Player Solos All Payday the Heist Maps On Hardest Difficulty

While Payday 2 is certainly the more popular of the two games, Payday the Heist is indisputably harder. With seemingly endless waves of punishing aimbot police officers, the hardest difficulty “Overkill 145+” has remained the domain of only the most skilled teams of heisters. Until now. Yesterday, Signor Tromboncino uploaded his playthrough of No Mercy, completing his playlist of soloing the entire game. For four of the heists he had bots and for the remaining five he was completely alone against the best the Washington PD had to throw at him. His loadout of choice is the Bronco revolver, M308, and Grenade Launcher, though he doesn’t hesitate… [Continue Reading]

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PD2 – Practical Uses for the Hitman Perk Deck

Before August 2015 there were a lot of perk decks that sucked in Payday 2, but none of them sucked as much as Hitman. The only perk deck in the game with negative consequences for equipping it, and providing only meager armor regeneration bonuses and the ability to dual-wield pistols (but not as well as the Akimbo skill in the Fugitive deck), it’s underwhelming and only used by complete noobs like this guy. Then the Perk Deck rebalance came and Overkill buffed a bunch of weaker decks into truly awesome stuff. The only one they missed was Hitman, meaning there’s… [Continue Reading]

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Payday: Global Offensive

I wasn’t going to write this article at first, because I knew it’d probably be received poorly and I don’t want to develop a reputation as a corporate white knight. After all, I keep finding myself on the wrong side of the angry fanmobs, having defended paid mods, droppable Ubercharges and now PD:GO. But I just truly don’t see why the Black Market update is so heinous based on Payday 2’s entire design philosophy. Unlike TF2 or CS:GO, Payday 2 is entirely Player-versus-environment. The reason Overkill can release DLC after DLC introducing entirely new weapon concepts and even an entirely… [Continue Reading]

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My first time in a first-person shooter!

Medic wrote a very interesting article describing her early experiences with Left 4 Dead and how it shaped her future gaming career. I thought I could talk about my personal background in the same way. Unlike most of you, I did not grow up playing video games. My parents are awesome, but they were not comfortable with ‘brain-rotting activities’, and for that reason I grew up without a computer, internet, or any gaming consoles. This ‘forbidden fruit’ was likely the reason I’ve dived so heavily into all three cultures. (They let me have a TV, which I quickly grew bored of… [Continue Reading]

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New Enemy Added to Payday 2

The FBI Files update is live for Payday 2, and while the new stat-tracking website is amazing on a number of levels, players are mostly excited about the new bad guy who’s entered the battlefield. Captain Winters is the first police unit that comes with a unique name, unless you count Mr. Hyde the ubiquitous security guard from Payday:The Heist. Protected by his shield and surrounded by a phalanx of lookalikes, Cn. Winters summons an unending assault wave that only dissipates if the heisters exit their comfort zone and go kill him. I find this refreshing, because in a cover-based shooter like… [Continue Reading]

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Killing Floor 2: Now With More Fire and Stuff Blowing Up

I’m going to be honest, I’ve been pretty ticked at Tripwire. Ever since Killing Floor 2 was first released in Early Access back in April, Tripwire had succeeded in adding a single map and no other game-changing alterations for over four months. I hate to be one of those people who clamor for new content, but when a game is released into beta you kinda expect additions and stuff since the whole point of a beta is to allow the devs to change and tweak content without worrying about needing to commit to anything. Even the graphs where they reminded everyone that developing new content takes… [Continue Reading]

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Sharks and Minnows (aka You)

Unless you play on tc_meridian, TF2 has a depressing absence of sharks. This holds true for the rest of my Steam library as well. Luckily, Depth recently had a free weekend, and I got to fill this void, just like the sharks in that game got to fill themselves up with me. I’ve always had an intense fascination with underwater combat in video games, partly because I’m mildly terrified of water in real life. I dedicated a whole article to what little of it exists in TF2, I can’t resist leaping into bodies of water whenever my gameplay crosses them, and… [Continue Reading]

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The Addicting Tyranny of Idle Games

It wasn’t until this gif popped up on my Steam Community overview page that I had even heard of the thriving genre of idle games. Games designed to not be played, instead to play in the background while you go about your life. Getting work done, sleeping…in the best examples you don’t even need the game running, it’ll automatically update itself when you next crank it up. This goes beyond games that incorporate being AFK into its design, like the skill-leveling system of EVE Online, or games like Animal Crossing that guilt you with spoiled crops and sad villagers if… [Continue Reading]

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My Left 4 Dead 3 Wishlist

There have been many rumors of a possible Left 4 Dead 3 in development, but I’m not going to link to any because I think they’re all druid pocky. I’ll believe there’s a new L4D game when Valve says so, and beyond that you’re just taking the running Half-Life 3 gag and switching franchises. But that doesn’t mean I’m not excited to think of ways I’d love to see Valve evolve the gameplay and come up with ways to improve it in a sequel. I doubt they’d go as balls-out crazy as Payday 2 did in expanding upon its prequel, but there are definitely some… [Continue Reading]

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5 Things You Didn’t Know About Payday: The Heist

Okay, you might have known some of these already. But after talking to some of the best players in the community and getting engrossed in Youtube videos of high-level play, I’ve picked up a few little known facts about Payday: The Heist, enough that I felt like putting them in an article. How many of these did you know? ———— 1. You can dominate snipers. But it’s bloody difficult. I’ve searched a lot of profiles of the biggest names in Payday:The Heist and only ever found one guy who did it a single time, and all he could tell me was that it happened in… [Continue Reading]

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