Bumper Cars and You!

The new Halloween map has decidedly one of the funnest post-game grudge-matches ever. Learning from their mistakes with hell from last year, Valve has taken the concepts and turned them into two very fun mini-games and one which will probably get more fun once Valve finds a way to stop perpetual stalemates on the 9-Square grid. The Doomsday_event bumper cars are not exactly the most strategy-laden game modes TF2 has to offer but there are still some strategies quick-witted players can use to give themselves the edge. To wit: 1) Bind a key to suicide. The second you’re about to… [Continue Reading]

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Scream Fortress 2014 coverage with Dekky!

It appears Merasmus is getting a little senile. Perhaps this is no surprise considering the millennia he’s spent upon this earth. His recent attempt at building a cursed carnival hit a stumbling block when he realized, much to his despair, he’d forgotten to place the carnival atop an ancient burial ground. For such is the way of the wicked wizard. But a plan was forged, and Merasmus invited a familiar group of mercenaries to help fulfill his plan. In theory one doesn’t require an ancient burial ground. A recent one will do nicely. In fact even the burial part is… [Continue Reading]

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Scream Fortress 6 is here!

Yep, Scream Fortress is here! And it’s really bloody insane. There’s spells! And curses! And Carnival stuff! And BUMPER CARTS! Yeah, seriously. Alright, first things first, the basics. Merasmus forgot to build his evil carnival on top of an ancient burial ground and is now hiring you to do that for him. Said carnival is actually a variant of SD_Doomsday. You get the tickets (not the Australium) to the giant lift and then you get sent to a bumper carts minigame. That’s pretty much it. Actually, it’s not, but we’ve got a ton of articles coming up about all this!… [Continue Reading]

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The Plight of These Pestilential Pumpkin Presents

Halloween is back! As Valve recently announced, all five of the previous Halloween events are playable! (I’m not sure why that’s news, they always make the old Halloweens playable, but it’s still appreciated.) However, as much as I want to get into the Halloween spirit, the one thought plaguing my mind is, “Are those darn presents going to screw me over again?” Most of the old Halloween maps come with presents that grant the player who picks it up some sort of event-restricted cosmetic reward. And that’s about all that’s remained consistent over the years, except for the number of… [Continue Reading]

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Fancy Halloween Cosmetics

Halloween updates are generally fairly predictable. New map, random gifts, possibly a crate, fun new gimmick and some creepy costumes. You’re almost guaranteed that Pyro will get a cool monster-like outfit, or he’ll become a ghost or something like that.  Either way, Pyro almost always gets the best Halloween costumes. Sniper generally has to make do with a Vampire Hunter look and Medic gets the “crazy evil Dr Frankenstein” as always. It’s either that or being an Egyptian Pharaoh. Engineer generally gets fuck all in the Halloween department, apart from being a really annoying fly boy that only works if you have… [Continue Reading]

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The Big 500 – Fun, games and prizes!

Hello everyone and welcome to the 500th post on the Daily SPUF! That’s right, we’ve reached 500 articles and almost all of them are full of cool TF2 stuff and you should go and read every single article! Okay, fine, don’t do that (although it can take up a lot of your time), but instead of reading every single article, why not enter this contest! Yep, we’re hosting a 500th Article Special contest here. No, this isn’t an excuse to make you all do all the work, because I’ll also be writing a bunch of articles too, based on what… [Continue Reading]

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TF2 receives first new Normal Quality item since 2007

I can’t be the only one who thinks there’s something elegantly ground-breaking in that simple, simple change during today’s double-update. To quote directly from the update notes: “Made the Spellbook Magazine a base action slot item for players to equip and use when playing on a server that uses Halloween Spells” For gameplay, this means that if you join a server that has spells enabled (which can be any server thanks to a new cvar, but also plr_hightower_event by default) and your action slot is empty, it’s autofilled with this: A very minor change, at the moment almost inconsequential. Valve clearly… [Continue Reading]

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A couple of reasons to play TF2 around about now

I know the feeling. You kinda want to maybe play Team Fortress 2 but you just can’t bring yourself to click on the play button. Or maybe you’ve just grown bored of the game. Or maybe you haven’t played in ages and are just looking for a reason to come back. Well, good news everyone! This article should help you find the strength to press play and start kicking (or healing) ass! Reason the First There’s tons of hats. Tons. Tons and tons and tons. The last two years alone have doubled the number of hats you can wear. And… [Continue Reading]

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Scream Fortress needs to be scarier.

I have to give the blog and update writers for Team Fortress 2 a lot of credit. Whoever these people are, they are amazing. They rarely fail to amuse, except when they joke that an already very late comic was actually early and the next one won’t be until next year. It’s always full of amusing jokes and all sorts of strange references. The Saxxy Awards for example mentioned Guardians of the Galaxy and Captain America: Winter Soldier. And of course, when Scream Fortress comes around, the poor writers try their best to make it all seem spooky. Except it’s… [Continue Reading]

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Mod Showcase: Zombie Fortress

Welcome back to Mod Showcase. I’m Brickinator and today’s mod is the imaginatively titled ‘Zombie Fortress’; a game type which features the undead because everything does these days. Just as you’d expect, RED team start off as survivors and BLU are the zombies. The survivors cannot respawn but the zombies can, so there’s a constant stream of the brain-munchers throughout the match.  Luckily for the survivors, the zombies can’t use guns. But they can carry baseball bats and knives for some reason. Maybe they were armed by a Glaswegian gang or something. The classes you can play as are restricted;… [Continue Reading]

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