Moving to the frontlines as Heavy after Jungle Inferno

Long time ago, moving out of spawn as a Heavy is simple. If you don’t use the Gloves of Running Urgently, you are going to reach the frontlines just in time for Half Life 3’s release. But after the Jungle Inferno update, there have been various changes to the Heavy and his weapons. So maybe it’s time to take another look at the options available for the slowest, least mobile class in the game to get from spawn to the objective. A lot of times, I will be talking about Heavy with a Medic rather than just him alone. A… [Continue Reading]

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A few words on the Gas Passer

Out of the four new Pyro weapons added, the Gas Passer is probably the least-talked-about of the bunch. The Dragon’s Fury is a new primary that works differently from other flamethrowers and is a pretty good DM weapon, with cries of it being OP spreading across the forums like wildfire when it first appeared. The Thermal Thruster is a freaking jetpack that grant Pyros unprecedented mobility for the class. The Hot Hand is now the #1 joke weapon of the game, and in a good way. Running around slapping people and dashing off with the speed boost makes it a… [Continue Reading]

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The New Eviction Notice

I once talked about the old Eviction Notice and how I used it. And below were the stats before the Jungle Inferno update: And after the Jungle Inferno update, here are the new stats: The “20% damage vulnerability on wearer” stat has been swapped for “maximum health is drained while item is active”. Right now, having it active will drain 5 Hp per second out of your maximum health. Holstering it will let you regain your maximum health at the same rate. The fact that your maximum health is being drained rather than you taking 5 Hp of damage per… [Continue Reading]

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The Horseless Headless Horsemann visits Gorge

The Horseless Headless Horsemann checked the small piece of paper, looked at the heavy doors, then checked it again. Surely this couldn’t have been the place. Ever since he’d taken this Grim Reaper gig as a side job to pay his student loans, the Headless Horsemann had been to a lot of weird places, but this was just some weirdly decorated old castle that had been used as storage before someone had converted into a haunted mansion. But no, apparently this was the right place. With a sigh, the Headless Horsemann knocked on the door. He had a job to… [Continue Reading]

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Dog of the Machine

Despite me loving cosmetics so very, very much, I’ve never been much of a fan about cosmetic sets. Part of the joy of cosmetics for me is coming out with my own sets that I like and uniquely represents me. However, there is one particular set that I personally love, and it just so happens to be a Halloween set. Tremble, humans, as the Canis Ex Machina roams among you all. Added during Scream Fortress 2014, the Canis Ex Machina is a reference to the series of infamous Soviet experiments, Эксперименты по оживлению организма (Experiments in the Revival of Organisms). The… [Continue Reading]

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A Battle to Not Be Stressed

What with the recent Jungle Inferno update, I really owe you all a few Team Fortress 2 articles. After all, that was what the Daily SPUF was founded on. Weapons, cosmetics, play styles and more. Of course, that all died down when Team Fortress stopped getting any significant updates, but now that Jungle Inferno is here, alongside a slew of community maps and balance changes (many of which don’t see that awful), I just can’t bring myself to play. Seriously. I’ve been sitting here for ten minutes, staring at that desktop shortcut. I’ve had a look, examined the new menu… [Continue Reading]

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A plea for the Sharpened Volcano Fragment

The Jungle Inferno update is here. Many rejoiced at the Bottle, Scottish Handshake and Neon Annihilator now breaking on critical hits, or the Righteous Bison and Claidheamh Mòr being restored to their former glory. Meanwhile, I looked through everything, and has yet to find what I hoped to see: a buff for the Sharpened Volcano Fragment. Is it foolish for me to expect a buff for it? Its stats has been the same since it first appeared, and it was just as bad back then as it is now. And this is supposed to be the update that breathes new life into… [Continue Reading]

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Shoot whoever’s wearing a different coloured shirt!

Team-based games, be it the UEFA Champions League or FootLOL: Epic Fail League, do the sensible thing of having the teams wear team jerseys of different colours. After all, as a spectator sport, it makes sense to do this since the audience can now easily tell who’s on what team. For the players, it allows them to immediately tell whether to pass the ball to the person in front of him or to try and knock his teeth out with the ball. And this concept, of course, goes into video games. For example, in TF2, the teams wear team-coloured clothing. Just… [Continue Reading]

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The Plight of the Parrot

As a proud and longtime owner of Giddeon the parrot in Team Fortress 2, I was super excited to see Ana’s new pirate skin in the 2017 Halloween event. Much like I was able to port my beloved swarm of flies into Payday 2 with the Plague Doctor mask, I could now run with a feathery friend in another one of my favorite shooters! Luckily I have a policy of buying skins at the end of the event, in case it drops out of a lootbox, because that meant I saw this reddit thread before wasting 3000 coins. The parrot doesn’t even… [Continue Reading]

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Jungle Inferno, the new Team Fortress 2 Update, is here!

I know, I was supposed to do write-ups for each of the days of the Jungle Inferno update, but considering how Team Fortress 2 updates work, with reveals on the first days and the actual event being released on the last day, I didn’t think there would be much point. So day two was all the new campaign stuff, like the old Gun Mettle update but with a twist. Now, rather than ending up with a billion stock weapons with weird (and often ugly) textures on them, completing part of the new campaign grants you a War Paint, that can… [Continue Reading]

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