Getting Back Into Team Fortress 2, and the Power of Competent Team Mates

The other day, I found myself playing Team Fortress 2. We had planned to play Sea of Thieves, but we ran into a bunch of hackers, which spoiled our mood. So we played TF2 instead, because why not? Now, I haven’t played Team Fortress 2 in a looooong time, so I expected to be a bit rusty. And I was. But that’s fine, because I had players I could actually rely on. The previous times I’d played Team Fortress 2, at least in recent memory, I had mostly been solo. I played a little Mann VS Machine a while back… [Continue Reading]

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Thoughts on a Heavy Update, from a Medic’s Point of View

Editor’s note: This article was written way before Valve decided to subtly change some text, indicating that the summer update was not a real update, just another cosmetic one. So feel free to take all of this with a pinch of salt since it’s no longer going to happen. Heavy is never going to get an actual update or anything. The fact that there’s a potential update this summer has really got me back into think about Team Fortress 2. While I haven’t opened the game in a month, I’ve been browsing the Steam Workshop and doing a lot of… [Continue Reading]

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My Favourite Bullet Hoses

I love a good bullet hose. A gun with a massive clip that shoots a torrent of bullets has always appealed to me. Said shower of bullets allows me to kill enemies I’d normally miss, and I can mow down common trash mobs with ease. A ‘Bullet Hose’ is a perfect name for any sort of gun that spews lead all over the place. Here are my favourite bullet hoses. Sweet Business Starting with Destiny 2, we have the Sweet Business. There are actually a few bullet hoses in Destiny 2, basically the Auto Rifle class of guns. A lot… [Continue Reading]

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Lunchboxes and Sidearms

Heavy‘s secondary slot has always been dominated by his lunchbox items. His lunchbox items are incredibly useful. Not only can they be used for healing the Heavy or, in the case of the Buffalo Steak Sandvich, giving Heavy a speed boost, it can also be used to heal injured teammates, especially their Medic buddies. It is no small wonder that the shotguns aren’t favoured as much. The shotguns are just completely outclassed by the Miniguns when it comes to raw firepower, and any Heavy player worth his salt will know how to mitigate the spin-up time by jump revving, and checking… [Continue Reading]

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Why Heavy?

While a large portion of the newer players may struggle to see the appeal in playing Medic, most of the older players feel the same about playing Heavy. A lot of people just see him as a glorified mobile Sentry and occasional Sandvich dispenser, or a tremendous waste of space on a team a full-time universal Sandvich dispenser and nothing else. However, to me, Heavy is one of my go-to classes when a solid damage dealer is needed, perhaps more so to me than Soldier. I find that, while Soldier does have a much higher skill ceiling and is overall… [Continue Reading]

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A Series of Unlikely Gaming Stories 1 – The Lost Heavy

So I started playing Team Fortress 2 when the Free to Play update came out. I was never someone to just jump in to whatever everyone else was doing, I was always the guy who goes to random servers and messes around in their own way. I’d played a handful of maps already, a CP map and an obvious CTF map. And I played 2fort as well. There were tons of other, different server types, from ‘achievement’ servers to ‘vsh’ maps that I later found out stood for “Versus Saxton Hale”. One map type stood out. It was called surf_something… [Continue Reading]

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Ode to the Second Banana

Boy howdy, haven’t made an article in a long while. In fact, this is the first article I’ve ever made on the new domain here. And who would’ve guessed that what drove me to it would be a simple yellow tropical fruit? Yes. I’m talking about the Second Banana. The banana is by far my second favorite new weapon of the Jungle Inferno update; right behind the Thermal Thruster. It’s so simple, yet so fucking good. In the dark, banana-less age of when the banana had not yet been brought into existence, the Sandvich was the undisputed champion of Heavy secondaries,… [Continue Reading]

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Four-Way Food Fight

The Jungle Inferno update brought Heavy a new lunchbox item, stealth buffed an existing one, and changed some other weapons, leading to changes in loadouts to work with their new stats. Once again, the viability and usage of each lunchbox item shifts again. Today, we’ll take a look at the four lunchbox items for the Heavy in TF2 post Jungle Inferno and see where they stand compared to each other. The Sandvich is similar to the Buff Banner, the Flare Gun and the Chargin’ Targe in one way. They serve as the first example of their weapon subcategory (lunchboxes, banners, flare… [Continue Reading]

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Moving to the frontlines as Heavy after Jungle Inferno

Long time ago, moving out of spawn as a Heavy is simple. If you don’t use the Gloves of Running Urgently, you are going to reach the frontlines just in time for Half Life 3’s release. But after the Jungle Inferno update, there have been various changes to the Heavy and his weapons. So maybe it’s time to take another look at the options available for the slowest, least mobile class in the game to get from spawn to the objective. A lot of times, I will be talking about Heavy with a Medic rather than just him alone. A… [Continue Reading]

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Jungle Inferno, the new Team Fortress 2 Update, is here!

I know, I was supposed to do write-ups for each of the days of the Jungle Inferno update, but considering how Team Fortress 2 updates work, with reveals on the first days and the actual event being released on the last day, I didn’t think there would be much point. So day two was all the new campaign stuff, like the old Gun Mettle update but with a twist. Now, rather than ending up with a billion stock weapons with weird (and often ugly) textures on them, completing part of the new campaign grants you a War Paint, that can… [Continue Reading]

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