On Rahkshi

Rahkshi in L4D2

The Rahkshi were the six main bad guys in the 2003 Bionicle storyline, branded as the ‘Sons of Makuta’ and made out to be incredibly evil and hard to beat. They were considered genuinely scary beings and were the first sets to have simple bendy knees. Luckily, like the Bohrok and Bohrok-Kal and the Rahi before them, all you have to do to defeat them is to remove the squidgy, organic part and the Rahkshi just fall down. Problem is, while originally the Rahkshi were scary enemies that even the newly powered up Toa Nuva struggled to defeat, we later… [Continue Reading]

INSTANT CAKE MIX IS CHEATING

Scout and a Cake

I’m in a bad mood. I’ve been looking up easy home-made cake recipes. I have been cheated. Half the recipes I have found have been instant cake mix plus the standard ingredients you need to make said instant cake mix. This is not baking. This is cheating. Now, I’m not saying that instant cake mix is evil and should be banned. Instant cake mix is a lazy, silly thing to have, considering that a cake 99% of the time is flour, sugar, eggs and a fat of some sort. Plus some baking powder. So spending money on a ready-made mixture… [Continue Reading]

On Rochelle

Rochelle and Nick

It’s unusual to write an article on Left 4 Dead 2, when aabicus is so clearly better at the game than I am. And with only 30 hours (apparently) on the game, I look like a bit of a noob, even though as many as seven years ago, I was being dragged around Advanced coop campaigns and the only one I never managed to beat (and actually played) was Hard Rain, because that is genuinely a grueling campaign. That being said, I also know quite a bit of the ins and outs of the game, and I’ve always liked how… [Continue Reading]

The Differences Between Watching Overwatch and Team Fortress 2 Competitive

Different games, exactly the same damn problems. Medic and mercy

I’ll be honest, I’m not great at games. But I do enjoy watching games being played skillfully. So does aabicus. And so do a lot of people, enough for people to buy into weird schemes and build multi-million dollar prize pools for video game competitions. While Dota 2 and League of Legends aren’t my cup of tea to watch, I’ll always enjoy a bit of pro TF2. Now, top tier Team Fortress 2 is pretty fun. It’s strategic and fast-paced. You know what’s also fun? Pro Overwatch. But there’s something about them that, I don’t know, feels off. Most of… [Continue Reading]

Yet Another Shitty Eternal Beta Dragon Game

Oh look, another dragon game.

I’m pissed off. I’m always pissed off, but that’s not the point. I don’t want much from my stupid existence on this tiny, gods-forsaken planet, but what I do want is a half-decent game where I can play as a dragon and do dragony things, like burn villages and kill people. As a concept, it sounds really simple. It could make a fucking huge amount of money, like Goat Simulator but preferably good. Heck, it would make an amazing MMO game or an RPG. Preferably in 3d because dragons are big creatures who fly around a lot, and flying around… [Continue Reading]

The End of an Era

Well, that’s it. SPUF is dead. It’s gone. Nothing more than an archive. Dead. Done. Kicked the bucket. Pushing up the daisies. Rolled a seven. Gone forever. Poor thing didn’t even die painlessly. It struggled through 503 errors and database problems. It struggled under the requests of people trying to back up the vast number of posts and threads, desperate to archive an ancient forum. It didn’t even get any updates, being stuck on version 3 of vBulletin, despite vBulletin V5 being available for quite a long time now. SPUF died a painful death. Over the last year or so,… [Continue Reading]

Last Goodbyes

Rest in Peace, SPUF

Today, Monday the 5th of June 2017, is the day SPUF dies. No one will ever be able to post ever again. Today’s article contains the goodbye notes from various SPUFers throughout the ages, serving as a goodbye to the forum some of us have spent years posting on. For some SPUFers, it was just a place to hang out, for others, it was a source of inspiration, for others still, it was full of advice and nice, community things. Either way, SPUF was a great place and it’s a shame to see it go. “SPUF had a good run… [Continue Reading]

The Joys of CSS

CSS is fun.

No, I’m not talking about Counter-Strike: Source. I’m talking about Cascading Style Sheets. Cascading Style Sheets, better known as CSS, is a language used to make other languages look prettier. More specifically, it tells your web browser what a web page should look like. Even more specifically, CSS tells specific elements in your HTML what they should look like. Using CSS, you can make a background any colour you want, you can make text bigger and smaller, you can make links change colour when you hover and click on them, you can create menus, make pages mobile-friendly,  you can make… [Continue Reading]

Super Shiny Warframe Guns

The Prisma weapons can be recoloured, so why not?

There are two big things in Warframe – getting lots of guns and loot, and making yourself and your guns look fabulous. To aid in both, there are a handful of special weapons that crop up every so often, styled after various aspects of Warframe, one of which was released in the Ambulas Reborn event. The weapon in question is the Supra Vandal. It’s a shiny version of the Supra, with extra ammo. Extra shiny weapons always tend to have a very slight buff, or perhaps a buff to one stat and a nerf to another. The Supra Vandal is… [Continue Reading]

The Newish League of Legends Look

My Profile

Over the last few months or so, Riot has finally finished working on the new look for the League of Legends client, and it’s now finally the main client, with the old one going bye-bye forever. Really, it was about time, as the old client was a mess of bugs and weird glitches and was just a little bit outdated. Plus it used Adobe AIR, which is a massive pile of shit. My first thoughts on opening LoL for the first time in ages was “where’s the launcher?” since Riot have now combined the LoL launcher/patcher with the client itself.… [Continue Reading]