Customizability: Article #2 – Paladins

Paladins, aside from its champion roster, also has a rather good customization system. A two-tiered one, in fact. Aside from a card system where you build your loadout deck before the start of the round, there’s also a item system where you buy items you need while playing. We’ll start with the former, as it is the main customization option available in the game. Paladins uses a point-based system along with its cards. You don’t directly alter the champions’ kits, but you can pick cards that enhance the skills or add additional attributes to it. Each champion has sixteen cards,… [Continue Reading]

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Customizability: Article #1 – Team Fortress 2

When I play multiplayer FPSes, one thing that I really look out for is player customization, both in terms of cosmetics and playstyle. I have a feeling this is because TF2 is my first ever multiplayer game, and the first one I ever sank more than a hundred hours into. Between cosmetic and gameplay customization, the one that matters most is gameplay customization. I enjoy the greater amount of control the devs give for us to pick the playstyle we really like, by letting us design one that fits us. Hence, the ability to tailor a character’s kit to my… [Continue Reading]

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A Bow Pretending to be a Rocket Launcher

All right, this one is a lot less literally a rocket launcher than the one Medic talked about. But since it’s my favorite primary weapon in the entire game, I couldn’t resist writing an article on the Plainsrider Bow with explosive arrows from Payday 2. Long ago I included the Western Pack on a list of DLC I recommend because, since Payday 2 didn’t (and still doesn’t) have any free grenade launchers or poison weapons, the Plainsrider Bow unlocks both playstyles in a single weapon. Firing arrows tipped with dynamite, the Plainsrider has a number of advantages over other explosives.… [Continue Reading]

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Custom Weapons in TF2

While transferring files onto my new computer, I stumbled across some very, very old pictures buried deep in my hard drive, and I found a TF2 weapon idea that I’d made back in 2012. In hindsight it was a terrible concept, but I’d made a model for it and even mailed it in a letter to Valve, so my noob self apparently got pretty invested. And  now I’m inspired to spend an article talking about the custom weapon community in Team Fortress 2, because I am far from alone in that department. TF2 has had a long and thriving modding community that used… [Continue Reading]

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I don’t need Sandvich

Cue an angry mob of Heavy and Medic mains raging at the title. Thank goodness there isn’t that many of them. Truth is, despite constantly hearing about how Sandvich is the be-all and end-all of Heavy secondaries, and seeing how many players swear by that thing, after using it myself for some time I decided to stop using it. And part of the reason is because of my playstyle. As I have mentioned here and here, I mostly play as a flanking Heavy. I sneak behind enemy lines and tear enemies into shreds where they least expect it. And most… [Continue Reading]

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The Custom Weapons Pack in Left 4 Dead 2

Link to Custom Weapons Pack For the longest time, the closest we had to custom weapons was a bunch of really awesome weapon skins in the Left 4 Dead 2 Workshop. None of them really changed the gameplay beyond looking sexy, even if I swear my aim got better whenever I used this revolver skin for the Deagle. But finally, Rectus had the brilliant idea to take the game’s support for custom melee weapons and modify those weapons beyond anything I thought possible. People had added custom melees into campaigns before Rectus (the most famous probably being the Foam Finger… [Continue Reading]

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Super Shiny Warframe Guns

There are two big things in Warframe – getting lots of guns and loot, and making yourself and your guns look fabulous. To aid in both, there are a handful of special weapons that crop up every so often, styled after various aspects of Warframe, one of which was released in the Ambulas Reborn event. The weapon in question is the Supra Vandal. It’s a shiny version of the Supra, with extra ammo. Extra shiny weapons always tend to have a very slight buff, or perhaps a buff to one stat and a nerf to another. The Supra Vandal is… [Continue Reading]

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The M14

The term ‘battle rifle’ refers to any military-grade rifle that fires a full-power cartridge. They’re heavier than assault rifles, have stronger recoils and often default to semi-automatic, meaning that their usage has died down considerably and they callback to the WWII era of weaponry. That being said, they’re still found in all branches of the American military today, and with the M14 being one of the most famous battle rifles, its lengthy career has made it a standard sight in the arsenals of various first-person shooters. Due to its roots as a battle rifle, it’s a popular choice for filling the “semi-auto… [Continue Reading]

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Killing Floor 2 Update: New Zed, Map, Multiperk Weapons

A new balance patch has come out for Killing Floor 2, and it’s awesome. First things first, the Gorefiend is the newest addition to the Zed hordes, looking like a Gorefast but with two makeshift swords instead of one. He’s got this helicopter attack that’s scarily effective at shredding through a player’s HP, he’s immune to being bashed, and he’s probably the most effective glass cannon among the Zed hordes. At the moment, he only spawns on Hard, Suicidal, or Hell on Earth difficulty, which I don’t like. Every other Zed spawns on every difficulty, and I don’t think he… [Continue Reading]

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FPS Cliches Found on Only One TF2 Weapon

Hey look, a TF2 article! As a longstanding and proud member of the first-person-shooter genre, TF2 nevertheless stands apart from most other games due to its versatile array of weapon designs and its avoidance of most of the common shooting mechanics that permeate shooter games. TF2 is really amazing in just how simple they keep the core combat at its foundation, avoiding things like weapon stability, accuracy modifiers, tactical reloads, and other ‘realistic’ mechanics that complicate matters. This article is designed to showcase the few cases where these mechanics appeared, usually in subtle form. The scarcity of their presence just reinforces how… [Continue Reading]

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