The Razorback Armada Returns

So a while back, when Nidus came out, invasions between the Grineer and Corpus were given a little more meaning. For every invasion that was won by one side, they would spend 12 hours occupying the location they’d won and they’d build progress to one of two gigantic enemies. The Grineer are working on a Formorian Fleet and the Corpus are working on a Razorback Armada. Well, the Corpus got there first, probably because they offered us better loot to fight for them, and now we’ve got to fight this… thing as a weekend event. But before we do so,… [Continue Reading]

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Alan Wake Is Getting Removed From Steam

Alan Wake is one of my favorite games of all time, as evidenced by the number of articles that reference it despite me never explicitly dedicating one to it or its sequel Alan Wake’s American Nightmare.  The story-driven narrative is exciting and suspenseful, with a cast of memorable characters and a plot that feels like living through a Stephen King novel, interspersed with Twilight Zone-style twists and framed around a flashlight-based combat system that never lets you fully feel in control of the situation. Well, if you’re hoping to buy Alan Wake for yourself, don’t dally because at the end of this weekend… [Continue Reading]

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Why doesn’t Engineer get a revolver?

Considering the number of cowboy-themed cosmetics and the Bucking Bronco taunt, I suppose I can safely say that the Engineer is pretty well associated with cowboys. However, while the Demoman gets a ton of knight-themed cosmetics and a few swords, Engineer never got the revolver that a lot of people wanted him to have. So why is that? Well, I don’t work at Valve, so I can’t really give a definite answer. but I can give a guess as to why that’s the case. First question one might ask: why not just give the Engineer one of Spy’s revolvers? Looking at… [Continue Reading]

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The Nexus Challenge: To Play or Not to Play

Week 3 of the second Nexus Challenge is in full swing, so if you were playing exclusively to score the sweet new DVa skin, now is the time to decide if you’re going to cut and run or keep grinding those games to get ten Overwatch loot boxes next week. An easy enough question for MOBA fans who enjoy the Heroes of the Storm gameplay, but personally I haven’t found it really singing to me, mostly because I have no appetite for MOBAs. This article is for people like me who want to make the HotS experience as manageable as possible. First… [Continue Reading]

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Do What Makes You Happy

Being a person on the internet who visits video game forums, I see a lot of recurring stuff. Not quite the same as the things I mentioned in my article about arguments between Team Fortress 2 and Overwatch, but the idea is similar. No matter where you go, you see similar trails of complaints, criticisms, jokes, memes and more. You get tons of new people (hopefully) asking for tips and you have tons of veterans either giving them tips or complaining that there are too many newbies in the game and that they just want to play Sniper in peace.… [Continue Reading]

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Alien Swarm: Reactive Drop – Guess who’s back

I was lazily browsing through the Free To Play section on the Steam catalogues (yes I know I’m a cheapskate) when I found this: After double-checking to make sure that it isn’t the old Alien Swarm, I did some extra digging. Turns out, this actually started off as a ModDB entry. The team behind it submitted it onto Greenlight and it passed. And since it’s on Steam for some time I assume they have Valve’s blessing. Either way, the reviews seem positive, unlike the remakes and extension attempts for one of my favourite games. So I downloaded it and jumped… [Continue Reading]

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Prey Demo Impressions

With the reboot of Prey on the horizon, I was pleasantly surprised to find out it had a demo available. I was curious about it after spying a trailer or two, but was hesitant seeing that the developer was Arkane Studios as I haven’t been a fan of their previous work, but I could look past that. You begin by waking up in your apartment with your brother telling you to get aboard the helicopter he has waiting for you. After a long-winded cinematic scene that feels like it was lifted from Mirror’s Edge, you finally touch down and can… [Continue Reading]

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Minigun Jumping

We all know the Heavy: slow, lumbering big Russian guy with a big gun. His slowness and general lack of mobility is pretty much why most of the community think that Heavy has a low skill ceiling. While Heavy does actually require a lot of gamesense, there’s no way around it: the Heavy has a very low mechanical skill ceiling since he’s limited by his low mobility. Many have sought to increase that skill ceiling by giving him more mobility. Foxzet tried replacing the Minigun with the Grappling Hook and had some pretty good results.But at the end of the day,… [Continue Reading]

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SMITE Kart – Racy Rumbly

Naturally, the first thing that comes to mind when you think of the 3rd-person, action-focused MOBA SMITE is: “My, I sure wish we had a horrible Mario Kart rip-off shoved into it…”. Oh, it ISN’T? Hmm… Seems Hi-Rez thought so at least. “Apollo’s Racer Rumble” is the newest event in the “Adventures” game mode in SMITE. Bluntly put, a never seen mode (in SMITE) is added and sticks around for a month with rewards for those who buy the pass but you can play for free if you’re not bothered about them. Perplexingly, the event is named after the god… [Continue Reading]

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Ambulas Reborn – Grinding Giant Robot Emus

On Thursday 4th of May, Digital Extremes released Ambulash Reborn, a new Operation (i.e. mini event) for Warframe. Frohd Bek, one of those annoying Corpus guys who likes to make as much as possible, is funding and prototyping a new super beefed up MOA robot to replace the old Ambulas model manufactured on Venus. This new Ambulas is tied to an Animo system, which allows the giant mechanical emus with laser guns on their faces to adapt to their enemies. Frohd Bek promises plenty of Grofit – growth and profit – to anyone who backs his bad 80’s-advert-styled proposals. Well,… [Continue Reading]

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