What’s your most sentimental item?

When it comes to playing the hat game, I take no shame in admitting that I’ve done a lot with it during my time playing Team Fortress 2. My backpack has become a mess of weapons and cosmetic items to help emphasize my vanity. Despite being a hoarder, I can safely say that I wouldn’t be heartbroken to see most of my collection go… with a few choice exceptions. I speak, of course, about the items with sentimental value; market value is easily displaced by the items that have some sort of meaning to the individual, and that meaning can… [Continue Reading]

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Itsurblog: Final Score

Itsurblog was a series of threads that ran from early 2013 to… well, I will explain that at the end. Itsurblog is without a doubt a milestone in SPUF history, where users got to know each other better, make friends and just generally have a nice chat. No topics were barred, so cosplay, soap, porn, maids, furries, bronies, fallout, and any and all combinations of these could all be spoken about at length, which of course they were because this is SPUF. In fact, the very blog you are reading was influenced by itsurblog, so there could be a place… [Continue Reading]

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Phlogisticast Episode 5

Hey look! A SPUF-related pod cast that has lasted more than a couple of episodes! Yes, really. Seriously. Anyway, the Phlogisticast has got its 5th episode out. In it, Dekky, Thunder and I talk about goodness knows what, mostly Pyro stuff. There’s also some really awful French accents, a chat with a real life Pyro and discussions about the normal Pyro stuff. On top of that, there are plenty of tips for playing Pyro. And on top of ALL of that, we discuss Black Mesa. Yay! You want to listen? Click here! Please excuse the fact that Dekky believed the… [Continue Reading]

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The Big Earner: Not that much of a Big Earner

When the Uber Update came out, it gave everyone except Engineer a set of weapons to work with. Pyro got shafted a bit by getting just one weapon, but it opened up a whole new strategy of det jumping, which is kind of big. But the downside of getting a whole new array of weapons, is that they all suck! Maybe they don’t. For this article, I’ll focus on the Spy sector. More specifically, his knife, the Big Earner. The Big Earner +30% cloak refilled on kill -25 HP penalty It doesn’t look like the penalty wouldn’t do much harm,… [Continue Reading]

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Happy birthday, Team Fortress!

Today, Team Fortress celebrates its 18th birthday! Now it can go out and drink and drive and all that… Depending on what country or state you’re in. Let’s hope that Team Fortress doesn’t overdo it and find itself at a police station or hospital. Anyway, happy birthday, Team Fortress! Hope you make it to the grand old age of 20! For fun, why not email the TF2 team and wish them a happy birthday in (virtual) person? Click here and send them a message! Try not to mention any bugs though. If you want to do that, send them a… [Continue Reading]

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Finally, TF2 has gone mobile!

Howdy guys! My name is Varun Iyer, and I’d like to share with you guys a mobile app that I specifically designed for TF2 Players. Well, first of all I’d like to say that this was a project I started recently because I noticed that TF2 wasn’t going mobile. Specifically, features that many people use, such as trading, viewing their backpack, and price-lists for buying and selling items wasn’t available on mobile devices. People had to rely on their, bulky, fat (no offense) laptops to simply know whether they got the widowmaker they were trading for. Well, I can tell… [Continue Reading]

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Phlog Updates: The Builder, the Sharpshooter and the Filmmaker

Everything is now back on track with the PhlogistiCast, our new YouTube show tasked with educating players of TF2! Episodes 3 and 4 have recently been released, with our first News Network video uploaded today. In Episode 3 we got Sn8wman on board to talk about the Engineer in all his glory. There was much laughter, cosmetic talk and gnashing of Pomson-rusted teeth. We also discussed the beta maps, Asteroid and Cactus Canyon, finishing with a few notes on low-gravity gameplay. Episode 4 was the first without Nommy around, but I managed to find just the chap to keep things… [Continue Reading]

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Airstrike/Classic changes

We all know that Airstrike and Classic are interesting concepts but suffer from decreased viability. Airstrike does literally everything the rocket launcher does, except less efficently and punishes the team for having potatoes that die to that launcher. Classic discourages headshotting and makes sniper generally less effective compared to Sniper Rifle. The ClassicLevel 1 Sniper RifleCharge and fire shots independent of zoomNo headshots when not fully charged-33% headshot damage when not fully charged -10% damage on body shot TFC sniper rifle did 2 times headshot damage all the time. And in TF2? It just deals 3 times damage only when… [Continue Reading]

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Altering the Invisible Man.

The Spy, a class of deceit, subterfuge, and sabotage. He holds in his arsenal: a knife capable of killing anything in one hit, a gun in case he’s caught in a bad situation, an electro-sapper to destroy enemy fortifications, a disguise kit to seamlessly blend in with the enemy, and finally a collection of watches capable of rendering him completely invisible. Those watches are pivotal to everything the spy can do. His disguise kit is useless without being in the right position; a position only reachable by an invisible man. His knife only has strength from behind. How can he… [Continue Reading]

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A talk about the Scout Melee

So a lot of talk on the forums over the past few months has pointed out that the stock melee is underpowered, reskins included.  But why is it?  Because there are better unlocks out there?  From what I can tell, a general consensus agrees that stock melee weapons across all weapons are underpowered compared to other unlocks, such as the Axtinguisher and Bushwaka.  Better yet, those same people also claim that the rest of the melees should be balanced around said unlocks, rather than stock.  Now, although I do not agree with them on that case, I’m not saying they… [Continue Reading]

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