5 More Great Weapons in Call of Cthulhu

Last year I covered five (really six) of my favorite weapons in the Call of Cthulhu RPG system. Since then, I’ve gotten to play more campaigns and more characters, and I’ve found some additional combat options that I think really hold their own. Whether raiding eldritch tombs or staking out satanic speakeasies, here are some effective personal defense options I think you should consider: 1. Sawed-off Shotgun The famous double-barrel boomstick is the archetypical survivalist’s weapon, and it should have made the first article for its laundry list of positive traits. It can fire twice a round and each shot… [Continue Reading]

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Destiny 2’s Shotguns Make Me Sad

I don’t know why, but shotgun weapons in many video games are all over the damn place. There are a ton of tropes surrounding video game shotguns, and most of them are pretty bad. This annoys me because I want to like shotguns, but I simply can’t. And Destiny 2’s shotguns basically fill a ton of tropes. Before I even start though, I don’t play much PvP in Destiny 2, so PvP players can safely ignore this article. After all, there are far fewer enemies in Crucible, Iron Banner and Trials of Osiris, and everyone is as mobile and as… [Continue Reading]

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5 Shotguns You Should Try in Warframe

Shotguns are always a fun weapon type. Limited mag sizes, slow reload speeds but a fuckton of damage, all neatly wrapped inside a cool-looking gun. Sure, reload times will be a problem, but that doesn’t matter when you can spray enemies with death in pellet form. Or some other form, because Warframe shotguns are weird, crazy things. Anyway, here are five shotguns that you should really try and aren’t the Tigris Prime. Because the Tigris Prime is hard to get and insanely over-hyped these days. The Corinth Th Corinth is a Tenno-made shotgun that was hyped for an insanely long… [Continue Reading]

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Shotguns

The shotgun is the best FPS weapon for me. My aim really sucks, so sniper rifles and assault rifles are right out. I also like getting up close and personal with people, which means I should stay away from explosives if I want to stay alive and in one piece. Anything that hampers mobility irks me, so I will not be using a minigun or a light machine gun. And I really, really dislike having sustained damage when burst damage is an option, so no SMGs for me. Thus, the shotgun is the only option left for me that isn’t… [Continue Reading]

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Planetside, too

In the interests of expanding our horizons, Medic and I are doing an exchange where we take turns picking a free-to-play multiplayer game that one of us hasn’t tried. Last week we played Warframe, which Medic wrote about, and this week we were gonna try my old college love, Planetside 2, but then the game didn’t work on Medic’s computer. (Update: It eventually fixed itself, and our co-op adventures will be chronicled in Medic’s upcoming article!) However, this did cause me to reinstall again, and soon I was teleported back to my 2013 dorm room–running through Auraxian landscapes, solo-capping control points and constantly reviving corpses. I don’t… [Continue Reading]

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M1014 – The Ubiquitous Shotgun

I’ve written two articles on several guns that make very frequent appearances in games I enjoy playing: The SCAR rifle and the Mac-10 SMG. This almost requires that I write third third article on the final member of the triumvirate: The M1014 shotgun. (We’re not counting the AK47, its popular enough that nobody’s surprised it appears in every game ever). In most games, the M1014 fills the role of the balanced upper-tier shotgun; there’s nothing wrong with it in particular, but some other gun might trump it in certain stats. In the original Counter-Strike, the XM1014 was one of only two shotguns… [Continue Reading]

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Shotgun heavy is an odd beast

Shotgun heavy is an odd beast. While he’s a valid and viable subclass, he’s also decidedly a joke because he’s forgoing his ultra-powerful minigun. Not to mention his signature weapon, the Family Business, is completely unremarkable, serving only as another basic shotgun with one of the few examples in TF2 of boring stat alterations. But really, because of this Valve is free to do more of the same just because it couldn’t possibly hurt. No heavy shotgun’s coming anywhere near the Sandvich in terms of viability, even if it were a Widowmaker that also healed Heavy for the amount of… [Continue Reading]

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What if Pyro had a shotgun primary?

This article is dedicated to Yert, one of the winners of the 900th Article raffle. What’s so interesting about the Pyro is that he’s a dedicated short-range class in a midrange game. Flamethrower, Shotgun, and Fire axe are all heavy hitters up close but rapidly run out of steam the further away your opponent is, and that’s kinda weird in a game where most secondaries are designed to fill a niche where the primary weapon is weaker. But that leaves open the tantalizing possibility of replacing the Flamethrower with an incendiary shotgun of some sort. Pyrophoricity Level 1 Incendiary Shotgun… [Continue Reading]

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Cops & Zombies 3: Shotguns

On one side of the spectrum, we’ve got the long-range super-accurate sniper rifles, in the middle we’ve got the midrange medium-accurate assault rifle, now to round things off here come the short-range screw-accuracy shotguns. Not that these guns can’t hold their own in mid-range combat; horde games always give players some of the best shotguns that can wreck the enemy even outside their favored range, and keep the damage coming indefinitely due to the quick single-shell reload system. Left 4 Dead 2 has a larger variety of shotguns available to the player, with the Chrome Shotgun and Pump Shotgun among the earliest… [Continue Reading]

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Holy Grappling Hook, Fatman!

So, Smissmas came and went, and in my honest opinion, I thought it was a bit of a disappointment, to put it politely. The new weapons were meh, the Festive weapons(aside from Bonk and Shotgun) sucked and we only got 7 of them, most of the cosmetics weren’t really that interesting, and they nerfed the Tide Turner. Say what you want about End of the Line, but at least it didn’t ruin a well-established weapon. Oh, and we also got Mannpower, perhaps the most casual gamemode in existence despite nocrits. The powerups are so overpowered it’s ridiculous, not to mention… [Continue Reading]

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