Lara Croft is Disappointed

A while back, the TF2 team announced a contest in which we were told to make promo items for the new Lara Croft game. The only stipulations were that it had to fit inside TF2, it had to be related to a Lara Croft game and it could not be Heavy in short shorts. On December 3rd, they announced the winners, and as good as they are, it’s left a bad taste in everyone’s mouths. Three items made it as promos and a few more were accepted, to be added to the Mann Co. store at a later date. The… [Continue Reading]

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500th Article Contest Winners!

Welp, the contest finished with a poof rather than a bang, but that’s alright since there are prizes waiting to be given away! And trust me, these prizes won’t stand still. They’ve got a life of their own. What were the prizes again? Let’s recap: Third Prize – 1 Decal Tool, 1 Strange Revolver, 1 picture of your favourite load out done in Garry’s Mod. Second Prize – 1 Tour of Duty Ticket, 1 Strange Medi Gun, 1 picture of your favourite load out done in Garry’s Mod, 1 fan fiction of your choice written by me. First Prize – 1… [Continue Reading]

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Why Soldier is (Often) the Favorite and Most Balanced Class

Hello everyone! One of my favorite things about Team Fortress 2 is the idea of having 9 completely different classes work together and intertwine roles to complete objectives. Some classes like the scout are considered the pinnacle of skill to TF2 competitive players while the heavy and the engineer are fairly simple to newcomers to the FPS genre. The demoman is usually credited with having the greatest skill curve but the soldier is considered the ‘best’ and most ‘balanced’ class. Let me explain why many people share this common opinion. 1. Skill Curve The soldier is not the normal cookie cutter class of most FPSs… [Continue Reading]

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Scream Fortress 2014 coverage with Dekky!

It appears Merasmus is getting a little senile. Perhaps this is no surprise considering the millennia he’s spent upon this earth. His recent attempt at building a cursed carnival hit a stumbling block when he realized, much to his despair, he’d forgotten to place the carnival atop an ancient burial ground. For such is the way of the wicked wizard. But a plan was forged, and Merasmus invited a familiar group of mercenaries to help fulfill his plan. In theory one doesn’t require an ancient burial ground. A recent one will do nicely. In fact even the burial part is… [Continue Reading]

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The Big 500 – Fun, games and prizes!

Hello everyone and welcome to the 500th post on the Daily SPUF! That’s right, we’ve reached 500 articles and almost all of them are full of cool TF2 stuff and you should go and read every single article! Okay, fine, don’t do that (although it can take up a lot of your time), but instead of reading every single article, why not enter this contest! Yep, we’re hosting a 500th Article Special contest here. No, this isn’t an excuse to make you all do all the work, because I’ll also be writing a bunch of articles too, based on what… [Continue Reading]

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Itsurblog: Final Score

Itsurblog was a series of threads that ran from early 2013 to… well, I will explain that at the end. Itsurblog is without a doubt a milestone in SPUF history, where users got to know each other better, make friends and just generally have a nice chat. No topics were barred, so cosplay, soap, porn, maids, furries, bronies, fallout, and any and all combinations of these could all be spoken about at length, which of course they were because this is SPUF. In fact, the very blog you are reading was influenced by itsurblog, so there could be a place… [Continue Reading]

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Airstrike/Classic changes

We all know that Airstrike and Classic are interesting concepts but suffer from decreased viability. Airstrike does literally everything the rocket launcher does, except less efficently and punishes the team for having potatoes that die to that launcher. Classic discourages headshotting and makes sniper generally less effective compared to Sniper Rifle. The ClassicLevel 1 Sniper RifleCharge and fire shots independent of zoomNo headshots when not fully charged-33% headshot damage when not fully charged -10% damage on body shot TFC sniper rifle did 2 times headshot damage all the time. And in TF2? It just deals 3 times damage only when… [Continue Reading]

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Altering the Invisible Man.

The Spy, a class of deceit, subterfuge, and sabotage. He holds in his arsenal: a knife capable of killing anything in one hit, a gun in case he’s caught in a bad situation, an electro-sapper to destroy enemy fortifications, a disguise kit to seamlessly blend in with the enemy, and finally a collection of watches capable of rendering him completely invisible. Those watches are pivotal to everything the spy can do. His disguise kit is useless without being in the right position; a position only reachable by an invisible man. His knife only has strength from behind. How can he… [Continue Reading]

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A talk about the Scout Melee

So a lot of talk on the forums over the past few months has pointed out that the stock melee is underpowered, reskins included.  But why is it?  Because there are better unlocks out there?  From what I can tell, a general consensus agrees that stock melee weapons across all weapons are underpowered compared to other unlocks, such as the Axtinguisher and Bushwaka.  Better yet, those same people also claim that the rest of the melees should be balanced around said unlocks, rather than stock.  Now, although I do not agree with them on that case, I’m not saying they… [Continue Reading]

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A Silver Lining to the Stickybomb Launcher Nerf

As a fellow Team Fortress enthusiast, I’m sure I don’t need to remind you–the reader–about the controversial nerf to the Stickybomb Launcher from the recent Love & War update, nor the equally controversial reversion of said nerf. It became the subject of much debate and, unfortunately, heated and rather aggressive argument. Unless you had no opinion on the matter, this was a change that affected you. I’ll be frank with you: I didn’t support the nerf, and I was strongly in favor of the reversion. That’s not to say that I was adamantly against it; there were counterpoints from respected… [Continue Reading]

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