Why you really, really should not be a Battle Medic.

For everyone who plays Team Fortress 2 and is at least not a potato, it’s clear as day why Battle Medics are never a good idea. Although Medics have that little speed boost and regenerating health, their weaponry simply isn’t built for fighting. This, on top of a lack of heavy-class health and no true, reliable advanced mobility, is a recipe for disaster. Plus, it annoys your team mates, who are probably on fire right now. But just how bad is a Medic’s weaponry when it comes to fighting? Let’s start with the basics. We’ll concentrate on primary weapons, because… [Continue Reading]

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The Solemn Vow – Saving Your Life At A Glance!

Most Medics I know run with the Ubersaw. That’s understandable, it’s a nice weapon. It looks good. It’s useful. It’s balanced. It’s fun to use. And if you see a dumb Spy or an AFK Sniper, you’ve just got yourself free Uber. The Ubersaw also has a fancy kill taunt. A while ago, it used to be silent, so you could hide around corners and catch people unaware with it, just like the Stab Stab Stab taunt. Some other Medics use the Amputator. When the Medieval Medic set was around, it was a great weapon, but to be fair, no… [Continue Reading]

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Why the Razorback is one of the best Sniper secondaries

Spufblog: Hey everybody! Today we’re going to be interviewing Maxillaws, one of SPUF’s most prolific posters and a sniper main. He’s going to be playing Sniper for the SPUF team in the recently announced “SPUF vs. Discussions II: Requiem.” Today’s topic of conversation: The Razorback. Widely derided as a joke secondary and one of the worst weapons Valve ever added to Team Fortress 2. But Maxillaws disagrees. Why is that?

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SPUF vs. Discussions II: Reqiuem

================IMPORTANT INFORMATION====================== The Date:Saturday September 21th at 6pm GMT The Server: SPUF Custom server The Rotation: koth_badlands, cp_granary, cp_gullywash ================================================== ======= On the stroke of 2013, two forums met on a lonely snow-covered hill, then an old abandoned factory, and finally a lonely snow-covered abandoned factory. To settle an old dispute. To prove once and for all which forum was more deserving of the steam that powered it. In the ensuing battles, gibs flew freely, fallen hats marked their owners’ graves, and basically everyone involved had a great time. So now its time for a rematch! Like last time, it’ll… [Continue Reading]

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Move that blog up!

I’ve mentioned once or twice that I’ve had problems with Blog.com. As much as I love the URL, it seems like our fair blog is constantly being set upon by data vampires, who eat unsuspecting blog posts in the night. We’ve already lost three blog posts to the dastardly beasts, as well as our “Write for us!” page. In addition, readers are reporting that they cannot always see new blog posts, and the scheduling feature has a habit of just not paying attention to the set deadline. So I’m going to migrate over to wordpress and see if that solves… [Continue Reading]

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Demoknights vs. Demomen: The Results

As I posted recently, SPUF had a “Demoknights vs. Demomen” event, where we pit 9 demomen against 9 demoknights in three different gamemodes to see who wins. The result; resounding Demoknight victory, just like last time. pl_badwater: Demoknights capped in 6:20, then held off demomen from second point to the end. cp_yukon: Demoknights won 3 times in a row arena_lumberyard: Demoknights win 3 times in a row. Then the demomen team up and work together and defeat the demoknights in a flawless victory, while James Horner music plays in the background and the corpse of Walt Disney sheds a single… [Continue Reading]

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A Tale of Two Saws

We here at spufblog pride ourselves on keeping our daily articles relevant and balanced between all nine of Team Fortress 2‘s classes, and I’d say that this week’s articles are shining examples of that. Let’s see…we had article about the Sticky Jumper….followed by an announcement about “Demoman vs. Demoknights,” followed by an analysis about Demomen vs. Demoknights…followed by a break-down of the Demoknight’s Half-Zatoichi… Okay, at this point you’re probably pretty positive I’ve never played anything but demoman. But that isn’t true, actually he’s not even my main. I consider myself a Medic. Problem is, I haven’t played him recently… [Continue Reading]

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Demoknights vs. Demomen, Season 2!

Hey everybody! Do you all remember the Demoknights vs. Demomen event back in February? Where the demoknights won in a landslide? Sure you do! We’ll its happening again! And this time, we’re adjusting the way people can enter the event; there will be no prior sign-ups. An hour or later before the event, add me on Steam if you’d like to join and talk to me. I’ll give the server password to the first 18 people in this fashion, meaning until then anybody has a chance of playing. This is to fix the recurring problem where people sign up a… [Continue Reading]

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Demoman Vs. Demoknights: A 1v1 analysis

There are two very distinct types of demomen: good ones and dead ones demoknights and demolitions men. Players have to choose between the two types early on, as it’s laughably easy to get your Chargin’ Targe with 5 demoman achievements, and odds are good that your next demoman weapon drop will be a sword. Lord knows pubs can’t seem to stop spitting them out on both teams, so even if you never play the class you’ll be intimately familiar with hearing the least subtle melee class on the battlefield, whose Tarzan-like cry usually precipitates a critical blade beheading you or… [Continue Reading]

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Why I Hate the Half-Zatoichi

Let’s get this blog off on the right foot; complaining about weapon unlocks! The Half-Zatoichi is a sword for Demoman and Soldier that behaves identically to the stock bottle except for 3 things: (1) killing someone with it heals you to full health, (2) not killing someone with it makes you unable to switch back to your other weapons, and (3) people wielding the weapon can OHKO each other. First. Let’s deal with the ‘honorbound’ downside. It makes this sword very annoying to use. The number of reasons you might not get the kill is staggering; perhaps a teammate steals… [Continue Reading]

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