The Trials and Tribulations of Running an Event

So some of you may know me as an admin for the SPUFserver. It’s a job that comes with a lot of pain because running a server is very hard work. However, it’s a job that can be quite a bit of fun, knowing that you are the god of the little TF2 universe stuck within that server. One of the interesting things I get to do is pop up on SPUF and offer to host events that are being floated around. I like doing this because events are a fun thing for the community to enjoy, but there’s a… [Continue Reading]

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Some Tips on Ultiduo

Competitive Team Fortress 2 is an odd beast. On one hand, its goal is to quantify the most skill-based aspects of our beloved game to create an environment where the most skilled teams can prove it to their peers. Unfortunately, in order to do this they have to contend with the incredible amounts of unbalanced stuff that are hallmarks of the game; the unlocks are designed to be swapped out for the right situations, most of the classes are not designed to be played the whole time, and many of the maps give unfair advantages to offense, defense, or whichever… [Continue Reading]

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A guide to Shotgun Heavy

Shotgun Heavy, AKA “Fat Scout”, is a method of playing Heavy by attacking and killing enemies with only your secondary and melee weapons. Not a supremely easy (or even very effective) strategy, it is more for use in the mindset of not entirely caring or messing around. As such, if you are in a situation that you playing Shotgun Heavy is a pure detriment to your team and is causing your team to lose, don’t do it; more, reserve Shotgun Heavy for times when you’re on a team that is good enough to where you can essentially do whatever you… [Continue Reading]

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How to Win cp_orange_x3

Now, in my last Demoman vs. Demoknights post, I neglected to mention my personal favorite of the two demoman playstyles. Do I prefer demolitons man, or demoknight, or maybe even hybrid? None. My favorite demoman loadout revolves around the Sticky Jumper. The Sticky Jumper is addicting. Unlike the Rocket Jumper, it requires zero skill to use effectively (as opposed to a little skill) and it lets you keep your powerful Grenade Launcher and melee of your choice. This means you are perfectly capable of filling a viable role on your team; you have the absolute best mobility of any class… [Continue Reading]

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In Defense of Medieval Mode

Medieval Mode. You’ve heard of it. Sounds awesome. The Wiki page makes it look awesome. But is it awesome? … YES! Ignore the haters, this mode is great. I can have a barrel of fun on cp_degrootkeep (and a lot of custom Medieval maps, but those are way harder to find people playing.) As almost any class. Medieval Mode gets a lot of flak from most because it’s considered a “melee spamfest”, “void of all strategy” and “a horrific cluster♥♥♥♥ of arrows and demoknights.” And they may all have a point. But there are ways to play the game mode… [Continue Reading]

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