How to improve User/Moderator relationships

Ah, moderators. You can’t live with them and you can only live without them if you can endure vast amounts of flaming spam. Respect levels vary between forums, but moderators and users have never seen eye to eye. It’s an authority thing, and a tough nut to crack in the realms of the internet, the one place that doesn’t have a strict, 100% authority. But there are ways moderators and users alike can improve how they react to one another. But Medic, I hear you ask, what do you know about moderating? Well, I used to run a forum. Nothing… [Continue Reading]

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People need guidance…

People are stupid. We’re mindless drones who will do whatever the man tells us, unless it’s something dumb like telling someone to eat their own vomit. Most people will probably not go that far. But yes, people desperately need direction, because they’re often too dumb to work things out. It’s almost certainly the case in TF2. Like every other Free To Play game out there, Team Fortress 2 has its fair share of blatant idiots who refuse to learn. It also has a lot of geuine newbies who have no idea what they’re doing, because they are, in fact, new… [Continue Reading]

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So about that competitive matchmaking stuff…

At the same time all that crap was going on with Skyrim and its workshop, it turns out that B4nny (a.k.a the most popular Demoman ever) and a bunch of buddies went to visit Valve to ask about Team Fortress 2. After a tough journey, much hard work and a vast amount of sweat, blood, tears and over-exaggeration, it turns out that some of the things this crew of popular mercs asked for are actually happening. The biggest part? Talks of competitive TF2 matchmaking. Now, of course, everyone was happy. The TF2 community, the older and wiser part of it,… [Continue Reading]

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Character Annihilation 6 – Burning Togetherness

Today, we do something different. It is very hard writing stories about people I really don’t know, so I’m going to put a bunch of you together. It’s not bias, I simply didn’t ask for enough information in my Character Annihilation SPUF thread. In this episode of Character Annihilation, you all get thrown into a blender. In the immortal words of the Heavy, YOU ARE DEAD. Not big surprise.

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Catastrophe Averted?

It’s just typical that, when I take a week off from writing articles (thank you, aabicus!) and just post the backlog of stuff that I already have (again, thank you aabicus), that everything starts blowing up. Big time. Now I’m sitting here, writing this article and being massively late on everything that’s happened. On the plus side, I can sit here all smug and go over it all with you. On the 23rd of April, Valve announced a new way to support modders. This was the brand spanking new Paid Mods for the Skyrim Workshop. Basically, some mods now required… [Continue Reading]

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My first impressions of Elder Scrolls Online

For my birthday, I was given some lovely gifts. The best moderator ever, known as Fish-E, gave me Fallout New Vegas, about which I’ll write an article about at a later date. The second awesome gift I got was Elder Scrolls Online. You know, that really expensive MMO set in the Elder Scrolls series. Well, now, it no longer requires a subscription fee, so you can spent €60 on it and not pay any more ever again. Yay! My very first impression on this game, after waiting 4 hours to install the game via the 4 DVDs in the box,… [Continue Reading]

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Cops & Zombies 7: Melee

And we’ve reached the last article in my Cops & Zombies series! Can I just say this was a wonderful night, and I enjoyed breaking my previous record for Most Articles Written in a Single Sitting. For the record, thanks to this video playing in the background the whole time, it appears I averaged two articles an hour. This is actually the eighth article in my seven-part series, because I’m awesome at counting like that. But I’d be remiss to end the series before talking about melee combat, one of the most exhilarating if also understated attacks in both games.… [Continue Reading]

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Cops & Zombies 6: Pistols

Both games hold a certain reverence for pistols. It’s the first gun you’ll be seeing your character wield in the campaign/heist, it gets its own weapon slot, and it’s the only gun you can use while in bleedout. An emergency weapon through and through, no other gun is as certain to make an appearance in a given playthrough. Left 4 Dead‘s starter pistol, the M1911, is the only gun that didn’t migrate into the new game, its role instead being filled by the P220. A halfway-decent pistol with a respectable rate of fire and damage output, it can be dual-wielded at… [Continue Reading]

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