Fall Recap and Look Ahead

Well, as I said in my column last week, it is the end of the season for most… or is it? Apparently not, as ETF2L Highlander will wrap up their regular season next week, and ESEA has decided to give us all a wonderful winter break and decided to start playoffs the first week of January. But enough of that. It’s time to cover our latest results. First of all is the TeamFortress.TV ZOWIE Invitational conducted this past Sunday. The first tournament conducted of its kind by TeamFortress.TV, it comprised top teams of North American 6v6 in a competition for… [Continue Reading]

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Community-Ifiers: A Suggestion

Do you own a Community Weapon? Chances are, probably not. There are only two ways to get one: Be rich and buy a sparkly Lugermorph, or become a respectful upstanding member of the TF2 Community who leaves the game a little better than when he arrived, and wait for Valve to contact you and give you one. The system is as old as the concept of weapon qualities. Back in the day that Vintage weapons outnumbered Unique weapons, Valve implemented this method of rewarding specific members of the community. But I’m starting to think this procedure could use an update.… [Continue Reading]

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What Weapons did you use in your early days of TF2 that you believed were good but you soon realized they weren’t as good as you thought?

Aabicus: When I first started playing TF2, I didn’t have the patience for regular Pyro, and I was well aware that I sucked at the airblast. So when the Pyro Grordbort set came out, I had my first experience trying to craft with tokens, as they didn’t have proper blueprints and I thought they never would. Several refined metals worth of drops later, and I had enough flare guns and backburners to equip an angry mob. I finally got my Phlogistinator and Manmelter once the normal blueprint came out, and rocked it with my Homewrecker, because I never got melee… [Continue Reading]

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“Medic, if you mention the Amputator one more time…”

Yeah, another article about a Medic weapon. I write what I know, and I know a lot about Medic weapons. The Amputator is one of them. And like its counterpart, the Crusader’s Crossbow, it’s been messed around a lot lately. But despite what I and a lot of others felt, after using it, I don’t think the new Amputator is as bad as everyone makes out. Let’s have a lookee…

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Some strategies for Jailbreak mode

For those of you who don’t know this game mode, Jailbreak is a psychological experiment disguised as a TF2 game. There are no respawns, and it requires custom specialized maps designed for the mode. Most of the server plays as RED, and begins the round drained of all ammo and clip. The BLU team consists of a few guards and a Warden, who have allcrits. The Warden must order the prisoners around, using his guards’ superior firepower to enforce control, and get them to participate in mini-games, where the players who lose the mini-games often die. When a single RED… [Continue Reading]

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November 31st to December 6th

2010 and 2011 were the big years this week. In 2010, Valve took efforts to fix some problems with players bypassing restrictions on building construction and destruction using the console. Until now, Engineers could immediately destruct sapped buildings and spies could destroy their sappers, as encapsulated in this great video: Fun fact: This happens because the game considers the sapper a building. This is why it’s immune to critical hits (a crit wrench does not remove it in one hit) and why the Homewrecker deals double damage to sappers (and does remove it in one hit) In 2011 Valve added… [Continue Reading]

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8v8 Highlander Medieval Tournament with Non-Medieval Maps

THE TIME: Saturday December 14 at 6pm GMT THE PLACE: SPUF Regular server Who doesn’t love Medieval Mode? I love Medieval Mode. I just get tired of DeGrootKeep after a while. So, this tournament is going to involve non-medieval maps played with Medieval mode enabled! (The theme is “Maps ruined by mini-sentries”) Current Map rotation: koth_king, sd_doomsday, and for the tiebreaker/fun round plr_hightower_event (for those of you who’ve wanted to try Medieval with spells ;). After that we’ll be taking requests for other maps the participants might want to play. More information: -There will be 8 players per team -All… [Continue Reading]

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(Blog Posts about Strange Parts: 2)

Smissmas is coming. *badum tss* And if you don’t remember the previous Strange Parts Post, clickity. I’m a Strange Item fanatic. I love showing off how many kills I’ve got with this weapon or that one. Or recently, how many points I have with this and that class (“InstaCakes is credit to team!”) and in general (Strange Speks!). So I was thinking: Some weapons aren’t Strange yet. Some are Strange Festive, but not plain Strange (Buff Banner! Sandvich!). Some are Strange and deserve to be Festive (I WANT A STRANGE FESTIVE SHOTGUN!). And then there are cool ideas for Strange… [Continue Reading]

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What is this?

This new column will function as a sort of “Letters to the Editor” section, where readers can submit questions to our staff. In addition, I will use it to announce credit or submission mistakes when they are made by The Daily SPUF, so that each author is given the attention and credit they deserve. To submit a question about the blog, TF2, or anything else: simply login, click the +New button, write your question in the title, and provide further information if necessary in the body. Make sure to mark the Category “Dear Aaby” in the upper right-hand category box.… [Continue Reading]

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