles flying at you. Flickshots, quickscopes and, of course, headshots on airborne targets. Simply put, Sniper is a class only restricted by your own dedication and patience. It’s a nice change of pace from, quite frankly, the spammy nature of most TF2 classes. When you single-handedly drop a team, save the point or take out the enemy’s MVP and his pockets with efficient shooting, you know it was down to you, and you alone. Things don’t fall into place as Sniper. There’s… [Continue Reading]

A Love of Laughter

No matter how we look at it, Team Fortress 2 is an awesome game. There’s bits we whinge about and bits we complain about, as well as stuff that really shouldn’t be in it *cough*random crits and current autobalance*cough*, and a lot of us have gone and written about the things we all dislike, for our Week of Love and Hate. We’ve also written about a lot of things that we love too. Despite how simple that sounds, it’s actually a very hard subject to write about. I spent ages trying to pick a subject. At first I was going… [Continue Reading]

I hate Mann Up Mode

One day, a robot-building mechanic was invited over to Mann Up mode by his friends. He found the mode very enjoyable, with new bots to think of and newer lineups to consider. It was like paradise for him, where he could experiment around for the good of all humanity. Then suddenly, he decided to play Mann Up by himself. There, he was met with discrimination of all kinds, mostly regarding his tour count. He tried to negotiate against their request of his leave, which fell on deaf ears, thus going into protest. A kick vote was made, and he was… [Continue Reading]

How Do I Love Thee?

Let me count the ways… Like, at least 12. TF2 is an amazing game, and there are many, many things to love about it I could talk about various aspects all day, from the classes, to the weapons, to the fantastic art style. It’s a game that is almost 9 years old, and still has a great place in my heart. Of course, there are also thingsĀ to hate about it, like random crits, unbalanced weapons, and 4 Snipers on a team, but I’ll always remember the good times that I had, and not the bad. Seriously,        … [Continue Reading]

A Week of Love and Hate 2

Hello everyone, and first off, happy mothers day to everyone. Particularly my mum. She’s awesome. This happy mothers day wish also includes, Heavy’s mum, Demoman’s mum and Scout’s mum. Maybe not Sniper’s mum though because she’s an alcoholic lunatic who is now sitting in a rocket in low orbit drinking herself to death while having left her son to die in a flooding city. That’s not really what we should be congratulating. Anyway, back to a week of love and hate! Ah, a week of love and hate. Last time round, for Valentines Day last year, we wrote about our… [Continue Reading]

I Love Crit Combos

Although Team Fortress 2 is known more for breeding fury with its RNG magic “You win!” 300% extra damage rolls, I adore them as a concept in multiplayer to be taken advantage of through weapon synergy as opposed to sheer luck. Sure, it may be more effective to simply mow the enemy down regularly, but goddamn, combos give you such a sense of accomplishment when you nail them. The Sandman / Flying Guillotine combo! Scout is a joy to play. Weaving and leaping throughout the map, being your team’s official meat tenderiser and throwing in second beatings free of charge.… [Continue Reading]

Ain’t no strings on me

Right now, I should be browsing SPUF and r/TF2/, discussing the recent stress tests. I’ve missed all of them. I don’t really care, despite having a hint of excitement early on the morning of the fourth. On the dawn of a new age of Team Fortress 2, I have finally freed myself. I have cut the strings that tie me. It’s taken a long time, but I have finally done it. I have uninstalled Team Fortress 2. I’m tired and jaded. I am sick of playing a game where I always lose. No matter how hard I try, failure spits… [Continue Reading]

Thoughts on Matchmaking

While I missed the first matchmaking stress test, I was awake and ready for the second one! Sorry EU fans, maybe one day Valve will haveĀ one at a time that’s not horrible for you guys. I don’t have enough to do commentary on 16 minutes of footage, so I’m just making an article. I loved how easy it was to queue up; just click the button and you’re off to the races. I played 6 matches and won 5 of them, so the players seem really competent for the most part. There were usually 2-3 people with mics on our… [Continue Reading]

So, that TF2 update…

I said I would write about the February 29th update, so I am. Luckily there was also a March 1st update which I can also write about, although most of that was bug fixes and the un-fucking-up of CP_Foundry. The important matchmaking stuff that you’re all interested in is available in video form here. Go on, watch the video! The biggest thing to point out was a very random Matchmaking Stress Test that happened late on the 1st of March. People of all sorts of flavours could suddenly go and play matchmaking. Unfortunately (and typically) I managed to miss it,… [Continue Reading]