The Dominationing

There’s been a couple of posts on SPUF recently about Dominations and I think now is a good time to make a post about them, both as a recently dominated Medic and a Medic who got a bunch of dominations, but also as an average TF2 player and someone who sees other people getting dominated or dominating. Let’s start with a recap on how dominations work. Simply put, you get 4 kills or assists on someone without them killing or assisting in killing you, you dominate them. A notification appears on the scoreboard, showing that you have a domination and/or… [Continue Reading]

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Why the New Loch and Load is Pure Evil

The Loch ‘n’ Load. SPUF has always had a love-hate relationship with this weapon. It was loved for being able to kill sentries and how it was less spammy than its default brother, but at the same time hated because it could kill light classes with a single shot, while still being somewhat worse than stock in most situations. This weapon was changed in the Demoman update of Smissmas 2014, where the Loch ‘n’ Load was changed and has remained this way ever since. The Loch ‘n’ Load was a weapon which traded half of the stock grenade launcher’s four barrel clip size and rollers in… [Continue Reading]

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The Inconvenience of Handsome French Men

In the spirit of Valentine’s, I’m gonna do the opposite and talk about something I hate! Not really hate, I guess, but strongly dislike. Spies can be annoying, but they aren’t that difficult to deal with really. They’re more of an inconvenience to distract your team. “Spah creepin’ around here?” Well just go Pyro for a few minutes and go wild. If they’re using the Dead Ringer + Spycicle, try to just airblast them into a corner as soon as they use their Dead Ringer and pull our their Spycicle, and boom, Spy-Be-Gone! Occasionally you’ll come across that one super-duper Battle… [Continue Reading]

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Why Scout is Awful and Underpowered

I don’t dislike any of the classes in TF2. You’d think Engineer, but honestly as a Demoman/Medic main, it’s my job to destroy their nests, and without them I’d have significantly less to do at any given moment. Sniper likewise I’ve never really cared about because I can always seem to find routes that let me avoid them. Not to mention that my favorite weapon, the Sticky Jumper, turns them into my favorite prey. So this article is kinda tough for me to write, because I don’t really hate anyone in TFC either. Pyro, maybe, but he’s too pitiful to… [Continue Reading]

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Why I hate Engineers

Ok, this might come off as me being an salty Scout main, but I really hate Engineer as class.  And here’s why: 1. So easy to stack As I watch into the last point of Granary where there are 5 sentries just on the left of me, I start pondering “is this really balanced” and then proceed to back up so I don’t have to encounter this amount of stacking. Now I have no problem with Engineer countering me (in fact I like it when classes can be countered by another class and also itself especially if the countering body… [Continue Reading]

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How I came to hate myself…

I wasn’t born a Medic main. It took months of me being useless to finally pick up that Medi Gun. But once I did, I was hooked. It was like a drug. Every site I registered on, I called myself a variant of Medic. The best one was the Steam User Forums. I became The Medic, that whiny, somewhat likable moron you all know and love today. But I tell you what, I fucking hate myself. I’m going to be blunt. Being called Medic is probably one of the biggest mistakes I could have made. You have no idea how… [Continue Reading]

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Syringes

You remember all those times where I would whine and bitch and moan that I have really awful aim? Remember how I said that I am legitimately bad at TF2 and video games in general? Would you forgive me if I said I may have been lying slightly? Of course you would, you love me. There ARE things I am good at in TF2, but the issue I have is that most of the things I am good at aren’t particularly useful in normal gameplay. The main thing? Syringe gun aim. In the last few weeks, I have had some AMAZING… [Continue Reading]

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Put Me In, Coach!

I was surprised the other day, when I was futzing around with my HUD, that the coaching button still exists. I don’t think I’ve ever seen anyone use this to any sort of effect ever. Has anyone else? Share your coaching stories in the comments, won’t you? Now, we’ll get into the real nitty-gritty here. What did this coaching function ever actually do? It’s a fairly straightforward concept, actually. To be a part of this system, you need to sign up using the megaphone icon on the homepage. There, it will prompt you to sign up as a coach, and… [Continue Reading]

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The Unbalanced Infinite-Hitscan-Range-Man

Walking along Frontier, trying to actually do the objective, and then bam. Sniper headshots you from across the map, and proceeds to taunt, because “Snipin’ gud job m8.” I’m sure everybody who has ever played TF2 has experienced this pain at least once. My opinion has always been that the Australian Camper Van Man has been unbalanced, and some people could argue that he isn’t unbalanced because his weakness is close range, well heads up, the Jaratewacka combo exists. OK, enough talk, let’s get into why he’s unbalanced. 1. Sniper effectively counters everybody Really the only class that moves fast enough on the ground to… [Continue Reading]

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Weapons that Reward you for doing your Job

Within Team fortress 2 there are quite a few weapons that people claim are imbalanced because “they reward you for doing what you should already be doing”. Of course I do not understand how this is a bad thing, how is rewarding players for accomplishing something they are supposed to do as a bad thing? Would you rather valve release weapons that encourage not doing your job? He says, angrily looks at the Rocket Jumper. One of the most notorious of these weapons is the Diamondback, a revolver that grants in critical hits for every sapped building and backstab kill… [Continue Reading]

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