A Particularly Bittersweet Departure

(and, A Particularly Hopeful Prelude) Final Chapter: Farewell, Nostalgic Yesterday@save_clear(restart) A small voice with ever so slight electronic distortion could be heard throughout the room. “It looks like this is finally it, huh?” At the same time, a small group of individuals stared down at the ultra resolution tablet screen. The specs for handheld device cameras had improved significantly in recent times, as had stereoscopic 3D technology. With such a high level of detail, it was difficult to differentiate the images displayed on the screen from a view through a physical window of some sort. In fact, if it weren’t… [Continue Reading]

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The End of an Era

Well, that’s it. SPUF is dead. It’s gone. Nothing more than an archive. Dead. Done. Kicked the bucket. Pushing up the daisies. Rolled a seven. Gone forever. Poor thing didn’t even die painlessly. It struggled through 503 errors and database problems. It struggled under the requests of people trying to back up the vast number of posts and threads, desperate to archive an ancient forum. It didn’t even get any updates, being stuck on version 3 of vBulletin, despite vBulletin V5 being available for quite a long time now. SPUF died a painful death. Over the last year or so,… [Continue Reading]

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Last Goodbyes

Today, Monday the 5th of June 2017, is the day SPUF dies. No one will ever be able to post ever again. Today’s article contains the goodbye notes from various SPUFers throughout the ages, serving as a goodbye to the forum some of us have spent years posting on. For some SPUFers, it was just a place to hang out, for others, it was a source of inspiration, for others still, it was full of advice and nice, community things. Either way, SPUF was a great place and it’s a shame to see it go. “SPUF had a good run… [Continue Reading]

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The Making of a Medic

As I mentioned in a previous article, I am very particular with the cosmetics I chose for my Medic wardrobe. As a matter of fact, I can walk through my old screenshots and watch my outfit evolve as the various parts came together and at no point have I removed a piece. So I thought I might dedicate an article to each piece of the most beloved outfit I’ve ever owned in a video game. In college I made my first video game purchase ever; I bought The Orange Box and the Half Life Anthology pack in honor of finally getting a desktop.… [Continue Reading]

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The Joys of CSS

No, I’m not talking about Counter-Strike: Source. I’m talking about Cascading Style Sheets. Cascading Style Sheets, better known as CSS, is a language used to make other languages look prettier. More specifically, it tells your web browser what a web page should look like. Even more specifically, CSS tells specific elements in your HTML what they should look like. Using CSS, you can make a background any colour you want, you can make text bigger and smaller, you can make links change colour when you hover and click on them, you can create menus, make pages mobile-friendly,  you can make… [Continue Reading]

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AaAaAA!!! – A Reckless Disregard for Survivability

By the way, I’m not talking about this game, so … sorry. After finally finishing Serious Sam 3: BFE (side note, Kleer Skeletons can go fuck themselves), I originally wanted to do a feature article on the Kleer Skeletons just to vent, but I decide to start these Serious Sam articles with a bang, so today we’ll be talking about the Beheaded Kamikaze. First up, a brief introduction: The Headless Kamikaze is a staple enemy of the Serious Sam franchise, and is a rather simple concept: He finds you, charges towards you screaming at the top of their lungs despite having… [Continue Reading]

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Super Shiny Warframe Guns

There are two big things in Warframe – getting lots of guns and loot, and making yourself and your guns look fabulous. To aid in both, there are a handful of special weapons that crop up every so often, styled after various aspects of Warframe, one of which was released in the Ambulas Reborn event. The weapon in question is the Supra Vandal. It’s a shiny version of the Supra, with extra ammo. Extra shiny weapons always tend to have a very slight buff, or perhaps a buff to one stat and a nerf to another. The Supra Vandal is… [Continue Reading]

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Overwatch Goes to the Moon

Two days ago, everybody got really excited when the Blizzard Twitter account posted a link to this not-so-cryptic page shedding some lore on the Horizon moon base that Winston grew up in. Well, Blizzard didn’t make us wait long before revealing that the clues point to a new map set on this abandoned moon base! I’m super excited to play this. A few people are grumbling about it being a 2CP map (Volskaya and Hanamura being two of the most stalemate-inducing maps in the game), but Jeff took care to mention in his developer update that that focused on making the… [Continue Reading]

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These are a few of my favourite guns~

As any gamer will know, weapons are the bread and butter of almost any video game, with the exception being some platformers, fighting games, and the Stanley Parable. And anyone who has played at least three different games will have a few favourites. With that said, these are my six most favourite video game weapons. And the only reason why I listed 6 and not 5 is because the last two are actually really close. Number 6 by a margin smaller than the amount of Heavy mains in TF2 is the Tomislav. As a flank Heavy, this gun has been… [Continue Reading]

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The 25 Year Old Love Letter

Sonic the Hedgehog started with a star-studded series for the Mega-Drive, now beloved classics; but his success in 2D was followed by a tortuously long downfall during and after the transition to 3D. But I’m not here to dwell on the painful history this time, but rather shine an optimistic spotlight on an absolutely incredible creation made by (mainly) two fans of the classics. With good reason, many had reached the conclusion that a good 3D Sonic game was an impossibility; an unattainable dream always out of reach. SEGA had failed to accomplish this vision in over two decades of… [Continue Reading]

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