A Quick Look at Void Storms in Warframe

A Grineer Galleon in the middle of a Void Storm

You ever wondered what a Void Fissure looks like from space? After all, in these missions, you see a burst of light, then everything goes gold. But what does that look like from above? Well, thanks to the Call of the Tempestarii update, we finally found out. Void Storms are the Railjack equivalent of Void Fissures. They look badass, but… well, from a gameplay perspective, they kinda suck. Where’s the Reactant? Honestly, the first thing I noticed when I did my first Void Storm missions was the lack of Reactant. Reactant is the shiny flaming golden orbs that corrupted enemies… [Continue Reading]

The Easiest Pokemon to Level Up Past Level 40

Eevee and its Eeveelutions

Getting a Pokemon to level 40 is kinda tricky. On the last few stages, you’re looking at thousands of stardust and up to 15 candy for half a level. Unless you have a Lucky or Purified Pokemon, the stardust costs become ridiculous. Powering up Pokemon to level 50 however takes that long grind and makes it even harder. For one single power up, from level 40 to level 40.5, you require 10k stardust and 10 Candy XL. One Candy XL is equal to 100 normal candy. the only guaranteed way to get XL Candy is to hatch a Pokemon, which… [Continue Reading]

The Binding of Isaac’s Repentance Ending is… Curious…

Isaac in the Basement, the starting room of Greed Mode

With the arrival of the Repentance DLC, the Binding of Isaac is now basically a finished game. Sure, the developers said that about Afterbirth+. But the fan-made Antibirth mod was such a hit that the developers had to tie it all together for one final DLC. However, a big part of Repentance is that it gives us a final ending for the Binding of Isaac.

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The Perks of being a True Master

Volt with Kuva Bramma

It took me a long, long time to reach True Master in Warframe. I played through a myriad of events, sat through a maze of reworks and probably spent a little too long in Sanctuary Onslaught. And all the common farming missions. Gian Point is quite a standout, especially when it comes to Intrinsics. I played quite slowly though, only gunning for the end once I reached MR28 and saw that an end was in sight. That mad dash though was just as intense as someone attempting to speed-run the game. Reaching MR30 and becoming a True Master allowed me… [Continue Reading]

Three Ways to Travel the Steel Path

Wukong and his Celestial Twin

The Steel Path is a conundrum. It was originally just an alternate area for players to test their high level builds, that gave a handful of rewards too. The idea is really simple: enemy levels are increased by 100, and everything has extra shields and armour. The rewards were never amazing, just the odd Steel Essence, as well as a higher chance of drops overall. Aside from those though, there was no real reason to play Steel Path, aside from the initial completion affinity. But then people realized you could farm so much Kuva from the Steel Path. So the… [Continue Reading]

A Quick Guide to Escapes in Payday 2

When you play the older, less-flashy heists, you may notice that you’ll occasionally get a bonus day involving your getaway van crashing and you needing to hold out until a new one arrives. These are called Escape Maps, and the game doesn’t really do anything to explain what they are or why they happen. So today, just cause I remember being confused by them as a new player, I thought we could cover 5 Facts About Escapes. 1. There are several in-heist factors that increase the odds of an Escape occurring. Specifically, most heists start with a base percentage chance… [Continue Reading]

Thoughts on the Call of the Tempestarii Quest

Honestly, as cool as she seems, we could have replaced her with pretty much any Corpus character.

The Call of the Tempestarii is a relatively short quest, tied to a new Warframe. It’s a very simple quest with nothing really challenging in it. This is also the name of Update 30, which is bringing along some other bits and pieces. Things like Void Storms, and hints at Corpus Liches. However, those need some… time to be digested, and for the bugs to be ironed out. So, today, I’m just gonna talk about the quest.

I would have made a walk-through, but frankly, the quest is really simple. I’ve played it twice and, sadly, in both my recordings, the audio gets scrambled at the half-decent bit. So you’re getting this ramble of an article instead.

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Smug Snake Community Day

A Snivy in the Sunshine

It’s been ages since we had a Community Day for a starter. The last one was for Piplup in January 2020. So, really, a Community Day for Snivy, the first of the Sinnoh starters, was long overdue. The little smug snake finally got what it deserved, with a nice, sunny community day. A pretty standard Community Day. This community day wasn’t much different from the Roselia or Machop Community Days. There’s 30 free ultra balls in the shop, and there’s one Pokemon spawning everywhere. Luckily for me, it was sunny pretty much all day, meaning all the Snivies spawning everywhere… [Continue Reading]

Terraforming and Landscaping

As I play Minecraft more and more, I become pickier and pickier at where I set up my base. If the locale doesn’t look interesting enough, I’ll be moving somewhere else. Even if it means dragging cows and sheep over a thousand blocks, which I normally have to do since I ended up staying in the mountains most of the time. And after I find a place that I like, I modify the area so that it looks better. I start off by cleaning up the area. Generally, I’ll have a temporary base set up first since I need a… [Continue Reading]

A Brief History of the Daily SPUF

Wow, we’ve hit 3,000 articles! I’m honestly blown away by how many people have decided to join us on what began as a simple repository for memorable SPUF threads. At this point, most of our readers have never even visited the original Steam Powered User Forums, which is a crazy thing to think. So since the majority of our readerbase wasn’t there for the early days, I thought I could join the congo-line of celebratory articles by chronicling the many iterations and events that the SPUFblog has experienced through the years. This blog was originally born due to a discussion… [Continue Reading]